Training Moral Sensitivity Through Video Games: A Review of Suitable Game Mechanisms
Research output: Journal contributions › Journal articles › Research › peer-review
Authors
The goal of this study is to support game designers in the selection and implementation of game mechanisms to promote players’ moral sensitivity (MS). A lack of MS may lead people to behave unethically, without awareness for their actions’ moral implications. In this study, we conduct a theory-based evaluation of 20 distinct game mechanisms in view of their potential to promote MS. MS is thereby operationalized in terms of three learning outcomes (LOs): empathic concern for relevant groups, alertness to values/principles, and awareness for one’s vulnerability to biases. This study suggests that MS is best promoted through a careful combination of game mechanisms, addressing all three LOs.
Original language | English |
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Journal | Games and Culture |
Volume | 14 |
Issue number | 4 |
Pages (from-to) | 344-366 |
Number of pages | 23 |
ISSN | 1555-4120 |
DOIs | |
Publication status | Published - 01.06.2019 |
Externally published | Yes |
- ethics, game-based learning, moral awareness, moral education, moral sensitivity
- Management studies