Institute of Culture and Aesthetics of Digital Media

Organisational unit: Institute

Organisation profile

The ICAM researches the conditions, effects and aesthetics of digital media in connection with processes of culturalization, the technologization of social and economic relations, and the generation and archiving of knowledge. Our studies reflect on how (digital) media always also contribute to shaping the signs and objects they store, transmit or process in a specific way. At the same time, we are interested in how certain cultural techniques contribute to shaping the usage and areas of application of digital media.

Researchers at the ICAM explore the cultural and technological history of digital media—from cybernetics and the beginnings of the computer all the way to present-day network technologies, from textual and acoustic to visual forms of media representation, and from the classics to current concepts of media theory formation.

Main research areas

The ICAM researches the conditions, effects and aesthetics of digital media in connection with processes of culturalization, the technologization of social and economic relations, and the generation and archiving of knowledge. Our studies reflect on how (digital) media always also contribute to shaping the signs and objects they store, transmit or process in a specific way. At the same time, we are interested in how certain cultural techniques contribute to shaping the usage and areas of application of digital media.

In the different core areas researchers at the ICAM explore the cultural and technological history of digital media—from cybernetics and the beginnings of the computer all the way to present-day network technologies, from textual and acoustic to visual forms of media representation, and from the classics to current concepts of media theory formation. 

The ICAM maintains close institutional contact and cooperates with the Leuphana, e.g., the Moving Image Lab of the Innovation Incubator, the Leuphana College, the Leuphana Arts Program and the Leuphana Graduate School. Furthermore, the ICAM is responsible for the Audio and Video Labs of the Computer and Media Center of Leuphana. 

  1. 2019
  2. Published

    Lebhafte Artefakte oder „Wenn Roboter Hände schütteln“

    Müggenburg, J. K., 15.02.2019, Zehn Minuten Philosophie. Jamme, C. & Drechsler, K. (eds.). Paderborn: Wilhelm Fink Verlag, p. 149-154 6 p.

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearch

  3. Published

    A.3 Altersbezogene Unterschiede bei der Interaktion mit einem Virtual-Reality-System

    Domin, M., Janneck, M. & Grimm, S., 2019, Communities in New Media: Researching the Digital Transformation in Science, Business, Education and Public Administration - Proceedings of 22nd Conference GeNeMe. Kohler, T., Schoop, E. & Kahnwald, N. (eds.). Dresden: TUDpress, p. 24-34 11 p.

    Research output: Contributions to collected editions/worksArticle in conference proceedingsResearchpeer-review

  4. Published

    Arkestrated Rhythmachine Komplexities: Machinic Geisterstunde and Post-Soul Persistencies

    ARK - Arkestrated Rhythmachine Complexities & Pelleter, M., 2019, CTM 2019 Persistence Magazine. Rohlf, J., Garlid, A., Replansky, T., Zhang, O., Borsche, D. & Hofbauer, A. L. (eds.). Berlin: DISK – Initiative Bild & Ton e.V., p. 62-67 6 p.

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesTransferpeer-review

  5. Published

    Bionik

    Müggenburg, J. K., 2019, Mensch-Maschine-Interaktion: Handbuch zur Geschichte – Kultur – Ethik. Liggieri, K. & Müller, O. (eds.). Stuttgart: J.B. Metzler, p. 241–243 3 p.

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearch

  6. Published

    Communication

    Bialski, P., Brunton, F. & Bunz, M., 2019, Minneapolis: University of Minnesota Press. 126 p. (In Search of Media )

    Research output: Books and anthologiesCollected editions and anthologiesResearch

  7. Published

    „Digitale Währungen, insbesondere Libra“: Öffentliche Anhörung des Ausschusses Digitale Agenda

    Leistert, O., 2019, 6 p.. No. 19(23)0692, Sept 25, 2019.

    Research output: Contribution to memorandum/expositionContribution to QA/hearing

  8. Published

    Emanation, Umkehrung, Ausstreichung. (De-)Naturalisierungen in Technik- und Medientheorie

    Schnödl, G., 2019, In: Zeitschrift für Medienwissenschaft. 21, p. 133-144 12 p.

    Research output: Journal contributionsJournal articlesResearchpeer-review

  9. Published

    Feedback

    Müggenburg, J. K., 2019, Mensch-Maschine-Interaktion: Handbuch zur Geschichte – Kultur – Ethik.. Liggieri, K. & Müller, O. (eds.). Stuttgart: J.B. Metzler, p. 260–262 3 p.

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearch

  10. Published

    Himmel und Erde. Das Territorium des Internets

    Warnke, M., 2019, Internet und Staat: Perspektiven auf eine komplizierte Beziehung. Borucki, I. & Schünemann, W. J. (eds.). Baden-Baden: Nomos Verlagsgesellschaft mbH & Co. KG, p. 231-244 14 p. (Staatsverständnisse; vol. 127).

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearchpeer-review

  11. Published

    Itineraria Picta: Itineraria Scripta

    Fuchs, M., 2019, Ludotopia: Spaces, Places and Territories in Computer Games. Aarseth, E. & Günzel, S. (eds.). Bielefeld: transcript Verlag, p. 215-230 16 p.

    Research output: Contributions to collected editions/worksChapterpeer-review