Ludotopia – Workshop on Spaces, Places and Territories in Computer Games

Activity: Participating in or organising an academic or articstic eventExternal workshops, courses, seminarsResearch

Niklas Schrape - Speaker

    Ludotopia Workshop I

    Der erste Workshop zur Untersuchung der Rolle des Raums im Computerspiel.

    Vortrag: "The Rhetoric of Game Space in Global Conflicts: Palestine"
    18.05.2010
    Ludotopia – Workshop on Spaces, Places and Territories in Computer Games

    Event

    Ludotopia – Workshop on Spaces, Places and Territories in Computer Games

    27.05.1029.05.10

    Kopenhagen, Denmark

    Event: Workshop

    Recently viewed

    Publications

    1. Cognitive load and instructionally supported learning with provided and learner-generated visualizations
    2. Grazing, exploring and networking for sustainability-oriented innovations in learning-action networks
    3. Using Local and Global Self-Evaluations to Predict Students' Problem Solving Behaviour
    4. Using heuristic worked examples to promote solving of reality‑based tasks in mathematics in lower secondary school
    5. Errors, error taxonomies, error prevention, and error management
    6. Integrating the underlying structure of stochasticity into community ecology
    7. A tutorial introduction to adaptive fractal analysis
    8. Special Issue in Acquisitional Pragmatics in Foreign Language Learning
    9. Human–learning–machines: introduction to a special section on how cybernetics and constructivism inspired new forms of learning
    10. Mathematics in Robot Control for Theoretical and Applied Problems
    11. Using Complexity Metrics to Assess Silent Reading Fluency
    12. Globally asymptotic output feedback tracking of robot manipulators with actuator constraints
    13. Multilevel bridge governor by using model predictive control in wavelet packets for tracking trajectories
    14. Latent structure perceptron with feature induction for unrestricted coreference resolution
    15. Challenges and boundaries in implementing social return on investment
    16. XOperator - Interconnecting the semantic web and instant messaging networks
    17. Challenges in detecting proximal effects of existential threat on lie detection accuracy
    18. Experiments on the Fehrer-Raab effect and the ‘Weather Station Model’ of visual backward masking
    19. Parking space management through deep learning – an approach for automated, low-cost and scalable real-time detection of parking space occupancy
    20. Assembly Theory for Restoring Ecosystem Structure and Functioning
    21. Constructions and Reconstructions. The Architectural Image between Rendering and Photography
    22. Lyapunov stability analysis to set up a PI controller for a mass flow system in case of a non-saturating input
    23. Modeling of Logistic Processes in Assembly Areas