Mathias Fuchs
Dr.
Contact
Dr. Mathias Fuchs
- Media and communication studies - game studies, gamification, ludic interfaces
- Digital media - computer games, ludic interfaces
- Cultural studies
- Transdisciplinary studies
Research areas
- Contributions to collected editions/anthologies › Research › Peer-reviewed
- Published
Intelligenz-Comptoirs
Fuchs, M., 01.04.2018, Rimini Protokoll: Staat 1-4 : Phänomene der Postdemokratie. Schipper, I. (ed.). Berlin: Verlag Theater der Zeit, p. 146-153 8 p.Research output: Contributions to collected editions/works › Contributions to collected editions/anthologies › Research › peer-review
- Published
Interfaces Ludiques
Fuchs, M., 01.12.2011, Jusqu'ici, tout va bien: Rencontres des arts numériques, électroniques et médiatiques. Bébié Valérian, G. (ed.). Le Vigan, France: Oudeis, p. 18 - 23 5 p.Research output: Contributions to collected editions/works › Contributions to collected editions/anthologies › Research › peer-review
- Published
Interpassives Spielen
Fuchs, M., 20.09.2016, Phänomen Let´s Play-Video : Entstehung, Ästhetik, Aneignung und Faszination aufgezeichneten Computerspielhandelns. Ackermann, J. (ed.). Springer, p. 31-41 11 p. 2. (Neue Perspektiven der Medienästhetik).Research output: Contributions to collected editions/works › Contributions to collected editions/anthologies › Research › peer-review
- Published
Ludic Interfaces
Fuchs, M., Russegger, G. & Mañas Carbonell, M., 2013, Exploring Videogames: Culture, Design and Identity . Webber, N. & Riha, D. (eds.). Oxford: Inter-Disciplinary Press, p. 31 - 40 10 p.Research output: Contributions to collected editions/works › Contributions to collected editions/anthologies › Research › peer-review
- Published
Mouseology – Ludic Interfaces – Zero Interfaces
Fuchs, M., 2011, Coded Cultures: Creative Practices out of Diversity. Russegger, G., Tarasiewicz, M. & Wlodkowski, M. (eds.). Wien: Springer-Verlag Wien, p. 242-261 20 p.Research output: Contributions to collected editions/works › Contributions to collected editions/anthologies › Research › peer-review
- Published
Social Games: Privacy and Security
Fuchs, M., 10.2012, ICT Critical Infrastructure and Society: 10th IFIP TC 9 International Conference on Human Choice and Computers, HCC10 2012, Amsterdam, The Netherlands, September 27-28, 2012. Proceedings. Magda D., H., Whitehouse, D., McIver Jr., W. & Phahlamohlaka, J. (eds.). Amsterdam: Springer, p. 330-337 8 p. (IFIP Advances in Information and Communication Technology; vol. 386 AICT).Research output: Contributions to collected editions/works › Contributions to collected editions/anthologies › Research › peer-review
- Published
“Sposi, Amici, al ballo, al gioco!”: Brevi cenni di ludicizzazione … del diciottesimo secolo
Fuchs, M., 02.04.2016, Oltre il gioco: Critica della ludicizzazione urbana. Bittanti, M. & Zilio, E. (eds.). 1 ed. Milano: Unicopli, p. 23-34 12 p. 1. (Ludologica: Videogames d'autore; vol. 28).Research output: Contributions to collected editions/works › Contributions to collected editions/anthologies › Research › peer-review
- Published
Subversive Gamification
Fuchs, M., 27.02.2018, Playful Subversion of Technoculture. Cermak-Sassenrath, D. (ed.). Singapore: Springer, p. 198 - 208 11 p. (Gaming Media and Social Effects).Research output: Contributions to collected editions/works › Contributions to collected editions/anthologies › Research › peer-review
- Published
Total Gamification: Introduction
Fuchs, M., 01.06.2015, Diversity of Play. Fuchs, M. (ed.). 1 ed. Lüneburg: meson press, p. 7-19 13 p.Research output: Contributions to collected editions/works › Contributions to collected editions/anthologies › Research › peer-review
- Published
Weltentzug und Weltzerfall (world-withdrawal and world-decay): Heidegger’s notions of withdrawal from the world and the decays of worlds in the times of computer games
Fuchs, M., 01.01.2016, Philosophical Perspectives on Play. Maclean, M., Russell, W. & Ryall, E. (eds.). London: Routledge Taylor & Francis Group, p. 152-165 14 p.Research output: Contributions to collected editions/works › Contributions to collected editions/anthologies › Research › peer-review
- Critical reviews › Research
- Published
The Video Game Industry: Formation, Present State, and Future, Peter Zackariasson and Timothy Wilson (eds) (2012) New York: Routledge
Fuchs, M., 2014, In: Journal of Gaming and Virtual Worlds. 6, 1, p. 83-87 5 p.Research output: Journal contributions › Critical reviews › Research
- Journal articles › Research › Peer-reviewed
- Published
Bewegte Spiele: Zur Verschiebung des Verhältnisses von Spiel und Alltagswelt durch mobile Games
Schrape, N. & Fuchs, M., 2013, In: Sprache und Literatur. 44, 1, p. 69-83 15 p.Research output: Journal contributions › Journal articles › Research › peer-review
- Published
Century of Play: 18th Century Precursors of Gamification
Fuchs, M., 01.04.2016, In: Kinephanos. Special issue, p. 9-33 25 p.Research output: Journal contributions › Journal articles › Research › peer-review
- Published
Gamification: Geheimwaffe oder Bullshit?
Fuchs, M., 01.01.2017, In: form Design Magazine. 269, p. 57-60 4 p.Research output: Journal contributions › Journal articles › Research › peer-review
- Published
Gamification as twenty-first-century ideology
Fuchs, M., 01.06.2014, In: Journal of Gaming and Virtual Worlds. 6, 2, p. 143-157 15 p.Research output: Journal contributions › Journal articles › Research › peer-review
- Published
Gamification - die Ausweitung der Spielzone
Fuchs, M., 2013, In: DU - das Kulturmagazin. 839, 9, p. 82 - 87 6 p.Research output: Journal contributions › Journal articles › Research › peer-review
- Published
Introduction
Lushetich, N. (ed.) & Fuchs, M. (ed.), 01.08.2016, In: Performance Research . 21, 4, p. 1-7 7 p.Research output: Journal contributions › Journal articles › Research › peer-review
Ludic interfaces: Driver and product of gamification
Fuchs, M., 2012, In: GAME : the Italian journal of game studies. 2012, 1, 6 p.Research output: Journal contributions › Journal articles › Research › peer-review
- Published
Ludoarchaeology
Fuchs, M., 11.11.2014, In: Games and Culture . 9, 6, p. 528 - 538 11 p., 1.Research output: Journal contributions › Journal articles › Research › peer-review
- Published
Nordic game subcultures: Between LARPers and avant-garde
Fuchs, M., 2014, In: GAME : the Italian journal of game studies. 2, 3, p. 5-14 10 p.Research output: Journal contributions › Journal articles › Research › peer-review