Institute of Culture and Aesthetics of Digital Media

Organisational unit: Institute

Organisation profile

The ICAM researches the conditions, effects and aesthetics of digital media in connection with processes of culturalization, the technologization of social and economic relations, and the generation and archiving of knowledge. Our studies reflect on how (digital) media always also contribute to shaping the signs and objects they store, transmit or process in a specific way. At the same time, we are interested in how certain cultural techniques contribute to shaping the usage and areas of application of digital media.

Researchers at the ICAM explore the cultural and technological history of digital media—from cybernetics and the beginnings of the computer all the way to present-day network technologies, from textual and acoustic to visual forms of media representation, and from the classics to current concepts of media theory formation.

Main research areas

The ICAM researches the conditions, effects and aesthetics of digital media in connection with processes of culturalization, the technologization of social and economic relations, and the generation and archiving of knowledge. Our studies reflect on how (digital) media always also contribute to shaping the signs and objects they store, transmit or process in a specific way. At the same time, we are interested in how certain cultural techniques contribute to shaping the usage and areas of application of digital media.

In the different core areas researchers at the ICAM explore the cultural and technological history of digital media—from cybernetics and the beginnings of the computer all the way to present-day network technologies, from textual and acoustic to visual forms of media representation, and from the classics to current concepts of media theory formation. 

The ICAM maintains close institutional contact and cooperates with the Leuphana, e.g., the Moving Image Lab of the Innovation Incubator, the Leuphana College, the Leuphana Arts Program and the Leuphana Graduate School. Furthermore, the ICAM is responsible for the Audio and Video Labs of the Computer and Media Center of Leuphana. 

  1. 2013
  2. Published

    Bewegte Spiele: Zur Verschiebung des Verhältnisses von Spiel und Alltagswelt durch mobile Games

    Schrape, N. & Fuchs, M., 2013, In: Sprache und Literatur. 44, 1, p. 69-83 15 p.

    Research output: Journal contributionsJournal articlesResearchpeer-review

  3. Published

    Blöde Sklaven oder lebhafte Artefakte ? Eine Debatte der 1960er

    Müggenburg, J. & Pias, C., 2013, Automatismen - Selbst-Technologien. Bublitz, H., Kaldrack, I., Röhle, T. & Zeman, M. (eds.). Paderborn: Wilhelm Fink Verlag, p. 45-69 24 p. (Schriftenreihe des Graduiertenkollegs "Automatismen").

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearchpeer-review

  4. Published

    »Chop that record up!«: Zum Sampling als performative Medienpraxis

    Pelleter, M., 2013, Performativität und Medialität populärer Kulturen: Theorien – Ästhetiken – Praktiken. Kleiner, M. S. & Wilke, T. (eds.). Wiesbaden: VS Verlag für Sozialwissenschaften, p. 391-414 21 p.

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearchpeer-review

  5. Published
  6. Published

    Databases as citadels in the web 2.0

    Warnke, M., 2013, Unlike Us Reader: Social Media Monopolies and the Their Alternatives. Lovink, G. & Rasch, M. (eds.). Amsterdam: Institute of Network Cultures, p. 76-89 13 p. (INC Reader; no. 8).

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearch

  7. Published

    Den Wissenschaften auf der Spur: Jahrestagung der Gesellschaft für Medienwissenschaft (GfM), 3. bis 5. Oktober 2013 in Lüneburg

    Kasprowicz, D. & Janssen, A., 2013, In: Zeitschrift Rundfunk & Geschichte. 39, 3-4, p. 87-89 3 p.

    Research output: Journal contributionsConference article in journalTransferpeer-review

  8. Published

    Die Materialität des Klangs und die Medienpraxis der Musikkultur: Ein verspäteter Gegenstand der Musikwissenschaft?

    Großmann, R., 2013, Auditive Medienkulturen: Techniken des Hörens und Praktiken der Klanggestaltung. Volmar, A. & Schröter, J. (eds.). Bielefeld: transcript Verlag, p. 61-78 17 p.

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearchpeer-review

  9. Published

    Disrupting Business: Art and Activism in times of financial crisis

    Cox, G. (Editor) & Bazzichelli, T. (Editor), 2013, New York City: Autonomedia. 256 p. (DATA browser)

    Research output: Books and anthologiesCollected editions and anthologiesResearch

  10. Published

    Faksimile: "Mit eben so viel Kunst als Wahrheit": Johann Moritz David Herolds Bildungsgeschichte der Wirbellosen

    Wellmann, J., 2013, Morphologien. Bruhn, M. & Scholtz, G. (eds.). Walter de Gruyter GmbH, Vol. 9.2. p. 61-66 5 p. (Bildwelten des Wissens. Kunsthistorisches Jahrbuch für Bildkritik; vol. 9, no. 2).

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesTransferpeer-review

  11. Published

    Foul Play in Context: Cardsharps and Spoilsports

    Fuchs, M., 2013, Context Matters!: Exploring and Reframing Games and Play in Context. Mitgutsch, K., Huber, S., Rosenstingl, H., Wagner, M. & Wimmer, J. (eds.). Wien: New Academic Press, p. 76 - 88 13 p.

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearchpeer-review