Interactive Media as Fields of Transduction

Research output: Journal contributionsJournal articlesResearchpeer-review

Authors

This article proposes a critical inquiry of interactive environments as fields of transduction. It is argued that Gilbert Simondon’s concepts of individuation, transduction, in-formation, the preindividual, and the associated milieu enable a processual thinking of the analysis and design of interactive technologies as technogenetic emergence. These concepts offer a way for interaction design to understand interactive environments through the dynamics between fields of transduction and fields of experience in relational and affective terms. The article analyses the way in which two technological assemblages, Voz Alta and the Impossible Room, provide different experiential fields experimenting with the transductive power of digital and interactive media. We emphasise the potential for creating new modes of experience. Our aim is to underline the necessary convergences between practices of design and thought; to enable affectively engaging fields of transduction.
Original languageEnglish
JournalThe Fibreculture Journal
Issue number18
Pages (from-to)118-145
Number of pages28
ISSN1449-1443
Publication statusPublished - 10.2011
Externally publishedYes

Recently viewed

Publications

  1. Using data mining techniques to investigate the correlation between surface cracks and flange lengths in deep drawn sheet metals
  2. Agency and structure in a sociotechnical transition
  3. From entity to process
  4. Geometric structures for the parameterization of non-interacting dynamics for multi-body mechanisms
  5. Predicate‐based model of problem‐solving for robotic actions planning
  6. Vergütung, variable
  7. Mechanism of dynamic recrystallization and evolution of texture in the hot working domains of the processing map for Mg-4Al-2Ba-2Ca Alloy
  8. A cascade controller structure using an internal PID controller for a hybrid piezo-hydraulic actuator in camless internal combustion engines
  9. Editorial: Machine Learning and Data Mining in Materials Science
  10. Computing regression statistics from grouped data
  11. Quantum Computing and the Analog/Digital Distinction
  12. The representative turn in EU studies
  13. Temporal dynamics of conflict monitoring and the effects of one or two conflict sources on error-(related) negativity
  14. Users’ handedness and performance when controlling integrated input devices
  15. Differences in adjustment flexibility between regular and temporary agency work
  16. Modelling, explaining, enacting and getting feedback: How can the acquisition of core practices in teacher education be optimally fostered?
  17. Petri net based EMIS-mappers for flexible manufacturing systems
  18. An Overview of Electro Hydraulic Full Variable Valve Train Systems to Reduce Emissions in Internal Combustion Engines
  19. Reciprocal Relationships Between Dispositional Optimism and Work Experiences
  20. A dialectical perspective on innovation: Conflicting demands, multiple pathways, and ambidexterity
  21. A Lyapunov Approach to Set the Parameters of a PI-Controller to Minimise Velocity Oscillations in a Permanent Magnet Synchronous Motor Using Chopper Control for Electrical Vehicles
  22. Assessment of cognitive load in multimedia learning using dual-task methodology
  23. Cognitive load in reading a foreign language text with multimedia aids and the influence of verbal and spatial abilities