Institute of Culture and Aesthetics of Digital Media
Organisational unit: Institute
Organisation profile
The ICAM researches the conditions, effects and aesthetics of digital media in connection with processes of culturalization, the technologization of social and economic relations, and the generation and archiving of knowledge. Our studies reflect on how (digital) media always also contribute to shaping the signs and objects they store, transmit or process in a specific way. At the same time, we are interested in how certain cultural techniques contribute to shaping the usage and areas of application of digital media.
Researchers at the ICAM explore the cultural and technological history of digital media—from cybernetics and the beginnings of the computer all the way to present-day network technologies, from textual and acoustic to visual forms of media representation, and from the classics to current concepts of media theory formation.
Main research areas
The ICAM researches the conditions, effects and aesthetics of digital media in connection with processes of culturalization, the technologization of social and economic relations, and the generation and archiving of knowledge. Our studies reflect on how (digital) media always also contribute to shaping the signs and objects they store, transmit or process in a specific way. At the same time, we are interested in how certain cultural techniques contribute to shaping the usage and areas of application of digital media.
In the different core areas researchers at the ICAM explore the cultural and technological history of digital media—from cybernetics and the beginnings of the computer all the way to present-day network technologies, from textual and acoustic to visual forms of media representation, and from the classics to current concepts of media theory formation.
The ICAM maintains close institutional contact and cooperates with the Leuphana, e.g., the Moving Image Lab of the Innovation Incubator, the Leuphana College, the Leuphana Arts Program and the Leuphana Graduate School. Furthermore, the ICAM is responsible for the Audio and Video Labs of the Computer and Media Center of Leuphana.
- 2016
- Published
Art, Aesthetics and Organization
Beyes, T., 26.08.2016, A Research Agenda for Management and Organization Studies. Czarniawska, B. (ed.). 1 ed. Cheltenham: Edward Elgar Publishing, p. 115-125 11 p. (Elgar research agendas).Research output: Contributions to collected editions/works › Contributions to collected editions/anthologies › Research › peer-review
- Published
Proceedings SMC 2016: 31.8.2016, Hamburg, Germany
Großmann, R. (Editor) & Hajdu, G. (Editor), 31.08.2016, Hamburg: Zentrum für Mikrotonale Musik und Multimediale Komposition (ZM4). 513 p.Research output: Books and anthologies › Conference proceedings › Research
- Published
Rezension im erweiterten Forschungskontext: Macht & Medien
Denecke, M., 09.2016, In: MEDIENwissenschaft. Rezensionen. Reviews.. 2016, 3, p. 318-324 7 p.Research output: Journal contributions › Critical reviews › Research
- Published
Interpassives Spielen
Fuchs, M., 20.09.2016, Phänomen Let´s Play-Video : Entstehung, Ästhetik, Aneignung und Faszination aufgezeichneten Computerspielhandelns. Ackermann, J. (ed.). Springer, p. 31-41 11 p. 2. (Neue Perspektiven der Medienästhetik).Research output: Contributions to collected editions/works › Contributions to collected editions/anthologies › Research › peer-review
- Published
Medialität, Performativität und Sprachförmigkeit des Geldes. Drei Dimensionen über das Geld als Denkform zu reflektieren
Krämer, S., 11.2016, Geld! Welches Geld?: Geld als Denkform. Brodbeck, K.-H. & Graupe, S. (eds.). Marburg: Metropolis Verlag, p. 153-172 20 p.Research output: Contributions to collected editions/works › Contributions to collected editions/anthologies › Research › peer-review
- Published
On the Synthesis of Social Memories
Hui, Y., 11.2016, Memory in Motion : Archives, Technology and the Social. Blom, I., Lundemo, T. & Røssaak, E. (eds.). Amsterdam: Amsterdam University Press, p. 307-325 19 p.Research output: Contributions to collected editions/works › Contributions to collected editions/anthologies › Research › peer-review
- Published
(Review) The Shape of Spectatorship. Art, Science, and Early Cinema in Germany by Scott Curtis. New York: Columbia University Press, 2015.
Wellmann, J., 11.2016, In: Modernism/Modernity. 23, 4, p. 918-920 3 p.Research output: Journal contributions › Critical reviews › Research
- Published
Transactions of the Digital Games Research Association: DiGRA
Björk, S. (Editor) & Fuchs, M. (Editor), 01.11.2016, Pittsburgh: ETC Press. 261 p. (ToDiGRA; vol. 2, no. 3)Research output: Books and anthologies › Conference proceedings › Research
- Published
E-Mail als sozio-technisches Hybrid
Siegert, P. F., 10.11.2016, Handbuch Soziale Praktiken und Digitale Alltagswelten. Friese, H., Rebane, G., Nolden, M. & Schreiter, M. (eds.). Wiesbaden: Springer Fachmedien, p. 1-9 9 p. (Springer Reference Sozialwissenschaften).Research output: Contributions to collected editions/works › Contributions to collected editions/anthologies › Research › peer-review
- Published
Figuration, Anschauung, Erkenntnis: Grundlinien einer Diagrammatologie
Krämer, S., 14.11.2016, Berlin: Suhrkamp Verlag. 361 p. (suhrkamp taschenbuch wissenschaft; vol. 2176)Research output: Books and anthologies › Monographs › Research › peer-review