Student Game Design for Language Learning

Publikation: Beiträge in SammelwerkenKapitelbegutachtet

Authors

This entry explores the transformative impact of game development activities (digital and non-digital) on diverse facets of student learning, with a special emphasis on foreign language learning. Focusing on creativity, problem-solving skills, motivation, attitudes, literacy, language skills, and digital capabilities, this review integrates findings from various studies to underscore the potential of game design activities in enriching both cognitive and affective dimensions of education. Across diverse contexts and age groups, the collective evidence illuminates the positive influence of student game design for learning, shedding light on its ability to engage and enhance students’ overall learning experiences.
OriginalspracheDeutsch
TitelThe Palgrave Encyclopedia of Computer-Assisted Language Learning
HerausgeberLee McCallum, Dara Tafazoli
Band1
ErscheinungsortCham
VerlagPalgrave Macmillan
Erscheinungsdatum18.03.2025
Auflage1
ISBN (Print)978-3-031-51447-0
DOIs
PublikationsstatusErschienen - 18.03.2025

DOI