HyperKult XI - Computer als Medium: Das Unsichtbare - 2002

Aktivität: Wissenschaftliche und künstlerische VeranstaltungenKonferenzenForschung

Martin Warnke - Organisator*in

Rolf Großmann - Organisator*in

Organisation der HyperKult XI - Computer als Medium: Das Unsichtbare. Medien, Spuren, Verluste
04.07.200206.07.2002
HyperKult XI - Computer als Medium: Das Unsichtbare - 2002

Veranstaltung

HyperKult XI - Computer als Medium: Das Unsichtbare - 2002

04.07.0206.07.02

Lüneburg, Deutschland

Veranstaltung: Konferenz

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Aktivitäten

  1. 5th Austrian Early Scholars Workshop - Discussant
  2. Conference - 2022 the 5th World Conference on Computing and Communication Technologies
  3. Student Consumer Learning in Schools‘ „Cultures of Consumption“: Results of an Empirical Study
  4. Organizing mutual awareness as a basis for collaborative creativity: A comparison of physical and virtual songwriting spaces
  5. Informatik und Kultur, „Grenzflächen der Informatik” 2003
  6. 5th International Conference on Applied Physics, Simulation and Computing - APSAC 2021
  7. Contemporary Art + Data
  8. International Federation for Information Processing (ifip) (Externe Organisation)
  9. Productive Functions of Failure and Destruction for Societal Transitions towards Sustainability – A Systems Approach
  10. Does planning matter ?: Relations between planning and success in small and medium sized enterprises
  11. The impact of information on diabetes patients' acceptance of internet-based depression interventions: a randomized controlled trial.
  12. Can we solve the climate crisis? Contributions from artS, technology and science
  13. Team Extra #1
  14. Organizing space and spatializing organization: Charting new territories of inquiry
  15. EURISY: Models of Governance of National Space Activities in the Evolving European Framework 2009
  16. De-Mystifying the Digital
  17. Stretching, shrinking, shape-shifting: a processual and communication-centred perspective on the elasticity and boundedness of organization
  18. Affective Human-Robot Interaction – The Influence of Humans’ Emotion Recognition Ability
  19. Leuphana Universität Lüneburg (Organisation)
  20. Web as Culture - 2009
  21. SAGE Open (Fachzeitschrift)
  22. Computersimulation und Super-GAU
  23. Karlstad Universität
  24. Ziele
  25. IEEE International Conference on Information Communication and Signal Processing - ICICSP 2019 (Veranstaltung)
  26. Symposium "Weitergehen"
  27. Interculturally wired, locally connected: Online collaboration and intercultural learning in a bi-national blended learning project
  28. Inside the Writers’ Room: Theorizing Relationality in Creative Collaboration
  29. Utilization of food waste
  30. Guitar Games: Limits and Possibilities of Instrumental Teaching Through Video Games
  31. How do Austrian chemistry teachers implement inquiry-based learning in their classes?
  32. Public Lecture Series "Global Politics" 2014
  33. Panel session on “The grand challenges of the 21st century”
  34. Zootechnologies. A Media History of Swarm Intelligence