School of Culture and Society
Organisational unit: Research School
Organisation profile
Leuphana University Lüneburg's School of Culture and Society is driven by the deep conviction that contemporary scientific and societal challenges can only be addressed by transcending traditional academic disciplines. Our college’s five institutes feature more than one hundred faculty from disciplines including art history, literary studies, media studies, philosophy, sociology, geography, and history. Together, they form a highly integrated network in terms of both their research and teaching, continuing a successful tradition of cooperation and collaboration in cultural studies that has defined our programme for almost forty years.
Main research areas
Culture and Society at Leuphana
More than 100 academics from the humanities and social sciences work at the School of Culture and Society at Leuphana. They pursue the shared goal of further developing the cultural studies project in the context of changing socio-cultural conditions. The point is not to dissolve individual disciplines in the humanities and social sciences, but rather to establish a specific cultural studies programme that aims at a critique of the present.
Research Areas
The School of Culture and Society focuses on cross-disciplinary research that explores questions that are highly significant to contemporary society. Our two primary research areas (Digital Cultures and Cultures of Critique) and our one research initiative (Cultures of Conflict) form a framework for innovative, advanced research in cultural studies. All of these research areas rely heavily on collaboration, and they include colloquia, conferences, and summer programs as well as ongoing collaborations with numerous externally funded projects.
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Medientheater/Theatermedien
Leeker, M., 2001, Maschinen, Medien, Performances: Theater an der Schnittstelle zu digitalen Welten : Dokumentation und Ergebnisse der Sommerakademie "Theater und Neue Medien, Interaktion und Wirklichkeit" zur Weiterbildung von Theaterkünstlern in Praxis und Theorie des Umgangs mit Digitalen Techniken im Theater, Hellerau 1999. Leeker, M. (ed.). Berlin: Alexander Verlag, p. 374 - 404 31 p.Research output: Contributions to collected editions/works › Contributions to collected editions/anthologies › Research
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Medien-Traum-Protokolle
Warnke, M., 2013, Das Medium meiner Träume: Hartmut Winkler zum 60. Geburtstag. Adelmann, R. & Bergermann, U. (eds.). 1. ed. Berlin: Verbrecher Verlag, p. 305-324 20 p.Research output: Contributions to collected editions/works › Contributions to collected editions/anthologies › Research › peer-review
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Theater und Technikgeschichte: Evaluation der Sommerakademie und Ausblick auf die Weiterbildung im Bereich Theater und Medien
Leeker, M., 2001, Maschinen, Medien, Performances: Theater an der Schnittstelle zu digitalen Welten ; Dokumentation und Ergebnisse der Sommerakademie "Theater und Neue Medien, Interaktion und Wirklichkeit" zur Weiterbildung von Theaterkünstlern in Praxis und Theorie des Umgangs mit Digitalen Techniken im Theater, Hellerau 1999. Leeker, M. (ed.). Berlin: Alexander Verlag, p. 355 - 374 20 p.Research output: Contributions to collected editions/works › Contributions to collected editions/anthologies › Research
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Theater, Performance und technische Interaktion: Subjekte der Fremdheit. Im Spannungsgefüge von Datenkörper und Physis
Leeker, M., 2001, Formen interaktiver Medienkunst: Geschichte, Tendenzen, Utopien. Gendolla, P. (ed.). Frankfurt a. M.: Suhrkamp Verlag, p. 265-290 26 p. (Suhrkamp-Taschenbuch Wissenschaft; vol. 1544).Research output: Contributions to collected editions/works › Contributions to collected editions/anthologies › Research
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Ertanzte Technikgeschichte(n): Beobachtungen zur zeitgenössischen Begegnung von Tanz und elektronisch-digitaler Technologie
Leeker, M., 2002, Tanz Theorie Text. Klein, G. & Zipprich, C. (eds.). Münster: LIT Verlag, p. 533 - 552 20 p. (Tanzforschung; vol. 12).Research output: Contributions to collected editions/works › Contributions to collected editions/anthologies › Research
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Performativität in digitalen Environments
Leeker, M., 1999, Schreiben auf Wasser: Performative Verfahren in Kunst, Wissenschaft und Bildung. Seitz, H. & K. G. E. V. ,. B. (eds.). Essen: Klartext Verlag, p. 162 - 177 16 p. (Dokumentation; vol. 54).Research output: Contributions to collected editions/works › Contributions to collected editions/anthologies › Research
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Like Angels, Wohl bekomm`s dem Körper in den S(T)imulatoren vom Flug bis zum Sex
Leeker, M., 1996, Kunst, Kultur und Bildung im Computerzeitalter. Erdmann, J. W. (ed.). Berlin: Universität der Künste Berlin, p. 267 - 282 16 p.Research output: Contributions to collected editions/works › Contributions to collected editions/anthologies › Research
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Biopolitical Interventions in the Urban Data Space
Apprich, C., 2012, Activist media and biopolitics: critical media interventions in the age of biopower. Sützl, W. & Hug, T. (eds.). Innsbruck: innsbruck university press, p. 39-46 8 p.Research output: Contributions to collected editions/works › Contributions to collected editions/anthologies › Research › peer-review
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Remaking Media Practices: From Tactical Media to Post-Media
Apprich, C., 2013, Provocative Alloys: A Post-Media Anthology. Apprich, C., Berry Slater, J., Iles, A. & Schultz, O. L. (eds.). London: Mute Books, p. 122-140 19 p.Research output: Contributions to collected editions/works › Contributions to collected editions/anthologies › Research › peer-review