Playing with Information: How Political Games Can Encourage the Player to Cross the Magic Circle
Research output: Contributions to collected editions/works › Article in conference proceedings › Research › peer-review
Authors
| Translated title of the contribution | Spiel mit Information: Wie politische Spiele den Spieler motivieren, den magischen Kreis zu überschreiten |
|---|---|
| Original language | English |
| Title of host publication | Conference Proceedings of The Philosophy of Computer Games 2008 |
| Editors | Stephan Günzel, Michael Liebe, Dieter Mersch |
| Number of pages | 18 |
| Place of Publication | Potsdam |
| Publisher | Universitätsverlag Potsdam |
| Publication date | 2008 |
| Pages | 108-125 |
| ISBN (print) | 978-3940793492 |
| Publication status | Published - 2008 |
| Externally published | Yes |
| Event | The 3rd Philosophy of Computer Games Conference - 2008 - Institute for Arts and Media, Potsdam, Germany Duration: 08.05.2008 → 10.05.2008 Conference number: 3 http://gamephilosophy.org/pcg2008/ |
- Digital media
- Philosophy
