Institute of Culture and Aesthetics of Digital Media

Organisational unit: Institute

Organisation profile

The ICAM researches the conditions, effects and aesthetics of digital media in connection with processes of culturalization, the technologization of social and economic relations, and the generation and archiving of knowledge. Our studies reflect on how (digital) media always also contribute to shaping the signs and objects they store, transmit or process in a specific way. At the same time, we are interested in how certain cultural techniques contribute to shaping the usage and areas of application of digital media.

Researchers at the ICAM explore the cultural and technological history of digital media—from cybernetics and the beginnings of the computer all the way to present-day network technologies, from textual and acoustic to visual forms of media representation, and from the classics to current concepts of media theory formation.

Main research areas

The ICAM researches the conditions, effects and aesthetics of digital media in connection with processes of culturalization, the technologization of social and economic relations, and the generation and archiving of knowledge. Our studies reflect on how (digital) media always also contribute to shaping the signs and objects they store, transmit or process in a specific way. At the same time, we are interested in how certain cultural techniques contribute to shaping the usage and areas of application of digital media.

In the different core areas researchers at the ICAM explore the cultural and technological history of digital media—from cybernetics and the beginnings of the computer all the way to present-day network technologies, from textual and acoustic to visual forms of media representation, and from the classics to current concepts of media theory formation. 

The ICAM maintains close institutional contact and cooperates with the Leuphana, e.g., the Moving Image Lab of the Innovation Incubator, the Leuphana College, the Leuphana Arts Program and the Leuphana Graduate School. Furthermore, the ICAM is responsible for the Audio and Video Labs of the Computer and Media Center of Leuphana. 

  1. Published

    Weltentzug und Weltzerfall (world-withdrawal and world-decay): Heidegger’s notions of withdrawal from the world and the decays of worlds in the times of computer games

    Fuchs, M., 01.01.2016, Philosophical Perspectives on Play. Maclean, M., Russell, W. & Ryall, E. (eds.). London: Routledge Taylor & Francis Group, p. 152-165 14 p.

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearchpeer-review

  2. Published

    Quantified Selves and Statistical Bodies

    Abend, P. (Editor), Fuchs, M. (Editor), Reichert, R. (Editor), Richterich, A. (Editor) & Wenz, K. (Editor), 04.04.2016, 1 ed. Bielefeld: transcript Verlag. 196 p. (Digital Culture and Society; vol. 2, no. 1)

    Research output: Books and anthologiesSpecial Journal issueResearch

  3. Published

    “Sposi, Amici, al ballo, al gioco!”: Brevi cenni di ludicizzazione … del diciottesimo secolo

    Fuchs, M., 02.04.2016, Oltre il gioco: Critica della ludicizzazione urbana. Bittanti, M. & Zilio, E. (eds.). 1 ed. Milano: Unicopli, p. 23-34 12 p. 1. (Ludologica: Videogames d'autore; vol. 28).

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearchpeer-review

  4. Published

    Die Ökologisierung des Denkens

    Hörl, E. H., 2016, In: Zeitschrift für Medienwissenschaft. 14, 1, p. 33-45 13 p.

    Research output: Journal contributionsJournal articlesResearchpeer-review

  5. Published

    Other Beginnings of Participative Sense Culture: Wild Media, Speculative Ecologies, Transgressions of the Cybernetic Hypothesis

    Hörl, E. H., 2016, ReClaiming Participation: technology - mediation - collectivity. Denecke, M., Gatzert, A., Otto, I. & Stock, R. (eds.). Bielefeld: transcript Verlag, p. 93-122 28 p. (Media studies).

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearchpeer-review

  6. Published

    Pete Rock: For Pete's Sake

    Pelleter, M., 2015, In: JUICE. 138, Juli/August 2015, p. 64-70 7 p.

    Research output: Journal contributionsJournal articlesTransferpeer-review

  7. Published

    Über Klangerzeuger, Metallkisten und Breakbeat-Labore: Konstellationen aus Sound, Technik, Wissen und Praxis

    Hardjowirogo, S.-I. & Pelleter, M., 01.2015, In: Navigationen. 15, 2, p. 99-111 13 p.

    Research output: Journal contributionsJournal articlesResearchpeer-review

  8. Published

    Arne Till Bense, Musik und Virtualität: Digitale Virtualität im Kontext computerbasierter Musikproduktion

    Großmann, R., 2015, In: Die Musikforschung. 68, 3, p. 330-332 3 p.

    Research output: Journal contributionsCritical reviewsResearch

  9. Published

    Das totale Archiv: Zur Funktion des Nicht-Wissens in der digitalen Kultur

    Bernard, A., 2016, In: Merkur. 801, 70, p. 5-17 12 p.

    Research output: Journal contributionsJournal articlesTransferpeer-review

  10. Published

    Soundcultures, Audio Cultures, Auditory Cultures: Der Diskurs um die auditive Kultur und die Musikwissenschaft

    Großmann, R., 2015, In: Navigationen. 15, 2, p. 13-30 18 p.

    Research output: Journal contributionsJournal articlesResearchpeer-review

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