Playing with Information: How Political Games Can Encourage the Player to Cross the Magic Circle
Research output: Contributions to collected editions/works › Article in conference proceedings › Research › peer-review
Authors
| Translated title of the contribution | Spiel mit Information: Wie politische Spiele den Spieler motivieren, den magischen Kreis zu überschreiten | 
|---|---|
| Original language | English | 
| Title of host publication | Conference Proceedings of The Philosophy of Computer Games 2008 | 
| Editors | Stephan Günzel, Michael Liebe, Dieter Mersch | 
| Number of pages | 18 | 
| Place of Publication | Potsdam | 
| Publisher | Universitätsverlag Potsdam | 
| Publication date | 2008 | 
| Pages | 108-125 | 
| ISBN (print) | 978-3940793492 | 
| Publication status | Published - 2008 | 
| Externally published | Yes | 
| Event | The 3rd Philosophy of Computer Games Conference - 2008 - Institute for Arts and Media, Potsdam, Germany Duration: 08.05.2008 → 10.05.2008 Conference number: 3 http://gamephilosophy.org/pcg2008/  | 
- Digital media
 - Philosophy
 
