Mathias Fuchs

Dr.

Mathias Fuchs

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Dr. Mathias Fuchs

  1. Published

    Kendinize bir hayat edinin!

    Fuchs, M., 2010, Interpasif persona: Amber ´08 : sanat ve teknoloji festivali = arts and technology festival 7-16 kasim/November 2008, Istanbul, Turkey. Ertan, E. (ed.). Istanbul: BIS Body-Process Arts Association , p. 90-98 9 p.

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearch

  2. Ludic interfaces: Driver and product of gamification

    Fuchs, M., 2012, In: GAME : the Italian journal of game studies. 2012, 1, 6 p.

    Research output: Journal contributionsJournal articlesResearchpeer-review

  3. Published

    Ludic Interfaces

    Fuchs, M., Russegger, G. & Mañas Carbonell, M., 2013, Exploring Videogames: Culture, Design and Identity . Webber, N. & Riha, D. (eds.). Oxford: Inter-Disciplinary Press, p. 31 - 40 10 p.

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearchpeer-review

  4. Published

    Ludoarchaeology

    Fuchs, M., 11.11.2014, In: Games and Culture . 9, 6, p. 528 - 538 11 p., 1.

    Research output: Journal contributionsJournal articlesResearchpeer-review

  5. Published

    Maulwurf

    Fuchs, M., 2012, Lexikon der Raumphilosophie. Günzel, S. (ed.). Darmstadt: Wissenschaftliche Buchgesellschaft - WBG, p. 248 1 p.

    Research output: Contributions to collected editions/worksArticles for encyclopediaResearch

  6. Published

    Mouseology – Ludic Interfaces – Zero Interfaces

    Fuchs, M., 2011, Coded Cultures: Creative Practices out of Diversity. Russegger, G., Tarasiewicz, M. & Wlodkowski, M. (eds.). Wien: Springer-Verlag Wien, p. 242-261 20 p.

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearchpeer-review

  7. Published

    Nordic game subcultures: Between LARPers and avant-garde

    Fuchs, M., 2014, In: GAME : the Italian journal of game studies. 2, 3, p. 5-14 10 p.

    Research output: Journal contributionsJournal articlesResearchpeer-review

  8. Published

    Ordsall Hall in Manchester: A Creative Game for Heritage Studies

    Fuchs, M. & Leighton, D., 2011, Serious Games Development and Applications: Second International Conference, SGDA 2011, Lisbon, Portugal, September 19-20, 2011. Proceedings. Ma, M., Oliveira, M. F. & Pereira, J. M. (eds.). Springer, p. 139-145 7 p. (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); vol. 6944 LNCS).

    Research output: Contributions to collected editions/worksArticle in conference proceedingsResearchpeer-review

  9. Postvinyl

    Fuchs, M., 2009, Re:live: Media Art Histories 2009 - Refereed Conference Proceedings. Cubitt, S. & Thomas, P. (eds.). 1 ed. Melbourne Univ. Press, p. 42-45 4 p.

    Research output: Contributions to collected editions/worksPublished abstract in conference proceedingsResearchpeer-review

  10. "Postvinyl" - Pervasive DJing

    Fuchs, M., 2007, PerGames : Proceedings of the 4th International Symposium on Pervasive Gaming Applications. Magerkurth, C., Akesson, K. P., Bernhaupt, R., Björk, S., Lindt, I., Ljungstrand, P. & Waern, A. (eds.). Shaker Verlag, p. 183-187 5 p.

    Research output: Contributions to collected editions/worksArticle in conference proceedingsResearchpeer-review