Mathias Fuchs

Dr.

Mathias Fuchs

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Dr. Mathias Fuchs

  1. Published

    Quantified Selves and Statistical Bodies

    Abend, P. (ed.), Fuchs, M. (ed.), Reichert, R. (ed.), Richterich, A. (ed.) & Wenz, K. (ed.), 04.04.2016, 1 ed. Bielefeld: transcript Verlag. 196 p. (Digital Culture and Society; vol. 2, no. 1)

    Research output: Books and anthologiesSpecial Journal issueResearch

  2. Published

    Rethinking AI: Neural Networks, Biometrics and the New Artificial Intelligence

    Reichert, R. (ed.) & Fuchs, M. (ed.), 01.09.2018, Bielefeld: transcript Verlag. 240 p. (Digital culture & society; vol. 4, no. 1)

    Research output: Books and anthologiesSpecial Journal issueResearch

  3. Published

    Rethinking Gamification

    Fuchs, M. (ed.), Fizek, S. (ed.), Ruffino, P. (ed.) & Schrape, N. (ed.), 16.06.2014, Lüneburg: meson press. 344 p.

    Research output: Books and anthologiesCollected editions and anthologiesResearch

  4. Published

    “Ruinensehnsucht”: Longing for Decay in Computer Games

    Fuchs, M., 22.09.2017, In: ToDiGRA. 3, 2, p. 37-56 20 p., 2.

    Research output: Journal contributionsConference article in journalResearchpeer-review

  5. Published

    Ruins of Excess: Computer Game Images and the Rendering of Technological Obsolescence

    Luersen, E. H. & Fuchs, M., 01.12.2021, In: Games and Culture . 16, 8, p. 1087-1110 24 p.

    Research output: Journal contributionsJournal articlesResearchpeer-review

  6. Published

    Sinn und Sound

    Fuchs, M., 2010, 1 ed. Berlin: Wissenschaftlicher Verlag Berlin. 338 p.

    Research output: Books and anthologiesMonographsResearch

  7. Published

    Social Games: Privacy and Security

    Fuchs, M., 10.2012, ICT Critical Infrastructure and Society: 10th IFIP TC 9 International Conference on Human Choice and Computers, HCC10 2012, Amsterdam, The Netherlands, September 27-28, 2012. Proceedings. Magda D., H., Whitehouse, D., McIver Jr., W. & Phahlamohlaka, J. (eds.). Amsterdam: Springer, p. 330-337 8 p. (IFIP Advances in Information and Communication Technology; vol. 386 AICT).

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearchpeer-review

  8. Published

    “Sposi, Amici, al ballo, al gioco!”: Brevi cenni di ludicizzazione … del diciottesimo secolo

    Fuchs, M., 02.04.2016, Oltre il gioco: Critica della ludicizzazione urbana. Bittanti, M. & Zilio, E. (eds.). 1 ed. Milano: Unicopli, p. 23-34 12 p. 1. (Ludologica: Videogames d'autore; vol. 28).

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearchpeer-review

  9. Published

    Subversive Gamification

    Fuchs, M., 27.02.2018, Playful Subversion of Technoculture. Cermak-Sassenrath, D. (ed.). Singapore: Springer, p. 198 - 208 11 p. (Gaming Media and Social Effects).

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearchpeer-review

  10. Published