Ludic Interfaces
Research output: Contributions to collected editions/works › Contributions to collected editions/anthologies › Research › peer-review
Authors
The chapters in this volume engage with a broad range of issues in and around modern digital entertainment, including conceptions of videogames as art, as representational spaces and as the focus of communities. Approaches to reading videogames are complemented by in-depth discussions of game design and development, informed by both theoretical and practical perspectives. Attention is also paid to the ways in which games, game players and developers construct identities, and to the relationship of these media forms to their broader context: the people who make them, who write about them and who play them.
Original language | English |
---|---|
Title of host publication | Exploring Videogames : Culture, Design and Identity |
Editors | Nick Webber, Daniel Riha |
Number of pages | 10 |
Place of Publication | Oxford |
Publisher | Inter-Disciplinary Press |
Publication date | 2013 |
Pages | 31 - 40 |
ISBN (electronic) | 978-1-84888-240-9 |
DOIs | |
Publication status | Published - 2013 |
- Digital media - video games