Institute of Culture and Aesthetics of Digital Media
Organisational unit: Institute
Organisation profile
The ICAM researches the conditions, effects and aesthetics of digital media in connection with processes of culturalization, the technologization of social and economic relations, and the generation and archiving of knowledge. Our studies reflect on how (digital) media always also contribute to shaping the signs and objects they store, transmit or process in a specific way. At the same time, we are interested in how certain cultural techniques contribute to shaping the usage and areas of application of digital media.
Researchers at the ICAM explore the cultural and technological history of digital media—from cybernetics and the beginnings of the computer all the way to present-day network technologies, from textual and acoustic to visual forms of media representation, and from the classics to current concepts of media theory formation.
Main research areas
The ICAM researches the conditions, effects and aesthetics of digital media in connection with processes of culturalization, the technologization of social and economic relations, and the generation and archiving of knowledge. Our studies reflect on how (digital) media always also contribute to shaping the signs and objects they store, transmit or process in a specific way. At the same time, we are interested in how certain cultural techniques contribute to shaping the usage and areas of application of digital media.
In the different core areas researchers at the ICAM explore the cultural and technological history of digital media—from cybernetics and the beginnings of the computer all the way to present-day network technologies, from textual and acoustic to visual forms of media representation, and from the classics to current concepts of media theory formation.
The ICAM maintains close institutional contact and cooperates with the Leuphana, e.g., the Moving Image Lab of the Innovation Incubator, the Leuphana College, the Leuphana Arts Program and the Leuphana Graduate School. Furthermore, the ICAM is responsible for the Audio and Video Labs of the Computer and Media Center of Leuphana.
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Should we really ‘hermeneutise’ the Digital Humanities? A plea for the epistemic productivity of a ‘cultural technique of flattening’ in the Humanities.
Krämer, S., 30.01.2023, In: Journal of Cultural Analytics. 7, 4, 22 p.Research output: Journal contributions › Journal articles › Research › peer-review
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Das Lego-Ornament der Masse
Gräfe, A., 01.07.2022, Im Sinne der Materialität : Film und Gesellschaft nach Siegfried Kracauer. Hunter, L. & Trautmann, F. (eds.). Berlin: Bertz+Fischer Verlag, p. 91-103 13 p. (IfS - Aus der Reihe; vol. 1).Research output: Contributions to collected editions/works › Contributions to collected editions/anthologies › Transfer
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›Politik‹ und ›die Künste‹
Muhle, M. & Gräfe, A., 12.12.2022, Handbuch Kunstphilosophie. Siegmund , J. (ed.). Bielefeld: transcript Verlag, p. 579-596 18 p. (Philosophie).Research output: Contributions to collected editions/works › Articles for encyclopedia › Research
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Hören, was die Maschine hört
Großmann, R., 2022, Acoustic Intelligence: Hören und Gehorchen. Schürmer, A., Haberer, M. & Brautscheck, T. (eds.). Düsseldorf: Düsseldorf University Press, p. 83-94 12 p. (acoustic studies düsseldorf; vol. 5).Research output: Contributions to collected editions/works › Chapter › peer-review
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Access and tinkering: designing assistive technologies as political practice–A discussion with Zeynep Karagöz, Thomas Miebach and Daniel Wessolek
Bieling, T., Şahinol, M., Stock, R. & Wiechern, A., 16.11.2022, In: Journal of Enabling Technologies. 16, 3, p. 231-242 12 p.Research output: Journal contributions › Journal articles › Research › peer-review
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Correction to: Operative communication: project Cybersyn and the intersection of information design, interface design, and interaction design (AI & SOCIETY, (2022), 10.1007/s00146-021-01346-2)
Vehlken, S., 06.2024, In: AI & Society. 39, 3, p. 1533-1534 2 p.Research output: Journal contributions › Comments / Debate / Reports › Research
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Inheriting Cosmopolitics: Pericles, Whitehead, Stengers
Stürmer, M. & Bella, D., 05.2023, In: Theory, Culture & Society. 40, 3, p. 3-21 19 p.Research output: Journal contributions › Journal articles › Research › peer-review
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Games und Gamification: Kulturhistorische, medienwissenschaftliche, politische und ästhetische Dimensionen
Fuchs, M., 23.11.2020, Lüneburg. 318 p.Research output: Books and anthologies › Post-doctoral dissertations
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Hamburg Maschine_revisited: Artistic and Critical Investigations into Our Digital Condition
Kohlhuber , I. (Editor) & Leistert, O. (Editor), 04.2022, Hamburg: adocs. 436 p.Research output: Books and anthologies › Collected editions and anthologies › Research
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Von Delfinhaut bis Wolfskin: Kleine Epistemologie der Funktionskleidung
Müggenburg, J., 2021, Hautlichkeit: Oberflächen in Wissenschaft und Design. Schnödl, G. & Windgätter, C. (eds.). Berlin: Kulturverlag Kadmos , p. 37-55 19 p. ( DesignWissen; vol. 3).Research output: Contributions to collected editions/works › Contributions to collected editions/anthologies › Research