Centre for Digital Cultures

Organisational unit: Institute

Organisation profile

Contemporary culture is characterized by the ubiquity of digital media technologies and infrastructures, which are constantly configuring our techniques for processing, storing, and transmitting data. As a result, our everyday practices of connecting, relating, reading, writing, perceiving, sharing, competing, and communicating are undergoing significant changes. At the same time, these technologies are closely tied to major societal challenges such as climate change, global conflicts, digital divides and social unjustness. In this dynamic context, the Centre for Digital Cultures (CDC) directly addresses the emergence of new and complex qualities of vernacular socio-technical life. This involves the development of advanced theory and innovative study programmes. We are concerned with the question of how we can understand and shape digital cultures today​​​​​​​.

Main research areas

The digital shift re-shapes the cultural sectors, and, indeed, everyday life, politics, law, and economics. the Centre for Digital Cultures (CDC), affiliated to Leuphana University of Lüneburg, examines this shift through a range of interdisciplinary methodologies, including media, cultural and social studies, through knowledge creation and transfer, as well as by developing experimental and interventionist media practices. Established in 2012, as one of the first research centres in Europe to research the emergence of digital cultures, the CDC continues to produce cutting-edge research on socio-technical regimes of inclusion and exclusion. Since its inception, the CDC has built an innovative network and research environment, where academic institutions, practitioners, and civil society stakeholders engage with new concepts, formats, and applications within digital cultures.

Current Research Areas

  • Climate Futures
  • (B)Orders, Identities and Belonging in the Digital Age
  • Cities, Infrastructures, Logistics, Platforms 
  1. 2014
  2. Published

    Ein Vorwort in zehn Thesen

    Baxmann, I., Beyes, T. & Pias, C., 2014, Soziale Medien – neue Massen: Medienwissenschaftliches Symposion der DFG. Baxmann, I., Beyes, T. & Pias, C. (eds.). 1 ed. Zürich: Diaphanes Verlag, p. 9-15 7 p. (Medienwissenschaftliche Symposien der DFG).

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearch

  3. Published

    Entladene Massen: Zur Krise eines Begriffs

    Hagen, W., 2014, Soziale Medien - Neue Massen: Medienwissenschaftliche Symposien der DFG. Pias, C., Baxmann, I. & Beyes, T. (eds.). Zürich / Berlin: Diaphanes Verlag, p. 125-134 10 p.

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearchpeer-review

  4. Published

    Ereignis

    Engemann, C., Traue, B. & Scholz, R., 2014, DiskursNetz: Wörterbuch der interdisziplinäre Diskursforschung. Wrana, D., Ziem, A., Reisigl, M., Nonhoff, M. & Angermüller, J. (eds.). Berlin: Suhrkamp Verlag, p. 134 1 p. (Suhrkamp-Taschenbuch Wissenschaft; vol. 2097).

    Research output: Contributions to collected editions/worksArticles for encyclopediaResearch

  5. Published

    Exploding Images

    Tollmann, V., 2014, Every Whisper is a crash on my ears. Missa, A. (ed.). London: Arcadia Missa, p. 190-204 15 p.

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearch

  6. Published

    From engagement to life, or: How to do things with gamification?

    Ruffino, P., 2014, Rethinking Gamification. Fuchs, M., Fizek, S., Ruffino, P. & Schrape, N. (eds.). Lüneburg: meson press, p. 47-69 23 p.

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearchpeer-review

  7. Published

    Global Immediacy

    Sprenger, F., 2014, McLuhan's Global Village Today: Transatlantic Perspectives. Birkle, C., Krewani, A. & Küster, M. (eds.). London: Pickering & Chatto, p. 31-46 16 p. (Studies for the International Society for Cultural History; vol. 6).

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearch

  8. Published

    Introduction: Games and subcultural theory

    Carbone, M. B. & Ruffino, P., 2014, In: GAME : the Italian journal of game studies. 3, 1, p. 5-20 16 p.

    Research output: Journal contributionsJournal articlesResearchpeer-review

  9. Published

    "Introduction," communication +1

    Vagt, C. & Sprenger, F., 2014, In: Communication +1. 3, p. 1-4 4 p.

    Research output: Journal contributionsOther (editorial matter etc.)Research

  10. Published

    Kollegialität: Eine Ethnographie der Belegschaftskultur im Kaufhaus

    Bachmann, G., 2014, Frankfurt/New York : Campus Verlag. 449 p. (Arbeit und Alltag : Beiträge zur ethnografischen Arbeitskulturenforschung; vol. 3)

    Research output: Books and anthologiesMonographsResearch

  11. Published

    Massenträgheit: Medien/theorie und Beschleunigung

    Sprenger, F., 2014, Soziale Medien, Neue Massen. Baxmann, I., Beyes, T. & Pias, C. (eds.). Berlin: Diaphanes Verlag, p. 55-74 20 p.

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearch