School of Culture and Society
Organisational unit: Research School
Organisation profile
Leuphana University Lüneburg's School of Culture and Society is driven by the deep conviction that contemporary scientific and societal challenges can only be addressed by transcending traditional academic disciplines. Our college’s five institutes feature more than one hundred faculty from disciplines including art history, literary studies, media studies, philosophy, sociology, geography, and history. Together, they form a highly integrated network in terms of both their research and teaching, continuing a successful tradition of cooperation and collaboration in cultural studies that has defined our programme for almost forty years.
Main research areas
Culture and Society at Leuphana
More than 100 academics from the humanities and social sciences work at the School of Culture and Society at Leuphana. They pursue the shared goal of further developing the cultural studies project in the context of changing socio-cultural conditions. The point is not to dissolve individual disciplines in the humanities and social sciences, but rather to establish a specific cultural studies programme that aims at a critique of the present.
Research Areas
The School of Culture and Society focuses on cross-disciplinary research that explores questions that are highly significant to contemporary society. Our two primary research areas (Digital Cultures and Cultures of Critique) and our one research initiative (Cultures of Conflict) form a framework for innovative, advanced research in cultural studies. All of these research areas rely heavily on collaboration, and they include colloquia, conferences, and summer programs as well as ongoing collaborations with numerous externally funded projects.
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Gefährdungen der Zukunft
Sprenger, F., 2010, Gefahrensinn. Engell, L., Siegert, B. & Vogl, J. (eds.). München: Wilhelm Fink Verlag, p. 79-91 13 p. ( Archiv für Mediengeschichte; vol. 9).Research output: Contributions to collected editions/works › Contributions to collected editions/anthologies › Research
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Ge-/Beschriebenes Gesicht: Zwischen Poetisierung, Physiognomik und Ausdruck
Wälchli, T. & Woisnitza, M., 2017, Das Gesicht: Bilder, Medien, Formate. Weigel, S. (ed.). 1 ed. Göttingen : Wallstein Verlag, p. 40-46 6 p.Research output: Contributions to collected editions/works › Contributions to collected editions/anthologies › Research › peer-review
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Gathering Voices, Feeling Relations: Arlene Raven
Lochner, O., 04.2022, Why Art Criticism? : A Reader. Söntgen, B. & Voss, J. (eds.). Berlin: Hatje Cantz Verlag, p. 249-250 2 p.Research output: Contributions to collected editions/works › Contributions to collected editions/anthologies › Transfer › peer-review
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Gasteditorial
Kühn, M. & Münch, S., 03.07.2019, In: DISP. 55, 3, p. 20-21 2 p.Research output: Journal contributions › Other (editorial matter etc.) › Research
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Garnisionsstädte und Konversionsfolgen
Pez, P. & Sachs, K., 2002, Nationalatlas Bundesrepublik Deutschland: Bd. 5: Dörfer und Städte. Friedrich, K., Hahn, B., Popp, H. & Mayr, A. (eds.). Heidelberg [u.a.]: Spektrum Akademischer Verlag, p. 104-105 2 p.Research output: Contributions to collected editions/works › Articles for encyclopedia › Research
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Gamification - die Ausweitung der Spielzone
Fuchs, M., 2013, In: DU - das Kulturmagazin. 839, 9, p. 82 - 87 6 p.Research output: Journal contributions › Journal articles › Research › peer-review
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Gamification and Governmentality
Schrape, N., 23.06.2014, Rethinking Gamification. Mathias, F., Fizek, S., Ruffino, P. & Schrape, N. (eds.). Lüneburg: meson press, p. 21-46 26 p.Research output: Contributions to collected editions/works › Contributions to collected editions/anthologies › Research › peer-review
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Gamification: Geheimwaffe oder Bullshit?
Fuchs, M., 01.01.2017, In: form Design Magazine. 269, p. 57-60 4 p.Research output: Journal contributions › Journal articles › Research › peer-review
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Games und Gamification: Kulturhistorische, medienwissenschaftliche, politische und ästhetische Dimensionen
Fuchs, M., 23.11.2020, Lüneburg. 318 p.Research output: Books and anthologies › Post-doctoral dissertations
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Games, Fights, Collaborations: Das Spiel von Grenze und Überschreitung - Kunst und Cultural Studies in den 90er Jahren
von Bismarck, B., Stoller, D. & Wuggenig, U. (Editor), 1996, Ostfildern-Ruit: Hatje Cantz Verlag. 243 p.Research output: Books and anthologies › Collected editions and anthologies › Research