Why Fun Matters: In Search of Emergent Playful Experiences

Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearchpeer-review

Standard

Why Fun Matters: In Search of Emergent Playful Experiences. / Fizek, Sonia.
Rethinking Gamification. ed. / Sonia Fizek; Mathias Fuchs; Niklas Schrape; Paolo Ruffino. meson press, 2014. p. 273-289.

Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearchpeer-review

Harvard

Fizek, S 2014, Why Fun Matters: In Search of Emergent Playful Experiences. in S Fizek, M Fuchs, N Schrape & P Ruffino (eds), Rethinking Gamification. meson press, pp. 273-289. https://doi.org/10.14619/001

APA

Fizek, S. (2014). Why Fun Matters: In Search of Emergent Playful Experiences. In S. Fizek, M. Fuchs, N. Schrape, & P. Ruffino (Eds.), Rethinking Gamification (pp. 273-289). meson press. https://doi.org/10.14619/001

Vancouver

Fizek S. Why Fun Matters: In Search of Emergent Playful Experiences. In Fizek S, Fuchs M, Schrape N, Ruffino P, editors, Rethinking Gamification. meson press. 2014. p. 273-289 doi: 10.14619/001

Bibtex

@inbook{1e234e3be75a48e18e09f2ec9541ca14,
title = "Why Fun Matters: In Search of Emergent Playful Experiences",
keywords = "Digital media",
author = "Sonia Fizek",
year = "2014",
doi = "10.14619/001",
language = "English",
isbn = "978-3-95796-000-9",
pages = "273--289",
editor = "Sonia Fizek and Mathias Fuchs and Niklas Schrape and Paolo Ruffino",
booktitle = "Rethinking Gamification",
publisher = "meson press",
address = "Germany",

}

RIS

TY - CHAP

T1 - Why Fun Matters: In Search of Emergent Playful Experiences

AU - Fizek, Sonia

PY - 2014

Y1 - 2014

KW - Digital media

U2 - 10.14619/001

DO - 10.14619/001

M3 - Contributions to collected editions/anthologies

SN - 978-3-95796-000-9

SP - 273

EP - 289

BT - Rethinking Gamification

A2 - Fizek, Sonia

A2 - Fuchs, Mathias

A2 - Schrape, Niklas

A2 - Ruffino, Paolo

PB - meson press

ER -

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