Design Principles for Gamified Pedagogical Conversational Agents

Publikation: Beiträge in SammelwerkenAufsätze in KonferenzbändenForschungbegutachtet

Authors

Pedagogical conversational agents (PCAs) such as chatbots and voice assistants can support learners in their studies. However, interactions with PCAs are often perceived as less motivating. Gamifying PCAs has been proposed as one approach to counteract this issue and increase learners' engagement. However, there is currently little prescriptive knowledge on how to design gamified PCAs. To address this, we conducted interviews with learners and reviewed relevant literature to derive 18 meta-requirements, five design principles, and 20 design features for gamified PCAs. We then applied our design knowledge to create a conceptual prototype, which we validated through an experiment with 76 participants. The experiment results demonstrate that our design knowledge can positively influence motivation and enjoyment in learning with PCAs.

OriginalspracheEnglisch
TitelACADEMIC MINDTRICK 2023 - Proceedings of the 26th International Academic Mindtrek Conference
Anzahl der Seiten16
VerlagAssociation for Computing Machinery
Erscheinungsdatum03.10.2023
Seiten67-82
ISBN (elektronisch)9798400708749
DOIs
PublikationsstatusErschienen - 03.10.2023
Veranstaltung26th International Academic Mindtrek Conference, ACADEMIC MINDTRICK 2023 - Tampere, Finnland
Dauer: 03.10.202306.10.2023

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