Playing with Information: How Political Games Can Encourage the Player to Cross the Magic Circle
Research output: Contributions to collected editions/works › Article in conference proceedings › Research › peer-review
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Conference Proceedings of The Philosophy of Computer Games 2008. ed. / Stephan Günzel; Michael Liebe; Dieter Mersch. Potsdam: Universitätsverlag Potsdam, 2008. p. 108-125 (DIGAREC Series; No. 01).
Research output: Contributions to collected editions/works › Article in conference proceedings › Research › peer-review
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Bibtex
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RIS
TY - CHAP
T1 - Playing with Information
T2 - The 3rd Philosophy of Computer Games Conference - 2008
AU - Schrape, Niklas
N1 - Conference code: 3
PY - 2008
Y1 - 2008
KW - Digital media
KW - Game Studies
KW - Rhetorik
KW - Philosophy
M3 - Article in conference proceedings
SN - 978-3940793492
T3 - DIGAREC Series
SP - 108
EP - 125
BT - Conference Proceedings of The Philosophy of Computer Games 2008
A2 - Günzel, Stephan
A2 - Liebe, Michael
A2 - Mersch, Dieter
PB - Universitätsverlag Potsdam
CY - Potsdam
Y2 - 8 May 2008 through 10 May 2008
ER -