Learning with animations and simulations in a computer-based learning environment about torques

Research output: Contributions to collected editions/worksArticle in conference proceedingsResearch

Standard

Learning with animations and simulations in a computer-based learning environment about torques. / Ehmke, Timo; Wünscher, Thilo.
Educational Technology: Proceedings of the International Conference on ICT's in Education: Proceedings of the International Conference on ICT's in Education. ed. / A. Méndez-Vilas; J. A. M. González. Vol. 3 Consejería de Educación, Ciencia y Tecnología, 2002. p. 1426-1430.

Research output: Contributions to collected editions/worksArticle in conference proceedingsResearch

Harvard

Ehmke, T & Wünscher, T 2002, Learning with animations and simulations in a computer-based learning environment about torques. in A Méndez-Vilas & JAM González (eds), Educational Technology: Proceedings of the International Conference on ICT's in Education: Proceedings of the International Conference on ICT's in Education. vol. 3, Consejería de Educación, Ciencia y Tecnología, pp. 1426-1430, International Conference on ICT's in Education 2001 , Badajoz, Spain, 06.08.01.

APA

Ehmke, T., & Wünscher, T. (2002). Learning with animations and simulations in a computer-based learning environment about torques. In A. Méndez-Vilas, & J. A. M. González (Eds.), Educational Technology: Proceedings of the International Conference on ICT's in Education: Proceedings of the International Conference on ICT's in Education (Vol. 3, pp. 1426-1430). Consejería de Educación, Ciencia y Tecnología.

Vancouver

Ehmke T, Wünscher T. Learning with animations and simulations in a computer-based learning environment about torques. In Méndez-Vilas A, González JAM, editors, Educational Technology: Proceedings of the International Conference on ICT's in Education: Proceedings of the International Conference on ICT's in Education. Vol. 3. Consejería de Educación, Ciencia y Tecnología. 2002. p. 1426-1430

Bibtex

@inbook{98a6d72ad5744d6fa4a233e4a980b6bd,
title = "Learning with animations and simulations in a computer-based learning environment about torques",
abstract = "Computer-based learning environments offer the possibility to present interactive simulations, which students can manipulate and explore and allow studying functional relations actively. Animations like a short video clip offer - besides interactive simulations - an alternative method for visualizing the dynamic behavior of a complex subject matter. With an animation the problem that students are cognitively overtaxed by the degree of freedom the simulation allows or that they are unable to find suitable hypotheses for experimenting does not exist. One can, therefore, assume that the degree of instructional goal orientation (in the sense of assistance to focus on the learning content) is a conditional variable which determines whether learning is better with animations or with simulations. In an empirical study with four experimental groups knowledge acquisition from animations was compared to knowledge acquisition from simulations. In each group there was additional differentiation between a high and a low level of instructional goal orientation. The learning content was a computer-based learning unit in school physics about torques. There were four versions of the teaching unit. The simulations were realized using dynamic geometry modules, the animations with appropriate video sequences. lt was differentiated between a high and low level of instructional goal orientation by using a different length of information text for every animation or simulation. A total of 52 students from three German schools worked on the computer-based learning unit about torques. In the study, learning with simulations resulted in a significantly higher learning effect, both with a high and with a low instructional goal orientation. These results let us assume that explorative learning with simulations is connected with additional requirements for learning, which (in this study) could not be reduced by a higher level of instructional goal orientation. Interactive simulations offer an instrumental support for the development of mental models, but this does not necessarily lead to a better learning effect. Increased instrumental and cognitive requirements through the learning medium can disturb students' learning. ",
keywords = "Educational science",
author = "Timo Ehmke and Thilo W{\"u}nscher",
year = "2002",
language = "English",
isbn = "8495251760",
volume = "3",
pages = "1426--1430",
editor = "A. M{\'e}ndez-Vilas and Gonz{\'a}lez, {J. A. M. }",
booktitle = "Educational Technology: Proceedings of the International Conference on ICT's in Education",
publisher = "Consejer{\'i}a de Educaci{\'o}n, Ciencia y Tecnolog{\'i}a",
address = "Spain",
note = "International Conference on ICT's in Education 2001 ; Conference date: 06-08-2001 Through 09-08-2001",

}

RIS

TY - CHAP

T1 - Learning with animations and simulations in a computer-based learning environment about torques

AU - Ehmke, Timo

AU - Wünscher, Thilo

PY - 2002

Y1 - 2002

N2 - Computer-based learning environments offer the possibility to present interactive simulations, which students can manipulate and explore and allow studying functional relations actively. Animations like a short video clip offer - besides interactive simulations - an alternative method for visualizing the dynamic behavior of a complex subject matter. With an animation the problem that students are cognitively overtaxed by the degree of freedom the simulation allows or that they are unable to find suitable hypotheses for experimenting does not exist. One can, therefore, assume that the degree of instructional goal orientation (in the sense of assistance to focus on the learning content) is a conditional variable which determines whether learning is better with animations or with simulations. In an empirical study with four experimental groups knowledge acquisition from animations was compared to knowledge acquisition from simulations. In each group there was additional differentiation between a high and a low level of instructional goal orientation. The learning content was a computer-based learning unit in school physics about torques. There were four versions of the teaching unit. The simulations were realized using dynamic geometry modules, the animations with appropriate video sequences. lt was differentiated between a high and low level of instructional goal orientation by using a different length of information text for every animation or simulation. A total of 52 students from three German schools worked on the computer-based learning unit about torques. In the study, learning with simulations resulted in a significantly higher learning effect, both with a high and with a low instructional goal orientation. These results let us assume that explorative learning with simulations is connected with additional requirements for learning, which (in this study) could not be reduced by a higher level of instructional goal orientation. Interactive simulations offer an instrumental support for the development of mental models, but this does not necessarily lead to a better learning effect. Increased instrumental and cognitive requirements through the learning medium can disturb students' learning.

AB - Computer-based learning environments offer the possibility to present interactive simulations, which students can manipulate and explore and allow studying functional relations actively. Animations like a short video clip offer - besides interactive simulations - an alternative method for visualizing the dynamic behavior of a complex subject matter. With an animation the problem that students are cognitively overtaxed by the degree of freedom the simulation allows or that they are unable to find suitable hypotheses for experimenting does not exist. One can, therefore, assume that the degree of instructional goal orientation (in the sense of assistance to focus on the learning content) is a conditional variable which determines whether learning is better with animations or with simulations. In an empirical study with four experimental groups knowledge acquisition from animations was compared to knowledge acquisition from simulations. In each group there was additional differentiation between a high and a low level of instructional goal orientation. The learning content was a computer-based learning unit in school physics about torques. There were four versions of the teaching unit. The simulations were realized using dynamic geometry modules, the animations with appropriate video sequences. lt was differentiated between a high and low level of instructional goal orientation by using a different length of information text for every animation or simulation. A total of 52 students from three German schools worked on the computer-based learning unit about torques. In the study, learning with simulations resulted in a significantly higher learning effect, both with a high and with a low instructional goal orientation. These results let us assume that explorative learning with simulations is connected with additional requirements for learning, which (in this study) could not be reduced by a higher level of instructional goal orientation. Interactive simulations offer an instrumental support for the development of mental models, but this does not necessarily lead to a better learning effect. Increased instrumental and cognitive requirements through the learning medium can disturb students' learning.

KW - Educational science

M3 - Article in conference proceedings

SN - 8495251760

SN - 9788495251763

VL - 3

SP - 1426

EP - 1430

BT - Educational Technology: Proceedings of the International Conference on ICT's in Education

A2 - Méndez-Vilas, A.

A2 - González, J. A. M.

PB - Consejería de Educación, Ciencia y Tecnología

T2 - International Conference on ICT's in Education 2001

Y2 - 6 August 2001 through 9 August 2001

ER -

Recently viewed

Researchers

  1. Marcus Erben

Publications

  1. Entropy-guided feature generation for structured learning of Portuguese dependency parsing
  2. Building a process layer for business applications using the blackboard pattern
  3. Evaluating entity annotators using GERBIL
  4. Evaluating the construct validity of Objective Personality Tests using a multitrait-multimethod-Multioccasion-(MTMM-MO)-approach
  5. Constructions and Reconstructions. The Architectural Image between Rendering and Photography
  6. What does it mean to be sensitive for the complexity of (problem oriented) teaching?
  7. Development and validation of a method for the determination of trace alkylphenols and phthalates in the atmosphere
  8. Sensitivity to complexity - an important prerequisite of problem solving mathematics teaching
  9. From "cracking the orthographic code" to "playing with language"
  10. A Review of Latent Variable Modeling Using R - A Step-by-Step-Guide
  11. Binary Random Nets II
  12. The impact of linguistic complexity on the solution of mathematical modelling tasks
  13. Survey on challenges of Question Answering in the Semantic Web
  14. Visual Frames – Framing Visuals
  15. Dynamically adjusting the k-values of the ATCS rule in a flexible flow shop scenario with reinforcement learning
  16. Quality Assurance Methods and the Open Source Model
  17. Kalman Filter for Predictive Maintenance and Anomaly Detection
  18. Educational reconstruction as model for the theory-based design of student-centered learning environments in electrical engineering courses
  19. Developing a sustainable platform for entity annotation benchmarks
  20. Failing and the perception of failure in student-driven transdisciplinary projects
  21. What role for frames in scalar conflicts?
  22. An analytical approach to evaluating monotonic functions of fuzzy numbers
  23. Input-Output Linearization of a Thermoelectric Cooler for an Ice Clamping System Using a Dual Extended Kalman Filter
  24. Automatic three-dimensional geometry and mesh generation of periodic representative volume elements for matrix-inclusion composites
  25. Contextualizing certification and auditing
  26. Topic selection and development in learner-native speaker voice-based telecollaborative discourse
  27. Effects of an expressive writing intervention (EWI) with women treated for breast cancer explored with recurrence quantification analysis (RQA) of changes in text structure - a proof-of-concept study
  28. Conceptualizing protected area research in a transdisciplinary
  29. Multiobjective optimal control of fluid mixing
  30. Logistic Operating Curves in Theory and Practice
  31. Robust approximate fixed-time tracking control for uncertain robot manipulators
  32. Hydrograph analysis and basef low separation
  33. Deconstructing the Theoretical Language of Process Research
  34. An introductional lecture on chaotic systems through Lorenz attractor and forced Lotka Volterra equation for interdisciplinary education
  35. Introduction to the challenges and chances regarding the utilization of nitrogen-rich by-products and waste streams