Exploring the uncanny valley effect in social robotics

Publikation: Beiträge in SammelwerkenAufsätze in KonferenzbändenForschungbegutachtet

Standard

Exploring the uncanny valley effect in social robotics. / Tschöpe, Nico; Reiser, Julian Elias; Oehl, Michael.
HRI '17 Proceedings of the Companion of the 2017 ACM/IEEE International Conference on Human-Robot Interaction. Band Part F126657 Association for Computing Machinery, Inc, 2017. S. 307-308 (ACM/IEEE International Conference on Human-Robot Interaction).

Publikation: Beiträge in SammelwerkenAufsätze in KonferenzbändenForschungbegutachtet

Harvard

Tschöpe, N, Reiser, JE & Oehl, M 2017, Exploring the uncanny valley effect in social robotics. in HRI '17 Proceedings of the Companion of the 2017 ACM/IEEE International Conference on Human-Robot Interaction. Bd. Part F126657, ACM/IEEE International Conference on Human-Robot Interaction, Association for Computing Machinery, Inc, S. 307-308, ACM/IEEE International Conference on Human-Robot Interaction 2017, Wien, Österreich, 06.03.17. https://doi.org/10.1145/3029798.3038319

APA

Tschöpe, N., Reiser, J. E., & Oehl, M. (2017). Exploring the uncanny valley effect in social robotics. In HRI '17 Proceedings of the Companion of the 2017 ACM/IEEE International Conference on Human-Robot Interaction (Band Part F126657, S. 307-308). (ACM/IEEE International Conference on Human-Robot Interaction). Association for Computing Machinery, Inc. https://doi.org/10.1145/3029798.3038319

Vancouver

Tschöpe N, Reiser JE, Oehl M. Exploring the uncanny valley effect in social robotics. in HRI '17 Proceedings of the Companion of the 2017 ACM/IEEE International Conference on Human-Robot Interaction. Band Part F126657. Association for Computing Machinery, Inc. 2017. S. 307-308. (ACM/IEEE International Conference on Human-Robot Interaction). doi: 10.1145/3029798.3038319

Bibtex

@inbook{b5021bf35c924b8d8c875f42533df74c,
title = "Exploring the uncanny valley effect in social robotics",
abstract = "To ensure natural communication in Human-Robot Interaction (HRI), robots design and appearance features, e.g., like the degree of anthropomorphism and especially the expression of emotions, must be considered. In this study, we investigated how different types of robots are perceived in complex affective settings. While varying the robots degree of anthropomorphism and expressed emotions, participants emotion recognition ability and the influence on the perceived uncanniness of the robots were observed. We used 16 different scenes from movies, in which robots were presented that systematically differed in their anthropomorphic appearance and behavior. N = 98 participants rated the human-likeness and their perceived uncanniness of four types of robots in four different emotional states each (happiness, sadness, anger, and neutral). Considering the results it was possible to recreate the Uncanny Valley Effect [1] with complex stimuli and to show the influence of expressed emotions by robots on the perceived human-likeness and uncanniness.",
keywords = "affective human-robot interaction, emotion recognition, robot design, uncanny valley effect, Business psychology",
author = "Nico Tsch{\"o}pe and Reiser, {Julian Elias} and Michael Oehl",
year = "2017",
month = mar,
day = "6",
doi = "10.1145/3029798.3038319",
language = "English",
volume = "Part F126657",
series = "ACM/IEEE International Conference on Human-Robot Interaction",
publisher = "Association for Computing Machinery, Inc",
pages = "307--308",
booktitle = "HRI '17 Proceedings of the Companion of the 2017 ACM/IEEE International Conference on Human-Robot Interaction",
address = "United States",
note = "ACM/IEEE International Conference on Human-Robot Interaction 2017 : “Smart Interaction”, HRI 2017 ; Conference date: 06-03-2017 Through 09-03-2017",
url = "http://humanrobotinteraction.org/2017/",

}

RIS

TY - CHAP

T1 - Exploring the uncanny valley effect in social robotics

AU - Tschöpe, Nico

AU - Reiser, Julian Elias

AU - Oehl, Michael

N1 - Conference code: 12

PY - 2017/3/6

Y1 - 2017/3/6

N2 - To ensure natural communication in Human-Robot Interaction (HRI), robots design and appearance features, e.g., like the degree of anthropomorphism and especially the expression of emotions, must be considered. In this study, we investigated how different types of robots are perceived in complex affective settings. While varying the robots degree of anthropomorphism and expressed emotions, participants emotion recognition ability and the influence on the perceived uncanniness of the robots were observed. We used 16 different scenes from movies, in which robots were presented that systematically differed in their anthropomorphic appearance and behavior. N = 98 participants rated the human-likeness and their perceived uncanniness of four types of robots in four different emotional states each (happiness, sadness, anger, and neutral). Considering the results it was possible to recreate the Uncanny Valley Effect [1] with complex stimuli and to show the influence of expressed emotions by robots on the perceived human-likeness and uncanniness.

AB - To ensure natural communication in Human-Robot Interaction (HRI), robots design and appearance features, e.g., like the degree of anthropomorphism and especially the expression of emotions, must be considered. In this study, we investigated how different types of robots are perceived in complex affective settings. While varying the robots degree of anthropomorphism and expressed emotions, participants emotion recognition ability and the influence on the perceived uncanniness of the robots were observed. We used 16 different scenes from movies, in which robots were presented that systematically differed in their anthropomorphic appearance and behavior. N = 98 participants rated the human-likeness and their perceived uncanniness of four types of robots in four different emotional states each (happiness, sadness, anger, and neutral). Considering the results it was possible to recreate the Uncanny Valley Effect [1] with complex stimuli and to show the influence of expressed emotions by robots on the perceived human-likeness and uncanniness.

KW - affective human-robot interaction

KW - emotion recognition

KW - robot design

KW - uncanny valley effect

KW - Business psychology

UR - http://www.scopus.com/inward/record.url?scp=85016406430&partnerID=8YFLogxK

U2 - 10.1145/3029798.3038319

DO - 10.1145/3029798.3038319

M3 - Article in conference proceedings

AN - SCOPUS:85016406430

VL - Part F126657

T3 - ACM/IEEE International Conference on Human-Robot Interaction

SP - 307

EP - 308

BT - HRI '17 Proceedings of the Companion of the 2017 ACM/IEEE International Conference on Human-Robot Interaction

PB - Association for Computing Machinery, Inc

T2 - ACM/IEEE International Conference on Human-Robot Interaction 2017

Y2 - 6 March 2017 through 9 March 2017

ER -

DOI