Mathias Fuchs

Dr.

Mathias Fuchs

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Dr. Mathias Fuchs

  1. 2022
  2. Published

    Eighteenth-century lotteries

    Fuchs, M., 11.2022, The Casino, Card and Betting Game Reader: Communities, Cultures and Play. Johnson, M. R. (ed.). New York: Bloomsbury Academic, p. 374-393 20 p.

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearchpeer-review

  3. 2021
  4. Published

    Ruins of Excess: Computer Game Images and the Rendering of Technological Obsolescence

    Luersen, E. H. & Fuchs, M., 01.12.2021, In: Games and Culture . 16, 8, p. 1087-1110 24 p.

    Research output: Journal contributionsJournal articlesResearchpeer-review

  5. Published

    Cultural Politics of Games

    Fuchs, M., 2021, Strategies in Contemporary New Media Art. Grau, O. & Hinterwaldner, I. (eds.). Berlin, Boston: De Gruyter Saur, p. 78-86 9 p.

    Research output: Contributions to collected editions/worksChapterpeer-review

  6. 2020
  7. Published

    Games und Gamification: Kulturhistorische, medienwissenschaftliche, politische und ästhetische Dimensionen

    Fuchs, M., 23.11.2020, Lüneburg. 318 p.

    Research output: Books and anthologiesPost-doctoral dissertations

  8. Published

    Attuning to What? The Uncanny Revival of the Aestheticization of Politics

    Fuchs, M., 2020, Affective Transformations: Politics-Algorithms-Media. Bösel, B. & Wiemer, S. (eds.). Lüneburg: meson press, p. 201-210 10 p.

    Research output: Contributions to collected editions/worksArticle in conference proceedingsResearchpeer-review

  9. 2019
  10. Published

    Itineraria Picta: Itineraria Scripta

    Fuchs, M., 2019, Ludotopia: Spaces, Places and Territories in Computer Games. Aarseth, E. & Günzel, S. (eds.). Bielefeld: transcript Verlag, p. 215-230 16 p.

    Research output: Contributions to collected editions/worksChapterpeer-review

  11. Published

    Phantasmal Spaces: Archetypical Venues in Computer Games

    Fuchs, M., 2019, New York: Bloomsbury Academic. 136 p.

    Research output: Books and anthologiesMonographsResearchpeer-review

  12. 2018
  13. Published

    Rethinking AI: Neural Networks, Biometrics and the New Artificial Intelligence

    Reichert, R. (Editor) & Fuchs, M. (Editor), 01.09.2018, Bielefeld: transcript Verlag. 240 p. (Digital culture & society; vol. 4, no. 1)

    Research output: Books and anthologiesSpecial Journal issueResearch

  14. Published

    Intelligenz-Comptoirs

    Fuchs, M., 01.04.2018, Rimini Protokoll: Staat 1-4 : Phänomene der Postdemokratie. Schipper, I. (ed.). Berlin: Verlag Theater der Zeit, p. 146-153 8 p.

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearchpeer-review

  15. Published

    Subversive Gamification

    Fuchs, M., 27.02.2018, Playful Subversion of Technoculture. Cermak-Sassenrath, D. (ed.). Singapore: Springer, p. 198 - 208 11 p. (Gaming Media and Social Effects).

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearchpeer-review

  16. 2017
  17. Published

    “Ruinensehnsucht”: Longing for Decay in Computer Games

    Fuchs, M., 22.09.2017, In: ToDiGRA. 3, 2, p. 37-56 20 p., 2.

    Research output: Journal contributionsConference article in journalResearchpeer-review

  18. Published

    Between Drudgery and "Promesse du bonheur": Games and Gamification

    Fuchs, M., 10.02.2017, New Perspectives on the Social Aspects of Digital Gaming : Multiplayer 2. Kowert, R. & Quandt, T. (eds.). 1 ed. London, New York: Routledge Taylor & Francis Group, p. 185-199 15 p. (Routledge advances in game studies).

    Research output: Contributions to collected editions/worksChapterpeer-review

  19. Published

    Gamification: Geheimwaffe oder Bullshit?

    Fuchs, M., 01.01.2017, In: form Design Magazine. 269, p. 57-60 4 p.

    Research output: Journal contributionsJournal articlesResearchpeer-review

  20. 2016
  21. Published

    Transactions of the Digital Games Research Association: DiGRA

    Björk, S. (Editor) & Fuchs, M. (Editor), 01.11.2016, Pittsburgh: ETC Press. 261 p. (ToDiGRA; vol. 2, no. 3)

    Research output: Books and anthologiesConference proceedingsResearch

  22. Published

    Interpassives Spielen

    Fuchs, M., 20.09.2016, Phänomen Let´s Play-Video : Entstehung, Ästhetik, Aneignung und Faszination aufgezeichneten Computerspielhandelns. Ackermann, J. (ed.). Springer, p. 31-41 11 p. 2. (Neue Perspektiven der Medienästhetik).

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearchpeer-review

  23. Published

    Introduction

    Lushetich, N. (Editor) & Fuchs, M. (Editor), 01.08.2016, In: Performance Research . 21, 4, p. 1-7 7 p.

    Research output: Journal contributionsJournal articlesResearchpeer-review

  24. Published

    Quantified Selves and Statistical Bodies

    Abend, P. (Editor), Fuchs, M. (Editor), Reichert, R. (Editor), Richterich, A. (Editor) & Wenz, K. (Editor), 04.04.2016, 1 ed. Bielefeld: transcript Verlag. 196 p. (Digital Culture and Society; vol. 2, no. 1)

    Research output: Books and anthologiesSpecial Journal issueResearch

  25. Published

    “Sposi, Amici, al ballo, al gioco!”: Brevi cenni di ludicizzazione … del diciottesimo secolo

    Fuchs, M., 02.04.2016, Oltre il gioco: Critica della ludicizzazione urbana. Bittanti, M. & Zilio, E. (eds.). 1 ed. Milano: Unicopli, p. 23-34 12 p. 1. (Ludologica: Videogames d'autore; vol. 28).

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearchpeer-review

  26. Published

    Century of Play: 18th Century Precursors of Gamification

    Fuchs, M., 01.04.2016, In: Kinephanos. Special issue, p. 9-33 25 p.

    Research output: Journal contributionsJournal articlesResearchpeer-review

  27. Published

    Weltentzug und Weltzerfall (world-withdrawal and world-decay): Heidegger’s notions of withdrawal from the world and the decays of worlds in the times of computer games

    Fuchs, M., 01.01.2016, Philosophical Perspectives on Play. Maclean, M., Russell, W. & Ryall, E. (eds.). London: Routledge Taylor & Francis Group, p. 152-165 14 p.

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearchpeer-review

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