Browse by research area

  1. Published

    Aprender gramática online

    Miralles Andress, N. & Suñén Bernal, M. D. C., 2012, La Red y sus Aplicaciones en la Enseñanza-Aprendizaje del Español como Lengua Extranjera. Hernández González, C., Carrasco Santana, A. & Álvarez Ramos, E. (eds.). Valladolid: Asociación para la Enseñanza del Español como Lengua Extranjera, p. 327-334 8 p.

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesEducationpeer-review

  2. Published

    A preliminary study on similarity-preserving digital book identifiers

    Vladimir, K., Silic, M., Romic, N., Delac, G. & Srbljic, S., 2015, Proceedings of the 9th SIGHUM Workshop on Language Technology for Cultural Heritage, Social Sciences, and Humanities: LaTeCH 2015. Zervanou, K. A., van Erp, M. & Alex, B. (eds.). Beijing: Association for Computational Linguistics (ACL), p. 78-83 6 p.

    Research output: Contributions to collected editions/worksArticle in conference proceedingsResearchpeer-review

  3. Published

    A practical perspective on repatriate knowledge transfer: The influence of organizational support practices

    Burmeister, A. & Deller, J., 14.03.2016, In: Journal of Global Mobility: The Home of Expatriate Research. 4, 1, p. 68-87 20 p.

    Research output: Journal contributionsJournal articlesResearchpeer-review

  4. Published

    APPschaffung der Lehrkraft? Potenziale und Grenzen digitaler Lernprogramme zur Unterstützung von Fremdsprachenlernprozessen

    Schmidt, T., 2016, In: Friedrich-Jahresheft. 34, 2016, p. 98-100 3 p.

    Research output: Journal contributionsJournal articlesResearchpeer-review

  5. Approximate tree kernels

    Rieck, K., Krueger, T., Brefeld, U. & Müller, K. R., 02.2010, In: Journal of Machine Learning Research. 11, p. 555-580 26 p.

    Research output: Journal contributionsJournal articlesResearchpeer-review

  6. Appropriation Art & Games

    Pias, C., 2003, Games - Computerspiele von KünstlerInnen: Katalog anlässlich der Ausstellung "Games. Computerspiele von KünstlerInnen", 11. Oktober - 30. November 2003 im ehemaligen Reserveteillager auf Phoenix West, Dortmund. Baumgärtel, T. (ed.). Frankfurt a.M.: Revolver, Archiv für aktuelle Kunst, p. 26-31 6 p.

    Research output: Contributions to collected editions/worksOtherResearch

  7. Appropriating mobility and bordering Europe through romantic love: Unearthing the intricate intertwinement of border regimes and migratory practices

    Scheel, S., 01.11.2017, In: Migration Studies. 5, 3, p. 389-408 20 p.

    Research output: Journal contributionsJournal articlesResearchpeer-review

  8. Approaching the other: Determinants of positive behaviour across group boundaries in benign and conflictual intergroup contexts

    Siem, B., 18.05.2020, Hagen: FernUniversität in Hagen. 43 p.

    Research output: Books and anthologiesPost-doctoral dissertations

  9. Published

    Approaching the Cognitive and Social Functions of World of Warcraft Fan-Comics

    Jones, R. D., 30.06.2015, In: Networking Knowledge. 8, 4, 11 p.

    Research output: Journal contributionsJournal articlesResearchpeer-review

  10. Approaching bolt load retention behaviour of AS41 through compliance and creep deformation

    Anopuo, O., Huang, Y., Hort, N., Dieringa, H. & Kainer, K. U., 2010, Magnesium Technology 2010 - Held During TMS 2010 Annual Meeting and Exhibition. Agnew, S. R., Neelameggham, N. R., Nyberg, E. A. & Sillekens, W. H. (eds.). John Wiley & Sons Inc., p. 215-220 6 p. (Magnesium Technology).

    Research output: Contributions to collected editions/worksArticle in conference proceedingsResearchpeer-review