Why Fun Matters: In Search of Emergent Playful Experiences
Publikation: Beiträge in Sammelwerken › Aufsätze in Sammelwerken › Forschung › begutachtet
Standard
Why Fun Matters: In Search of Emergent Playful Experiences. / Fizek, Sonia.
Rethinking Gamification. Hrsg. / Sonia Fizek; Mathias Fuchs; Niklas Schrape; Paolo Ruffino. meson press, 2014. S. 273-289.
Rethinking Gamification. Hrsg. / Sonia Fizek; Mathias Fuchs; Niklas Schrape; Paolo Ruffino. meson press, 2014. S. 273-289.
Publikation: Beiträge in Sammelwerken › Aufsätze in Sammelwerken › Forschung › begutachtet
Harvard
Fizek, S 2014, Why Fun Matters: In Search of Emergent Playful Experiences. in S Fizek, M Fuchs, N Schrape & P Ruffino (Hrsg.), Rethinking Gamification. meson press, S. 273-289. https://doi.org/10.14619/001
APA
Fizek, S. (2014). Why Fun Matters: In Search of Emergent Playful Experiences. In S. Fizek, M. Fuchs, N. Schrape, & P. Ruffino (Hrsg.), Rethinking Gamification (S. 273-289). meson press. https://doi.org/10.14619/001
Vancouver
Fizek S. Why Fun Matters: In Search of Emergent Playful Experiences. in Fizek S, Fuchs M, Schrape N, Ruffino P, Hrsg., Rethinking Gamification. meson press. 2014. S. 273-289 doi: 10.14619/001
Bibtex
@inbook{1e234e3be75a48e18e09f2ec9541ca14,
title = "Why Fun Matters: In Search of Emergent Playful Experiences",
keywords = "Digital media",
author = "Sonia Fizek",
year = "2014",
doi = "10.14619/001",
language = "English",
isbn = "978-3-95796-000-9",
pages = "273--289",
editor = "Sonia Fizek and Mathias Fuchs and Niklas Schrape and Paolo Ruffino",
booktitle = "Rethinking Gamification",
publisher = "meson press",
address = "Germany",
}
RIS
TY - CHAP
T1 - Why Fun Matters: In Search of Emergent Playful Experiences
AU - Fizek, Sonia
PY - 2014
Y1 - 2014
KW - Digital media
U2 - 10.14619/001
DO - 10.14619/001
M3 - Contributions to collected editions/anthologies
SN - 978-3-95796-000-9
SP - 273
EP - 289
BT - Rethinking Gamification
A2 - Fizek, Sonia
A2 - Fuchs, Mathias
A2 - Schrape, Niklas
A2 - Ruffino, Paolo
PB - meson press
ER -