Centre for Digital Cultures
Organisational unit: Institute
Organisation profile
Contemporary culture is characterized by the ubiquity of digital media technologies and infrastructures, which are constantly configuring our techniques for processing, storing, and transmitting data. As a result, our everyday practices of connecting, relating, reading, writing, perceiving, sharing, competing, and communicating are undergoing significant changes. At the same time, these technologies are closely tied to major societal challenges such as climate change, global conflicts, digital divides and social unjustness. In this dynamic context, the Centre for Digital Cultures (CDC) directly addresses the emergence of new and complex qualities of vernacular socio-technical life. This involves the development of advanced theory and innovative study programmes. We are concerned with the question of how we can understand and shape digital cultures today.
Main research areas
The digital shift re-shapes the cultural sectors, and, indeed, everyday life, politics, law, and economics. the Centre for Digital Cultures (CDC), affiliated to Leuphana University of Lüneburg, examines this shift through a range of interdisciplinary methodologies, including media, cultural and social studies, through knowledge creation and transfer, as well as by developing experimental and interventionist media practices. Established in 2012, as one of the first research centres in Europe to research the emergence of digital cultures, the CDC continues to produce cutting-edge research on socio-technical regimes of inclusion and exclusion. Since its inception, the CDC has built an innovative network and research environment, where academic institutions, practitioners, and civil society stakeholders engage with new concepts, formats, and applications within digital cultures.
Current Research Areas
- Climate Futures
- (B)Orders, Identities and Belonging in the Digital Age
- Cities, Infrastructures, Logistics, Platforms
- 2014
- Published
Ein Vorwort in zehn Thesen
Baxmann, I., Beyes, T. & Pias, C., 2014, Soziale Medien – neue Massen: Medienwissenschaftliches Symposion der DFG. Baxmann, I., Beyes, T. & Pias, C. (eds.). 1 ed. Zürich: Diaphanes Verlag, p. 9-15 7 p. (Medienwissenschaftliche Symposien der DFG).Research output: Contributions to collected editions/works › Contributions to collected editions/anthologies › Research
- Published
Entladene Massen: Zur Krise eines Begriffs
Hagen, W., 2014, Soziale Medien - Neue Massen: Medienwissenschaftliche Symposien der DFG. Pias, C., Baxmann, I. & Beyes, T. (eds.). Zürich / Berlin: Diaphanes Verlag, p. 125-134 10 p.Research output: Contributions to collected editions/works › Contributions to collected editions/anthologies › Research › peer-review
- Published
Ereignis
Engemann, C., Traue, B. & Scholz, R., 2014, DiskursNetz: Wörterbuch der interdisziplinäre Diskursforschung. Wrana, D., Ziem, A., Reisigl, M., Nonhoff, M. & Angermüller, J. (eds.). Berlin: Suhrkamp Verlag, p. 134 1 p. (Suhrkamp-Taschenbuch Wissenschaft; vol. 2097).Research output: Contributions to collected editions/works › Articles for encyclopedia › Research
- Published
Exploding Images
Tollmann, V., 2014, Every Whisper is a crash on my ears. Missa, A. (ed.). London: Arcadia Missa, p. 190-204 15 p.Research output: Contributions to collected editions/works › Contributions to collected editions/anthologies › Research
- Published
From engagement to life, or: How to do things with gamification?
Ruffino, P., 2014, Rethinking Gamification. Fuchs, M., Fizek, S., Ruffino, P. & Schrape, N. (eds.). Lüneburg: meson press, p. 47-69 23 p.Research output: Contributions to collected editions/works › Contributions to collected editions/anthologies › Research › peer-review
- Published
Global Immediacy
Sprenger, F., 2014, McLuhan's Global Village Today: Transatlantic Perspectives. Birkle, C., Krewani, A. & Küster, M. (eds.). London: Pickering & Chatto, p. 31-46 16 p. (Studies for the International Society for Cultural History; vol. 6).Research output: Contributions to collected editions/works › Contributions to collected editions/anthologies › Research
- Published
Introduction: Games and subcultural theory
Carbone, M. B. & Ruffino, P., 2014, In: GAME : the Italian journal of game studies. 3, 1, p. 5-20 16 p.Research output: Journal contributions › Journal articles › Research › peer-review
- Published
"Introduction," communication +1
Vagt, C. & Sprenger, F., 2014, In: Communication +1. 3, p. 1-4 4 p.Research output: Journal contributions › Other (editorial matter etc.) › Research
- Published
Kollegialität: Eine Ethnographie der Belegschaftskultur im Kaufhaus
Bachmann, G., 2014, Frankfurt/New York : Campus Verlag. 449 p. (Arbeit und Alltag : Beiträge zur ethnografischen Arbeitskulturenforschung; vol. 3)Research output: Books and anthologies › Monographs › Research
- Published
Massenträgheit: Medien/theorie und Beschleunigung
Sprenger, F., 2014, Soziale Medien, Neue Massen. Baxmann, I., Beyes, T. & Pias, C. (eds.). Berlin: Diaphanes Verlag, p. 55-74 20 p.Research output: Contributions to collected editions/works › Contributions to collected editions/anthologies › Research