Why Fun Matters: In Search of Emergent Playful Experiences

Publikation: Beiträge in SammelwerkenAufsätze in SammelwerkenForschungbegutachtet

Standard

Why Fun Matters: In Search of Emergent Playful Experiences. / Fizek, Sonia.
Rethinking Gamification. Hrsg. / Sonia Fizek; Mathias Fuchs; Niklas Schrape; Paolo Ruffino. meson press, 2014. S. 273-289.

Publikation: Beiträge in SammelwerkenAufsätze in SammelwerkenForschungbegutachtet

Harvard

Fizek, S 2014, Why Fun Matters: In Search of Emergent Playful Experiences. in S Fizek, M Fuchs, N Schrape & P Ruffino (Hrsg.), Rethinking Gamification. meson press, S. 273-289. https://doi.org/10.14619/001

APA

Fizek, S. (2014). Why Fun Matters: In Search of Emergent Playful Experiences. In S. Fizek, M. Fuchs, N. Schrape, & P. Ruffino (Hrsg.), Rethinking Gamification (S. 273-289). meson press. https://doi.org/10.14619/001

Vancouver

Fizek S. Why Fun Matters: In Search of Emergent Playful Experiences. in Fizek S, Fuchs M, Schrape N, Ruffino P, Hrsg., Rethinking Gamification. meson press. 2014. S. 273-289 doi: 10.14619/001

Bibtex

@inbook{1e234e3be75a48e18e09f2ec9541ca14,
title = "Why Fun Matters: In Search of Emergent Playful Experiences",
keywords = "Digital media",
author = "Sonia Fizek",
year = "2014",
doi = "10.14619/001",
language = "English",
isbn = "978-3-95796-000-9",
pages = "273--289",
editor = "Sonia Fizek and Mathias Fuchs and Niklas Schrape and Paolo Ruffino",
booktitle = "Rethinking Gamification",
publisher = "meson press",
address = "Germany",

}

RIS

TY - CHAP

T1 - Why Fun Matters: In Search of Emergent Playful Experiences

AU - Fizek, Sonia

PY - 2014

Y1 - 2014

KW - Digital media

U2 - 10.14619/001

DO - 10.14619/001

M3 - Contributions to collected editions/anthologies

SN - 978-3-95796-000-9

SP - 273

EP - 289

BT - Rethinking Gamification

A2 - Fizek, Sonia

A2 - Fuchs, Mathias

A2 - Schrape, Niklas

A2 - Ruffino, Paolo

PB - meson press

ER -