School of Culture and Society

Organisational unit: Research School

Organisation profile

Leuphana University Lüneburg's School of Culture and Society is driven by the deep conviction that contemporary scientific and societal challenges can only be addressed by transcending traditional academic disciplines. Our college’s five institutes feature more than one hundred faculty from disciplines including art history, literary studies, media studies, philosophy, sociology, geography, and history. Together, they form a highly integrated network in terms of both their research and teaching, continuing a successful tradition of cooperation and collaboration in cultural studies that has defined our programme for almost forty years.

Main research areas

 

Culture and Society at Leuphana

More than 100 academics from the humanities and social sciences work at the School of Culture and Society at Leuphana. They pursue the shared goal of further developing the cultural studies project in the context of changing socio-cultural conditions. The point is not to dissolve individual disciplines in the humanities and social sciences, but rather to establish a specific cultural studies programme that aims at a critique of the present.

Research Areas

The School of Culture and Society focuses on cross-disciplinary research that explores questions that are highly significant to contemporary society. Our two primary research areas (Digital Cultures and Cultures of Critique) and our one research initiative (Cultures of Conflict) form a framework for innovative, advanced research in cultural studies. All of these research areas rely heavily on collaboration, and they include colloquia, conferences, and summer programs as well as ongoing collaborations with numerous externally funded projects.

 

  1. 2015
  2. Published
  3. Published

    Boltanski/Chiapello: Ein feministischer Geist im neuen Kapitalismus?

    Burkart, G., 2015, Zeitgenössische Gesellschaftstheorien und Genderforschung : Einladung zum Dialog . Kahlert, H. & Weinbach, C. (eds.). 2 ed. Wiesbaden: Springer, p. 153-175 23 p. (Gesellschaftstheorien und Gender).

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearchpeer-review

  4. Published
  5. Published
  6. Published

    Collective low-budget organizing and low carbon futures: An interview with John Urry

    Bialski, P., Urry, J. & Otto, B., 2015, In: Ephemera: Theory & Politics in Organization. 15, 1, p. 221-228 8 p.

    Research output: Journal contributionsJournal articlesResearchpeer-review

  7. Published

    Complexity as experience: The contribution of aesthetics to cultures of sustainability

    Kagan, S., 2015, An introduction to sustainability and aesthetics: the arts and design for the environment. Crouch, C., Kaye, N. & Crouch, J. (eds.). Boca Raton, Florida: BrownWalker Press, p. 25-32 8 p.

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearch

  8. Published

    Computersimulation

    Vehlken, S., Schrickel, I. & Pias, C., 2015, Futurologien: Ein Glossar des Zukunftswissens. Bühler, B. & Willer, S. (eds.). 1 ed. München: Wilhelm Fink Verlag, p. 181-192 12 p. (TRAJEKTE - Eine Reihe des Zentrums für Literatur- und Kulturforschung Berlin).

    Research output: Contributions to collected editions/worksArticles for encyclopediaResearch

  9. Published

    Conceptual Dimensions of Embodiment

    Förster, Y., 2015, In: METABODY - Journal of Metacultural Critique. 1, p. 32-33 2 p.

    Research output: Journal contributionsJournal articlesResearchpeer-review

  10. Published

    Crowdfunding the Commons?

    Ridgway, R., 2015, MoneyLab Reader: An Intervention in Digital Economy. Lovink, G., Tkacz, N. & de Vries, P. (eds.). Amsterdam: Institute of Network Cultures, p. 281 - 294 14 p.

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearchpeer-review

  11. Published

    Dani Bunten Wants to Play: Eine biographische Notiz zur Genese des Computerspiels

    Schrape, N., 2015, Texturen: Spielen. Haensch, K. D., Düllo, T. & Kuka, D. (eds.). Berlin: UdK Verlag, Vol. 2. p. 221-230 10 p. (Texturen; vol. 2).

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearch

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