Training Moral Sensitivity Through Video Games: A Review of Suitable Game Mechanisms
Research output: Journal contributions › Journal articles › Research › peer-review
Authors
The goal of this study is to support game designers in the selection and implementation of game mechanisms to promote players’ moral sensitivity (MS). A lack of MS may lead people to behave unethically, without awareness for their actions’ moral implications. In this study, we conduct a theory-based evaluation of 20 distinct game mechanisms in view of their potential to promote MS. MS is thereby operationalized in terms of three learning outcomes (LOs): empathic concern for relevant groups, alertness to values/principles, and awareness for one’s vulnerability to biases. This study suggests that MS is best promoted through a careful combination of game mechanisms, addressing all three LOs.
| Original language | English |
|---|---|
| Journal | Games and Culture |
| Volume | 14 |
| Issue number | 4 |
| Pages (from-to) | 344-366 |
| Number of pages | 23 |
| ISSN | 1555-4120 |
| DOIs | |
| Publication status | Published - 01.06.2019 |
| Externally published | Yes |
- ethics, game-based learning, moral awareness, moral education, moral sensitivity
- Management studies
