SoundsLike?

Project: Practical Project

Project participants

Description

SoundsLike? ist ein multimediales Spiel, ein Film, eine Lernumgebung und eine App!

In einer von audiovisuellen Medien geprägten Umwelt stellt die bewusste Wahrnehmung von Klangereignissen für viele Menschen zunehmend eine Schwierigkeit dar. SoundsLike? unterstützt die Wahrnehmung von akustischen Sinneseindrücken indem es Videoaufnahmen von Klängen auf unterschiedliche Weise zugänglich macht.

Der Prototyp der App SoundsLike? wurde durch die Europäische Union und das Land Niedersachsen im Rahmen des Forschungsprojekts Innovations-Inkubator an der Leuphana Universität Lüneburg gefördert.
StatusFinished
Period01.01.1530.06.15

Recently viewed

Publications

  1. How Did It Get So Late So Soon? The Effects of Time Management Knowledge and Practice on Students’ Time Management Skills and Academic Performance
  2. Introduction
  3. Cascaded Kalman Filters for a Sliding Mode Control in a Peltier Structure for an Innovative Manufacturing System
  4. Multivariate Optimization of Analytical Methodology and a First Attempt to an Environmental Risk Assessment of β-Blockers in Hospital Wastewater
  5. Frame-based Optimal Design
  6. Integration of expertise or collaborative practice?
  7. A Bayesian EAP-Based Nonlinear Extension of Croon and Van Veldhoven’s Model for Analyzing Data from Micro–Macro Multilevel Designs
  8. More Evidence for Three Types of Cognitive Style
  9. Competence-Oriented Teaching
  10. The rise and decline of regional power
  11. We'll get them to do anything! Funny Inventions and Marketing
  12. Testing for Economies of Scope in European Railways
  13. HPLC and chemometrics-assisted UV-spectroscopy methods for the simultaneous determination of ambroxol and doxycycline in capsule.
  14. Towards a Model for Building Trust and Acceptance of Artificial Intelligence Aided Medical Assessment Systems
  15. The Invisualities of Capture in Amazon’s Logistical Operations
  16. Parameters identification in a permanent magnet three-phase synchronous motor for velocity planning to optimize traction losses in a City-Bus
  17. Path dependence and technological expectations in transport policy
  18. Foundation of digital badges and micro-credentials
  19. Exploring crowdworker participation on digital work platforms
  20. From Claiming to Creating Value