Centre for Digital Cultures

Organisational unit: Institute

Organisation profile

The Centre for Digital Cultures (CDC) unites a large range of research and development activities dedicated to the digital shift. It engages in knowledge creation and transfer, experimental and interventionist media practices, and research in disciplines such as media, social and cultural studies. The CDC aims to both understand the epochal digital shift through excellent research, and to become one of the major European forces that shape digital cultures to come.

The CDC has seen a remarkable uptake of successful funding bids. The major projects are funded by the European Fund for Regional Development (EFRE) and the State of Lower Saxony, by the German Research Council (DFG) and the VW Foundation respectively. Additional smaller projects are supported by the British Broadcasting Corporation (BBC), Transmediale, and the German Ministry for Education and Research (BMBF). The CDC has by now more than 80 researchers and cultural producers from all over the world. They work on questions such as:

  • Transmedia: How can we understand and develop new formats for entertainment as well as culture and education, merging different forms of production, participation, distribution and aesthetics?
  • User and Audience Research: What kind of methods enable us to understand new usage and consumption patterns, addressing digital cultures’ both global and local audiences? 
  • Gamification: Computer games have a growing relevance in contemporary life, not only due to the games themselves, but also through their metaphors and methods. What new opportunities arise?
  • Common Media: Which new forms of citizenship and cultural/political engagement are developing in the digital age, and how can we understand, enact and strengthen them?
  • Net based Public Broadcast: How can publicly funded provision of information, education, culture and entertainment adapt to the internet? How can new versions of basic provision be realized?
  • Hybrid Publishing: Which avenues for the communication and dissemination of knowledge beyond classrooms and research articles can be constructed, adapting the cultural and economic logic of the digital age?
  • Computer Simulation: From climate change to mass panics: Knowledge production based on computer simulation is shaping our worldview. How can we analyse and understand its effects?

Research and development at the CDC traverse boundaries between the academic sector, culture and the arts, industry, governmental bodies and civil society. It is a conducive, productive and experimental research environment, in which researchers and entrepreneurs, activists and artists, producers and hackers, thinkers and doers broker dynamic connections. Visions, blueprints and experimental findings get exposed to real-world conditions. The development of innovative teaching formats is a further crucial part of the mix: Leuphana Digital School is bringing knowledge and education online, and a new English-speaking Bachelor in Digital Media started in autumn 2013, developed in cooperation with Leuphana’s Institute for the Culture and Aesthetics of Digital Media, Hamburg Media School and Hongkong City University. The result is a new, open and engaged form of research and development for Europe’s digital cultures.

Topics

  • Transmedia
  • User and Audience Research 
  • Gamification
  • Common Media
  • Net based Public Broadcast
  • Hybrid Publishing
  • Computer Simulation
  • Artistic Research
  • New Teaching Formats
  1. Contributions to collected editions/anthologies › Research › Peer-reviewed
  2. Published

    Ludic Interfaces

    Fuchs, M., Russegger, G. & Mañas Carbonell, M., 2013, Exploring Videogames: Culture, Design and Identity . Webber, N. & Riha, D. (eds.). Oxford: Inter-Disciplinary Press, p. 31 - 40 10 p.

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearchpeer-review

  3. Published

    Media Genealogy: Back to the Present of Digital Cultures

    Apprich, C. & Bachmann, G., 23.06.2017, Digitisation: Theories and Concepts for Empirical Cultural Research. Koch, G. (ed.). London: Routledge Taylor & Francis Group, p. 293 - 306 14 p.

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearchpeer-review

  4. Published

    Mediatisierte Online-Kommunikation: Forschungspraktische Verwobenheit von Medientechnologie, Erhebungssituation und kontextsensitivem Auswertungsverfahren

    Sander, N. & Schulz, M., 2014, Die qualitative Analyse internetbasierter Daten: Methodische Herausforderungen und Potenziale von Online-Medien. Schirmer, D., Sander, N. & Wenninger, A. (eds.). Wiesbaden: Springer VS, p. 161-198 38 p.

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearchpeer-review

  5. Published

    Medienästhetik und implizites Wissen: 1964/1991/2011

    Leeker, M., 30.01.2017, Handbuch Schweigendes Wissen : Erziehung, Bildung und Sozialisation und Lernen. Kraus, A., Budde, J., Hietzge, M. & Wulf, C. (eds.). 1 ed. Basel: Beltz Juventa Verlag, p. 448-461 14 p.

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearchpeer-review

  6. Published

    Medien Atmosphären: Zur Remediation von Sozialität

    Bachmann, G. & Beyes, T., 2013, Remediate: An den Rändern von Film, Netz und Archiv / At the borders of film, internet and archives. Doulis, M. & Ott, P. (eds.). 1 ed. Paderborn: Wilhelm Fink Verlag, p. 131-152 21 p. (Merz Akademie).

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearchpeer-review

  7. Published

    Medien und Performances: Konzeptionelle Aspekte einer angewandten Medienwissenschaft in der Theaterpädagogik

    Leeker, M., 2003, Entwicklungen und Perspektiven der Spiel- und Theaterpädagogik: Festschrift für Hans-Wolfgang Nickel. Hentschel, U. & Nickel, H-W. (eds.). Berlin: Schibri-Verlag, p. 263 - 281 19 p.

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearchpeer-review

  8. Published

    Mit Pixel und Korn: DV-Ästhetik und DOGMA-Film

    Kirchner, A., 2011, Film im Zeitalter "Neuer Medien": Fernsehen und Video. Segeberg, H. (ed.). 1 ed. München: Wilhelm Fink Verlag, Vol. 1. p. 339-366 28 p. (Mediengeschichte des Films; vol. 7).

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearchpeer-review

  9. Published

    Mobility, Media, and the Experiences of Airbnb’s Aesthetic Regime

    Bialski, P., 19.12.2017, Experiencing Networked Urban Mobilities: Practices, Flows, Methods. Freundendal-Pedersen, M., Hartmann-Petersen, K. & Perez Fjalland, E. L. (eds.). 1 ed. New York: Routledge Taylor & Francis Group, 5 p.

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearchpeer-review

  10. Published

    Mobilizing Memes: The Contagious Socio-Aesthetics of Participation

    Simons, S., 2016, ReClaiming Participation: Technology – Mediation – Collectivity. Mathias, D., Anne, G., Otto, I. & Stock, R. (eds.). Bielefeld: transcript Verlag, p. 231–245 15 p. (Media Studies).

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearchpeer-review

  11. Published

    Mockular

    Kaldrack, I. & Schmitt, T., 18.11.2013, Das Medium meiner Träume: Hartmut Winkler zum 60. Geburtstag. Adelmann, R. & Bergermann, U. (eds.). Berlin: Verbrecher Verlag, p. 283-303 21 p.

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearchpeer-review

  12. Published

    Motion Capture

    Kaldrack, I., 2014, Wörterbuch kinematografischer Objekte. Göttel, D., Horstmann, F., Müller, J. P., Pantenburg, V., Waack, L., Wuzella, R. & Böttcher, M. (eds.). 1 ed. Berlin: August Verlag, p. 98-100 3 p.

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearchpeer-review

  13. Published

    Ökologien des Machens: Zur allgemein-ökologischen Kritik der Welterzeugung bei Tim Ingold

    Hörl, E. H., 2016, +ultra. gestaltung schafft wissen. Doll, N., Bredekamp, H. & Schäffner, W. (eds.). 1 ed. Leipzig: E.A. Seemann, p. 49-58 10 p.

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearchpeer-review

  14. Published

    On Knowing Too Much: Technologists´Discourses Around Online Anonymity

    Bialski, P., 2018, Non-Knowledge and Digital Cultures . Bernard, A., Koch, M. & Leeker, M. (eds.). Lüneburg: meson press, p. 143-157 15 p. (Digital Culture Series ).

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearchpeer-review

  15. Published

    Online to offline social networking: contextualising sociality today through Couchsurfing.org

    Bialski, P., 2013, Couchsurfing cosmopolitanisms: Can tourism make a better world?. Picard, D. & Buchberger, S. (eds.). Bielefeld: transcript Verlag, p. 161-172 11 p.

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearchpeer-review

  16. Published

    Organizing Media: Security and Entertainment

    Beyes, T., 10.2019, Organize. Beyes, T., Conrad, L. & Martin, R. (eds.). Minneapolis: University of Minnesota Press, p. 29-62 34 p. (In Search of Media).

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearchpeer-review

  17. Published

    Other Beginnings of Participative Sense Culture: Wild Media, Speculative Ecologies, Transgressions of the Cybernetic Hypothesis

    Hörl, E. H., 2016, ReClaiming Participation: technology - mediation - collectivity. Denecke, M., Gatzert, A., Otto, I. & Stock, R. (eds.). Bielefeld: transcript Verlag, p. 93-122 28 p. (Media studies).

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearchpeer-review

  18. Published

    Performativity, performance studies and digital cultures

    Leeker, M., Schipper, I. & Beyes, T., 31.12.2016, Performing the Digital: Performativity and Performance Studies in Digital Cultures. v. Leeker, M., Schipper, I. & Beyes, T. (eds.). Bielefeld: transcript Verlag, p. 9-18 10 p.

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearchpeer-review

  19. Published

    Performing (the) digital: Positions of critique in digital cultures

    Leeker, M., 11.2016, Performing the Digital: Performance Studies and Performances in Digital Cultures. Beyes, T., Schipper, I. & Leeker, M. (eds.). 1 ed. Bielefeld: transcript Verlag, Vol. 11. p. 21-63 43 p. (Digitale Gesellschaft).

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearchpeer-review

  20. Published

    Peter Sloterdijk (1947b)

    Beyes, T., 2014, The Oxford Handbook of Process Philosophy and Organization Studies. Helin, J., Hernes, T., Hjorth, D. & Holt, R. (eds.). Oxford: Oxford University Press, p. 567-584 18 p.

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearchpeer-review

  21. Published

    Planning Table

    Conrad, L., 10.12.2019, Oxford Handbook of Media, Technology and Organization Studies. Beyes, T., Holt, R. & Pias, C. (eds.). Oxford: Oxford University Press, p. 321-332 12 p.

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearchpeer-review