Mathias Fuchs
Dr.
Contact
Dr. Mathias Fuchs
- Media and communication studies - game studies, gamification, ludic interfaces
- Digital media - computer games, ludic interfaces
- Cultural studies
- Transdisciplinary studies
Research areas
- 2015
- Published
Diversity of Play
Fuchs, M. (ed.), 01.06.2015, Lüneburg: meson press. 111 p.Research output: Books and anthologies › Collected editions and anthologies › Research
- Published
Total Gamification: Introduction
Fuchs, M., 01.06.2015, Diversity of Play. Fuchs, M. (ed.). 1 ed. Lüneburg: meson press, p. 7-19 13 p.Research output: Contributions to collected editions/works › Contributions to collected editions/anthologies › Research › peer-review
- 2014
- Published
Ludoarchaeology
Fuchs, M., 11.11.2014, In: Games and Culture . 9, 6, p. 528 - 538 11 p., 1.Research output: Journal contributions › Journal articles › Research › peer-review
- Published
- Published
Rethinking Gamification
Fuchs, M. (ed.), Fizek, S. (ed.), Ruffino, P. (ed.) & Schrape, N. (ed.), 16.06.2014, Lüneburg: meson press. 344 p.Research output: Books and anthologies › Collected editions and anthologies › Research
- Published
Gamification as twenty-first-century ideology
Fuchs, M., 01.06.2014, In: Journal of Gaming and Virtual Worlds. 6, 2, p. 143-157 15 p.Research output: Journal contributions › Journal articles › Research › peer-review
- Published
Game Art/ Art Games: Game Art killed the Video Star
Fuchs, M., 16.05.2014, Krakow: Goethe-Institut. 2 p.Research output: Books and anthologies › Conference proceedings › Research
- Published
Nordic game subcultures: Between LARPers and avant-garde
Fuchs, M., 2014, In: GAME : the Italian journal of game studies. 2, 3, p. 5-14 10 p.Research output: Journal contributions › Journal articles › Research › peer-review
- Published
The Video Game Industry: Formation, Present State, and Future, Peter Zackariasson and Timothy Wilson (eds) (2012) New York: Routledge
Fuchs, M., 2014, In: Journal of Gaming and Virtual Worlds. 6, 1, p. 83-87 5 p.Research output: Journal contributions › Critical reviews › Research
- 2013
- Published
Bewegte Spiele: Zur Verschiebung des Verhältnisses von Spiel und Alltagswelt durch mobile Games
Schrape, N. & Fuchs, M., 2013, In: Sprache und Literatur. 44, 1, p. 69-83 15 p.Research output: Journal contributions › Journal articles › Research › peer-review