Mathias Fuchs
Dr.
Contact
Dr. Mathias Fuchs
- Media and communication studies - game studies, gamification, ludic interfaces
- Digital media - computer games, ludic interfaces
- Cultural studies
- Transdisciplinary studies
Research areas
- Published
Ludic Interfaces
Fuchs, M., Russegger, G. & Mañas Carbonell, M., 2013, Exploring Videogames: Culture, Design and Identity . Webber, N. & Riha, D. (eds.). Oxford: Inter-Disciplinary Press, p. 31 - 40 10 p.Research output: Contributions to collected editions/works › Contributions to collected editions/anthologies › Research › peer-review
Ludic interfaces: Driver and product of gamification
Fuchs, M., 2012, In: GAME : the Italian journal of game studies. 2012, 1, 6 p.Research output: Journal contributions › Journal articles › Research › peer-review
- Published
Kendinize bir hayat edinin!
Fuchs, M., 2010, Interpasif persona: Amber ´08 : sanat ve teknoloji festivali = arts and technology festival 7-16 kasim/November 2008, Istanbul, Turkey. Ertan, E. (ed.). Istanbul: BIS Body-Process Arts Association , p. 90-98 9 p.Research output: Contributions to collected editions/works › Contributions to collected editions/anthologies › Research
- Published
Introduction
Lushetich, N. (ed.) & Fuchs, M. (ed.), 01.08.2016, In: Performance Research . 21, 4, p. 1-7 7 p.Research output: Journal contributions › Journal articles › Research › peer-review
- Published
Interpassives Spielen
Fuchs, M., 20.09.2016, Phänomen Let´s Play-Video : Entstehung, Ästhetik, Aneignung und Faszination aufgezeichneten Computerspielhandelns. Ackermann, J. (ed.). Springer, p. 31-41 11 p. 2. (Neue Perspektiven der Medienästhetik).Research output: Contributions to collected editions/works › Contributions to collected editions/anthologies › Research › peer-review
- Published
Interfaces Ludiques
Fuchs, M., 01.12.2011, Jusqu'ici, tout va bien: Rencontres des arts numériques, électroniques et médiatiques. Bébié Valérian, G. (ed.). Le Vigan, France: Oudeis, p. 18 - 23 5 p.Research output: Contributions to collected editions/works › Contributions to collected editions/anthologies › Research › peer-review
- Published
Intelligenz-Comptoirs
Fuchs, M., 01.04.2018, Rimini Protokoll: Staat 1-4 : Phänomene der Postdemokratie. Schipper, I. (ed.). Berlin: Verlag Theater der Zeit, p. 146-153 8 p.Research output: Contributions to collected editions/works › Contributions to collected editions/anthologies › Research › peer-review
- Published
Gamification - die Ausweitung der Spielzone
Fuchs, M., 2013, In: DU - das Kulturmagazin. 839, 9, p. 82 - 87 6 p.Research output: Journal contributions › Journal articles › Research › peer-review
- Published
Gamification as twenty-first-century ideology
Fuchs, M., 01.06.2014, In: Journal of Gaming and Virtual Worlds. 6, 2, p. 143-157 15 p.Research output: Journal contributions › Journal articles › Research › peer-review
- Published
Gamification: Geheimwaffe oder Bullshit?
Fuchs, M., 01.01.2017, In: form Design Magazine. 269, p. 57-60 4 p.Research output: Journal contributions › Journal articles › Research › peer-review