Gaming musical instruments. Music has to be hard work!

Research output: Journal contributionsJournal articlesResearchpeer-review

Authors

This article addresses the relationship between labour and learning a
popular musical instrument like the guitar in the specific context of
a video game. Most gamification theories promise that using a video
game makes it easy to learn (Kapp 2012; Deterding et al. 2011). Even
if this holds true, I argue that this kind of playfulness causes some
backlash, which I observed during an experiment in which students
played the music video game Rocksmith 2014.
Learning and playing the guitar through the medium of a video game
comes with diverse experiences as well as expectations that are closely
related to the dichotomies between play and work, often discussed in
game studies based on the famous texts by Johann Huizinga (2004)
and Roger Caillois (1960). Learning any traditional music instrument
requires much effort in several skill areas, for example, dexterity,
hearing, sight-reading, and performance. In other words, it seems to
be hard work and not at all playful like a video game. In this article,
the various aspects of playful work and labourious play, found in
both music education and guitar games, will be discussed against the
backdrop of empirical findings including data from online interviews,
research diaries and video recordings
Original languageEnglish
JournalDigital Culture & Society
Volume5
Issue number2
Pages (from-to)121-130
Number of pages10
ISSN2364-2114
DOIs
Publication statusPublished - 17.09.2020

Documents

DOI

Recently viewed

Publications

  1. Theories of democratization
  2. Determination of rutin in green tea infusions using square-wave voltammetry with a rigid carbon-polyurethane composite electrode
  3. Transindividuelle Affizierung
  4. Communication spaces - memory spaces. Articles on transcultural encounter in Africa
  5. Groundwater intrusion into leaky sewer systems
  6. Evidence-Based Management and Organizational Reality
  7. Managing depression in older age
  8. A hypersingular integral equation for the floating body problem
  9. Utilization of phenolic compounds by microalgae
  10. Measuring Method Effects
  11. Unchanged food approach-avoidance behaviour of healthy men after oxytocin administration
  12. A contingency approach to small-scale business success
  13. Transport in dynamical astronomy and multibody problems
  14. Käsemann, Ernst
  15. Nutzen Sie die "Aufmerksamkeit"
  16. Leverage points for improving gender equality and human well-being in a smallholder farming context
  17. The impact of distributed leadership on teacher commitment
  18. Credit Constraints and Margins of Import
  19. Fair Value
  20. The Porter Hypothesis Revisited
  21. Self-determined or non-self-determined? Exploring consumer motivation for sustainable food choices
  22. An Adaptive Lyapunovs Internal PID Regulator in Automotive Applications
  23. Gamification and Governmentality
  24. Counts of all walks as atomic and molecular descriptors.
  25. Efficiency
  26. Classification of playing position in elite junior Australian football using technical skill indicators
  27. Sustainability Reporting as a Consequence of Environmental Orientation
  28. A high power dye laser pumped by a crowbar mode flashlamp
  29. One planet
  30. Temporal variations of perfluoroalkyl substances and polybrominated diphenyl ethers in alpine snow
  31. Sustainability-oriented targets in executive compensation – symbolic measures or significant catalyst for a sustainable transition?
  32. Reality-based tasks for competency-based education
  33. Advancing Decision-Visualization Environments—Empirically informed Design Recommendations
  34. The role of oxytocin in terror management processes