Mathias Fuchs

Dr.

Mathias Fuchs

Contact

Dr. Mathias Fuchs

  1. Collected editions and anthologies › Research
  2. Das Spiel und seine Grenzen

    Fuchs, M. (ed.) & Strouhal, E. (ed.), 2010, Wien, New York: Springer-Verlag Wien. 267 p. (Passagen des Spiels; vol. 2)

    Research output: Books and anthologiesCollected editions and anthologiesResearch

  3. Published

    Diversity of Play

    Fuchs, M. (ed.), 01.06.2015, Lüneburg: meson press. 111 p.

    Research output: Books and anthologiesCollected editions and anthologiesResearch

  4. Published

    Rethinking Gamification

    Fuchs, M. (ed.), Fizek, S. (ed.), Ruffino, P. (ed.) & Schrape, N. (ed.), 16.06.2014, Lüneburg: meson press. 344 p.

    Research output: Books and anthologiesCollected editions and anthologiesResearch

  5. Conference proceedings › Research
  6. Published

    Game Art/ Art Games: Game Art killed the Video Star

    Fuchs, M., 16.05.2014, Krakow: Goethe-Institut. 2 p.

    Research output: Books and anthologiesConference proceedingsResearch

  7. Published

    Transactions of the Digital Games Research Association: DiGRA

    Björk, S. (ed.) & Fuchs, M. (ed.), 01.11.2016, Pittsburgh: ETC Press. 261 p. (ToDiGRA; vol. 2, no. 3)

    Research output: Books and anthologiesConference proceedingsResearch

  8. Monographs › Research › Not peer-reviewed
  9. Published

    Sinn und Sound

    Fuchs, M., 2010, 1 ed. Berlin: Wissenschaftlicher Verlag Berlin. 338 p.

    Research output: Books and anthologiesMonographsResearch

  10. Post-doctoral dissertations › Research
  11. Published

    Games und Gamification: Kulturhistorische, medienwissenschaftliche, politische und ästhetische Dimensionen

    Fuchs, M., 23.11.2020, Lüneburg. 318 p.

    Research output: Books and anthologiesPost-doctoral dissertations

  12. Special Journal issue › Research
  13. Published

    Quantified Selves and Statistical Bodies

    Abend, P. (ed.), Fuchs, M. (ed.), Reichert, R. (ed.), Richterich, A. (ed.) & Wenz, K. (ed.), 04.04.2016, 1 ed. Bielefeld: transcript Verlag. 196 p. (Digital Culture and Society; vol. 2, no. 1)

    Research output: Books and anthologiesSpecial Journal issueResearch

  14. Published

    Rethinking AI: Neural Networks, Biometrics and the New Artificial Intelligence

    Reichert, R. (ed.) & Fuchs, M. (ed.), 01.09.2018, Bielefeld: transcript Verlag. 240 p. (Digital culture & society; vol. 4, no. 1)

    Research output: Books and anthologiesSpecial Journal issueResearch

  15. Exhibition catalogues › Research
  16. Games: Kunst und Politik der Spiele

    Fuchs, M. (ed.), Strouhal, E. (ed.) & Bettel, F. (ed.), 01.05.2008, Wien: Sonderzahl Verlag. 96 p.

    Research output: Books and anthologiesExhibition cataloguesResearch

  17. Article in conference proceedings › Research › Not peer-reviewed
  18. Published

    Cyberprovincialism

    Fuchs, M., 2009, Coded Cultures : Exploring Creative Emergences. Russegger, G. & Tarasiewicz, M. (eds.). Wien, Yokomaha u.a.: 5uper.net, p. 58 1 p.

    Research output: Contributions to collected editions/worksArticle in conference proceedingsResearch

  19. Digital Tudor

    Fuchs, M., 2009, EVA London 2009: Proceedings of a conferenceProceedings of the 2009 International conference on Electronic Visualisation & the Arts. . Seal, A., Keene, S. & Bowen, J. P. (eds.). BCS - The Chartered Institute for IT, p. 58-64 7 p.

    Research output: Contributions to collected editions/worksArticle in conference proceedingsResearch

  20. Article in conference proceedings › Research › Peer-reviewed
  21. Published

    Ordsall Hall in Manchester: A Creative Game for Heritage Studies

    Fuchs, M. & Leighton, D., 2011, Serious Games Development and Applications: Second International Conference, SGDA 2011, Lisbon, Portugal, September 19-20, 2011. Proceedings. Ma, M., Oliveira, M. F. & Pereira, J. M. (eds.). Springer, p. 139-145 7 p. (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); vol. 6944 LNCS).

    Research output: Contributions to collected editions/worksArticle in conference proceedingsResearchpeer-review

  22. "Postvinyl" - Pervasive DJing

    Fuchs, M., 2007, PerGames : Proceedings of the 4th International Symposium on Pervasive Gaming Applications. Magerkurth, C., Akesson, K. P., Bernhaupt, R., Björk, S., Lindt, I., Ljungstrand, P. & Waern, A. (eds.). Shaker Verlag, p. 183-187 5 p.

    Research output: Contributions to collected editions/worksArticle in conference proceedingsResearchpeer-review

  23. Published abstract in conference proceedings › Research › Peer-reviewed
  24. Postvinyl

    Fuchs, M., 2009, Re:live: Media Art Histories 2009 - Refereed Conference Proceedings. Cubitt, S. & Thomas, P. (eds.). 1 ed. Melbourne Univ. Press, p. 42-45 4 p.

    Research output: Contributions to collected editions/worksPublished abstract in conference proceedingsResearchpeer-review

  25. Articles for encyclopedia › Research
  26. Published

    Gamen

    Fuchs, M., 01.11.2014, Historisches Wörterbuch des Mediengebrauchs. Christians, H., Bickenbach, M. & Wegmann, N. (eds.). Köln Weimar Wien: Böhlau Verlag GmbH, p. 288 - 296 9 p.

    Research output: Contributions to collected editions/worksArticles for encyclopediaResearch

  27. Published

    Maulwurf

    Fuchs, M., 2012, Lexikon der Raumphilosophie. Günzel, S. (ed.). Darmstadt: Wissenschaftliche Buchgesellschaft - WBG, p. 248 1 p.

    Research output: Contributions to collected editions/worksArticles for encyclopediaResearch

  28. Contributions to collected editions/anthologies › Research › Not peer-reviewed
  29. Fair enough! Über Spielverderber und Falschspieler

    Fuchs, M., 2010, Das Spiel und seine Grenzen. Fuchs, M. & Strouhal, E. (eds.). Wien, New York: Springer-Verlag Wien, p. 173-188 16 p. (Passagen des Spiels; vol. 2).

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearch

  30. Published

    Kendinize bir hayat edinin!

    Fuchs, M., 2010, Interpasif persona: Amber ´08 : sanat ve teknoloji festivali = arts and technology festival 7-16 kasim/November 2008, Istanbul, Turkey. Ertan, E. (ed.). Istanbul: BIS Body-Process Arts Association , p. 90-98 9 p.

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearch

  31. Contributions to collected editions/anthologies › Research › Peer-reviewed
  32. Published

    Foul Play in Context: Cardsharps and Spoilsports

    Fuchs, M., 2013, Context Matters!: Exploring and Reframing Games and Play in Context. Mitgutsch, K., Huber, S., Rosenstingl, H., Wagner, M. & Wimmer, J. (eds.). Wien: New Academic Press, p. 76 - 88 13 p.

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearchpeer-review

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