Institute of Culture and Aesthetics of Digital Media

Organisational unit: Institute

Organisation profile

The ICAM researches the conditions, effects and aesthetics of digital media in connection with processes of culturalization, the technologization of social and economic relations, and the generation and archiving of knowledge. Our studies reflect on how (digital) media always also contribute to shaping the signs and objects they store, transmit or process in a specific way. At the same time, we are interested in how certain cultural techniques contribute to shaping the usage and areas of application of digital media.

Researchers at the ICAM explore the cultural and technological history of digital media—from cybernetics and the beginnings of the computer all the way to present-day network technologies, from textual and acoustic to visual forms of media representation, and from the classics to current concepts of media theory formation.

Main research areas

The ICAM researches the conditions, effects and aesthetics of digital media in connection with processes of culturalization, the technologization of social and economic relations, and the generation and archiving of knowledge. Our studies reflect on how (digital) media always also contribute to shaping the signs and objects they store, transmit or process in a specific way. At the same time, we are interested in how certain cultural techniques contribute to shaping the usage and areas of application of digital media.

In the different core areas researchers at the ICAM explore the cultural and technological history of digital media—from cybernetics and the beginnings of the computer all the way to present-day network technologies, from textual and acoustic to visual forms of media representation, and from the classics to current concepts of media theory formation. 

The ICAM maintains close institutional contact and cooperates with the Leuphana, e.g., the Moving Image Lab of the Innovation Incubator, the Leuphana College, the Leuphana Arts Program and the Leuphana Graduate School. Furthermore, the ICAM is responsible for the Audio and Video Labs of the Computer and Media Center of Leuphana. 

  1. Published

    Trick 17 zur Einführung

    Vehlken, S., Müggenburg, J. K., Sprenger, F. & Müller-Helle, K., 2016, Trick 17: Mediengeschichten zwischen Zauberkunst und Wissenschaft. Vehlken, S., Müller-Helle, K., Müggenburg, J. & Sprenger, F. (eds.). Lüneburg: meson press, p. 7-14 8 p.

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearch

  2. Published

    Trick 17: Mediengeschichten zwischen Zauberkunst und Wissenschaft

    Vehlken, S. (Editor), Müller-Helle, K. (Editor), Müggenburg, J. K. (Editor) & Sprenger, F. (Editor), 2016, Norderstedt: meson press. 118 p.

    Research output: Books and anthologiesCollected editions and anthologiesResearch

  3. Published

    Treffen der Generationen: ELIZA meets Siri

    Sander, P., 03.12.2018, Hello, I'm Eliza: Fünfzig Jahre Gespräche mit Computern. Höltgen, S. & Höltgen, S. (eds.). Bochum/Freiburg: Projekt Verlag, p. 258-259 2 p. (Computerarchäologie; vol. 4).

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearch

  4. Published

    Transparenz und Geheimnis

    Beyes, T. & Pias, C., 2014, In: Zeitschrift für Kulturwissenschaften. 8, 2, p. 111-117 7 p.

    Research output: Journal contributionsJournal articlesResearchpeer-review

  5. Published

    Transculturality in Top Model: An Analysis of a Global Television Format and its Audiences in Different Cultural Contexts

    Stehling, M., 2010, Media and Communication Studies, Interventions and Intersections: The Intellectual Work of the 2010 ECREA European Media and Communication Doctoral Summer School. Carpentier, N., Tomanic Trivundza, I., Pruulmann-Vengerfeldt, P., Sundin, E., Olsson, T., Kilborn, R., Nieminen, H. & Cammaerts, B. (eds.). Tartu University Press, p. 334-335 2 p. (The researching and Teaching communicaTion series).

    Research output: Contributions to collected editions/worksPublished abstract in conference proceedingsResearchpeer-review

  6. Published

    Transactions of the Digital Games Research Association: DiGRA

    Björk, S. (Editor) & Fuchs, M. (Editor), 01.11.2016, Pittsburgh: ETC Press. 261 p. (ToDiGRA; vol. 2, no. 3)

    Research output: Books and anthologiesConference proceedingsResearch

  7. Published

    Train Ticket Sharing: Alternative Forms of Computing in the City

    Bialski, P., 31.07.2017, In: The Fibreculture Journal. 29, p. 115-128 14 p.

    Research output: Journal contributionsJournal articlesResearchpeer-review

  8. Published

    Traffic Life: Temporal Dynamics and Regulatory Dimensions in Agent-Based Transport Simulations

    Vehlken, S., 2020, In: Mobilities. 15, 5, p. 725-739 15 p.

    Research output: Journal contributionsJournal articlesResearchpeer-review

  9. Published

    Toward a Kaleidoscopic Understanding of Anonymity

    Bachmann, G., McHardy, J., Knecht, M. & Zurawski, N., 30.04.2021, Book of Anonymity. Collective, A. (ed.). Brooklyn, NY: punctum books, p. 16-34 19 p.

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearch

  10. Published

    Total Gamification: Introduction

    Fuchs, M., 01.06.2015, Diversity of Play. Fuchs, M. (ed.). 1 ed. Lüneburg: meson press, p. 7-19 13 p.

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearchpeer-review

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