Training Moral Sensitivity Through Video Games: A Review of Suitable Game Mechanisms

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The goal of this study is to support game designers in the selection and implementation of game mechanisms to promote players’ moral sensitivity (MS). A lack of MS may lead people to behave unethically, without awareness for their actions’ moral implications. In this study, we conduct a theory-based evaluation of 20 distinct game mechanisms in view of their potential to promote MS. MS is thereby operationalized in terms of three learning outcomes (LOs): empathic concern for relevant groups, alertness to values/principles, and awareness for one’s vulnerability to biases. This study suggests that MS is best promoted through a careful combination of game mechanisms, addressing all three LOs.

Original languageEnglish
JournalGames and Culture
Issue number4
Pages (from-to)344-366
Number of pages23
Publication statusPublished - 01.06.2019
Externally publishedYes

    Research areas

  • ethics, game-based learning, moral awareness, moral education, moral sensitivity
  • Management studies