Institute of Culture and Aesthetics of Digital Media

Organisational unit: Institute

Organisation profile

The ICAM researches the conditions, effects and aesthetics of digital media in connection with processes of culturalization, the technologization of social and economic relations, and the generation and archiving of knowledge. Our studies reflect on how (digital) media always also contribute to shaping the signs and objects they store, transmit or process in a specific way. At the same time, we are interested in how certain cultural techniques contribute to shaping the usage and areas of application of digital media.

Researchers at the ICAM explore the cultural and technological history of digital media—from cybernetics and the beginnings of the computer all the way to present-day network technologies, from textual and acoustic to visual forms of media representation, and from the classics to current concepts of media theory formation.

Main research areas

The ICAM researches the conditions, effects and aesthetics of digital media in connection with processes of culturalization, the technologization of social and economic relations, and the generation and archiving of knowledge. Our studies reflect on how (digital) media always also contribute to shaping the signs and objects they store, transmit or process in a specific way. At the same time, we are interested in how certain cultural techniques contribute to shaping the usage and areas of application of digital media.

In the different core areas researchers at the ICAM explore the cultural and technological history of digital media—from cybernetics and the beginnings of the computer all the way to present-day network technologies, from textual and acoustic to visual forms of media representation, and from the classics to current concepts of media theory formation. 

The ICAM maintains close institutional contact and cooperates with the Leuphana, e.g., the Moving Image Lab of the Innovation Incubator, the Leuphana College, the Leuphana Arts Program and the Leuphana Graduate School. Furthermore, the ICAM is responsible for the Audio and Video Labs of the Computer and Media Center of Leuphana. 

  1. Published

    Computerscreen und Tafelbild

    Warnke, M., 2016, Let's mix (all media) together & Hans Dieter Huber . Paflik-Huber, H. (ed.). Ostfildern: Hatje Cantz Verlag, p. 293-298 6 p.

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearchpeer-review

  2. Published

    Computersimulation

    Vehlken, S., Schrickel, I. & Pias, C., 2015, Futurologien: Ein Glossar des Zukunftswissens. Bühler, B. & Willer, S. (eds.). 1 ed. München: Wilhelm Fink Verlag, p. 181-192 12 p. (TRAJEKTE - Eine Reihe des Zentrums für Literatur- und Kulturforschung Berlin).

    Research output: Contributions to collected editions/worksArticles for encyclopediaResearch

  3. Published

    Computer Simulations Then and Now: an Introduction and Historical Reassessment

    Borrelli, A. & Wellmann, J., 01.12.2019, In: NTM International Journal of History and Ethics of Natural Sciences, Technology and Medicine. 27, 4, p. 407-417 11 p.

    Research output: Journal contributionsOther (editorial matter etc.)Research

  4. Published

    Computerspiele

    Hickethier, K. (Editor), Neitzel, B. (Editor) & Spreen, D. (Editor), 2001, Berlin: Ästhetik & Kommunikation e.V. 126 p. (Ästhetik & Kommunikation; vol. 32, no. 115)

    Research output: Books and anthologiesCollected editions and anthologiesResearch

  5. Published

    Computerspiele als Träger politischer Bedeutungsangebote

    Schrape, N., 2009, Die Medien und das Neue: 21. Film- und Fernsehwissenschaftliches Kolloquium. Wendler, A. & Wentz, D. (eds.). Schüren Verlag, p. 241-251 11 p. (Schriften des Internationalen Kollegs für Kulturtechnikforschung und Medienphilosophie; no. 3).

    Research output: Contributions to collected editions/worksArticle in conference proceedingsResearchpeer-review

  6. Published

    Constructing strangeness: Exploratory modeling and concept formation

    Borrelli, A., 20.08.2021, In: Perspectives on Science. 29, 4, p. 388-408 21 p.

    Research output: Journal contributionsJournal articlesResearchpeer-review

  7. Published

    Constructions and Reconstructions. The Architectural Image between Rendering and Photography

    Stöcklmayr, N., 2012, In: Photoresearcher. 18, p. 69 - 77 9 p.

    Research output: Journal contributionsJournal articlesResearch

  8. Published

    Contenant Contenu: Anordnungen des Enthaltens

    Berz, P., 2012, Das Motiv der Kästchenwahl: Container in Psychoananalyse, Kunst, Kultur. Härtel, I. & Knellessen, O. (eds.). Göttingen: Vandenhoeck and Ruprecht GmbH and Co. KG, p. 133-153 21 p. (Psychoanalytische Blätter; no. 31).

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearchpeer-review

  9. Published
  10. Published

    Creative Network Communities in the Translocal Space of Digital Networks

    Smite, R., 05.2013, In: Human Technology. 9, 1, p. 4-21 18 p.

    Research output: Journal contributionsJournal articlesResearchpeer-review

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