Digital Tudor

Research output: Contributions to collected editions/worksArticle in conference proceedingsResearch

Authors

Digital games are a rapidly growing cultural and social phenomenon. Game artists, museologists, and scientists with a background in 3D Visualisation, Creative Games, Heritage Studies, and Museum and Heritage Exhibition Design joined forces for a project to implement a complex structure of socio-historical knowledge about a tudor building in Manchester as a computer game.

The project investigates how a popular game engine can be modified to create Digital Heritage representations and how features which are popular and well known amongst dedicated gamers can be ported or modified to suit an interactive environment which corresponds to scientific standards.
Original languageEnglish
Title of host publicationEVA London 2009 : Proceedings of a conferenceProceedings of the 2009 International conference on Electronic Visualisation & the Arts.
EditorsAlan Seal, Suzanne Keene, Jonathan P. Bowen
Number of pages7
PublisherBCS - The Chartered Institute for IT
Publication date2009
Pages58-64
ISBN (electronic)978-1-906124-17-5
DOIs
Publication statusPublished - 2009
Externally publishedYes
EventElectronic Visualisation and the Arts Conference - 2009 - London, Germany
Duration: 06.07.200908.07.2009
http://www.eva-london.org/publications/

Documents

DOI