Foul Play in Context: Cardsharps and Spoilsports
Publikation: Beiträge in Sammelwerken › Aufsätze in Sammelwerken › Forschung › begutachtet
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Context Matters!: Exploring and Reframing Games and Play in Context. Hrsg. / Konstantin Mitgutsch; Simon Huber; Herbert Rosenstingl; Michael Wagner; Jeffrey Wimmer. Wien: New Academic Press, 2013. S. 76 - 88.
Publikation: Beiträge in Sammelwerken › Aufsätze in Sammelwerken › Forschung › begutachtet
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RIS
TY - CHAP
T1 - Foul Play in Context
T2 - Cardsharps and Spoilsports
AU - Fuchs, Mathias
PY - 2013
Y1 - 2013
N2 - The activity of play is situated within different contextual constraints. Games contextualize the way we play and, vice versa, our play recontextualizes the rules and goals of games. Our culture, society and history contextualizes the way we create and experience games and our language and communication are situating how we play and what games mean to us. The context of play matters and influences the impact games have on their players, on our society and culture. The study of context and frames that impact play raises the following questions: How can we understand the contextual characteristic of play? What forms of contexts and frames matter and why? What are constructive or problematic contexts of play? Within this book readers will find different and innovative approaches tackling challenges arising in the contextual dimension of play and games.
AB - The activity of play is situated within different contextual constraints. Games contextualize the way we play and, vice versa, our play recontextualizes the rules and goals of games. Our culture, society and history contextualizes the way we create and experience games and our language and communication are situating how we play and what games mean to us. The context of play matters and influences the impact games have on their players, on our society and culture. The study of context and frames that impact play raises the following questions: How can we understand the contextual characteristic of play? What forms of contexts and frames matter and why? What are constructive or problematic contexts of play? Within this book readers will find different and innovative approaches tackling challenges arising in the contextual dimension of play and games.
KW - Digital media
KW - Psychology
KW - cheating
KW - Science of art
KW - Game Art
M3 - Contributions to collected editions/anthologies
SN - 978-3-7003-1864-4
SP - 76
EP - 88
BT - Context Matters!
A2 - Mitgutsch, Konstantin
A2 - Huber, Simon
A2 - Rosenstingl, Herbert
A2 - Wagner, Michael
A2 - Wimmer, Jeffrey
PB - New Academic Press
CY - Wien
ER -