Using learning protocols for knowledge acquisition and problem solving with individual and group incentives

Research output: Contributions to collected editions/worksArticle in conference proceedingsResearchpeer-review

Authors

The learning protocol approach implements cooperation scripts as automated discourse rules into a net-based learning environment. The purpose of learning protocols is to improve learning outcomes of distributed learning groups by imposing structure on the learning discourse. The main features of learning protocols are a referencing function, a typing function, and a predefined sequence of contributions. Previous work has shown that learning protocols can improve learning performance; however, it is still unclear which conditions are advantageous and which conditions are disadvantageous. We investigate experimentally a learning protocol with respect to two kinds of tasks, knowledge acquisition versus problem solving, and with respect to two motivational conditions, individual versus group incentives. Results indicate that learning protocols are more advantageous if the learning goal is knowledge acquisition as compared to problem solving; this effect is moderated by group size. Motivational conditions, however, do not influence learning performance.
Original languageEnglish
Title of host publicationProceedings of the ED-MEDIA 2005 : World Conference on Educational Multimedia, Hypermedia & Telecommunications
EditorsP. Kommers, G. Richards
Number of pages12
Volume3
PublisherAssociation for the Advancement of Computing in Education
Publication date2005
Pages2098-2109
ISBN (print)978-1-880094-56-3
Publication statusPublished - 2005
EventED-MEDIA 2005 - World Conference on Educational Multimedia, Hypermedia & Telecommunications - Montreal, Canada
Duration: 27.06.200502.07.2005
Conference number: 9
https://www.aace.org/conf/edmedia/future-past/
http://www.learntechlib.org/j/EDMEDIA/

Links

Recently viewed

Activities

  1. Users’ Handedness and Performance when Controlling Integrated Input Devices - Implications for Automotive HMI
  2. From Music Scenes to Ecosystems? Concepts, Challenges and Current Developments within Scene Perspectives
  3. Scroll
  4. Flexible Lernwege: Studium Individuale
  5. Knowledge Spaces
  6. Curating Diversity in Global Performance Art
  7. DIY as a Mode of Organization
  8. Public Lecture Series "Global Politics" 2014
  9. Knowledge of result versus elaborated feedback: Students‘ perception of feedback on a digital learning platform
  10. AHV Writing Workshop - 2013
  11. Fast or sustainable fashion? - The intersection of values and gender as triggers of consumer motivation
  12. Is the question of democracy a blind spot in the debate about transformation?
  13. Sonic Spaces and Playfulness
  14. What remains to be done to achieve open, global science
  15. Criteria and Strategies of Student Teachers to Deal with Teaching Material from the Internet about Refugees
  16. Context is Half the Work. A Partial History of the Artist Placement Group 2015
  17. Investigating the relationship between teachers' acceptance and use of educational technology and student data
  18. How do students process different feedback? A study in German inclusive mathe-matics education
  19. The effect of professional development on teachers’ PCK, on beliefs and on the quality of teaching
  20. International Convention of Psychological Science 2017
  21. Experts or Generalists? Women Graduates and Entrepreneurial Activity
  22. From Traditional Games to Digital Games: Predigital Precursors of Gamification
  23. Journal of Environmental Management (Fachzeitschrift)
  24. Netzwerk Migrationsrecht (Externe Organisation)
  25. Projektbegutachtung