Browse by research area

  1. Published

    Dialogic interactions in higher vocational learning environments in mainland China: Evidence relating to the effectiveness of varied teaching strategies and students' learning engagement

    Zhao, Y., Kleinknecht, M. & Ko, J., 27.06.2023, Effective Teaching Around the World: Theoretical, Empirical, Methodological and Practical Insights. Maulana, R., Helms-Lorenz, M. & Klassen, R. M. (eds.). Springer International Publishing AG, p. 207-224 18 p.

    Research output: Contributions to collected editions/worksChapterpeer-review

  2. Published

    Die Politisierung von ‚Gesellschaft‘ – Ernesto Laclaus und Chantal Mouffes postmarxistische Theorie des Sozialen

    Séville, A., 24.07.2022, Handbuch Theorien der Soziologie. Delitz, H., Müller, J. & Seyfert, R. (eds.). Wiesbaden: Springer Fachmedien Wiesbaden GmbH, p. 1 - 20 20 p.

    Research output: Contributions to collected editions/worksChapterpeer-review

  3. Accepted/In press

    Die Zukunft aktiv gestalten: Digitale Transformation und Künstliche Intelligenz in Bildung und Wissenschaft.

    Mah, D-K., 2024, (Accepted/In press) Zukunftsgestalter Deutschlands. Weissenberger-Eibl, M. (ed.).

    Research output: Contributions to collected editions/worksChapterpeer-review

  4. Published

    Digitale Medien als Mittler im Spannungsfeld zwischen naturwissenschaftlichem Unterricht und inklusiver Pädagogik

    Stinken-Rösner, L. & Abels, S., 2021, Naturwissenschaftsdidaktik und Inklusion. Hundermark, S., Sun, X., Abels, S., Nehring, A., Schildknecht, R., Seremet, V. & Lindmeier, C. (eds.). Weinheim: Beltz Juventa Verlag, p. 161-175 15 p. (Sonderpädagogische Förderung heute, Beiheft; vol. 4).

    Research output: Contributions to collected editions/worksChapterpeer-review

  5. Published

    Digital game culture(s) as prototype(s) of mediatization and commercialization of society: The World Cyber Games 2008 in Cologne as an Example

    Wimmer, J., 01.01.2012, Computer games and new media cultures: A Handbook of Digital Games Studies. Fromme, J. & Unger, A. (eds.). Dordrecht: Springer, p. 525-540 16 p.

    Research output: Contributions to collected editions/worksChapterpeer-review

  6. Published

    Digital identity building: A dialogue with Berlin technology and computer science students

    Daryan, N. & Wulf, C., 01.01.2017, Global Youth in Digital Trajectories. Kontopodis, M., C. V. & Wulf, C. (eds.). London: Routledge Taylor & Francis Group, p. 12-21 10 p.

    Research output: Contributions to collected editions/worksChapterpeer-review

  7. Published

    Digital language teaching after COVID-19: what can we learn from the crisis?

    Werner, S. & Küplüce, C., 2021, CALL and professionalisation: short papers from EUROCALL 2021.

    Research output: Contributions to collected editions/worksChapterpeer-review

  8. Published

    Digital naturalism: Ethnography in networked worlds

    Dellwing, M., 27.05.2021, The Routledge International Handbook of Interactionism. vom Lehn, D., Ruiz-Junco, N. & Gibson, W. (eds.). London: Taylor and Francis Inc., p. 381-390 10 p.

    Research output: Contributions to collected editions/worksChapterpeer-review

  9. Published

    Digital–sustainable co-transformation: Introducing the triple bottom line of sustainability to digital transformation research

    Zimmer, M. P. & Järveläinen, J., 01.01.2022, Human Choice and Digital by Default: Autonomy vs Digital Determination: HCC 2022. Kreps, D., Davison, R., Komukai, T. & Ishii, K. (eds.). Cham: Springer, p. 100-111 12 p. (IFIP Advances in Information and Communication Technology; vol. 656).

    Research output: Contributions to collected editions/worksChapterpeer-review

  10. Direct measurement of cognitive load in multimedia learning

    Brünken, R., Plass, J. L. & Leutner, D., 01.01.2003, Cognitive Load Theory & Instructional Design. Taylor and Francis Inc., p. 53-61 9 p. (Educational Psychologist; vol. 38 (Spcial Issue), no. 1).

    Research output: Contributions to collected editions/worksChapterpeer-review