Mathias Fuchs

Dr.

Mathias Fuchs

Contact

Dr. Mathias Fuchs

  1. Journal articles › Research › Peer-reviewed
  2. Published

    Nordic game subcultures: Between LARPers and avant-garde

    Fuchs, M., 2014, In: GAME : the Italian journal of game studies. 2, 3, p. 5-14 10 p.

    Research output: Journal contributionsJournal articlesResearchpeer-review

  3. Published

    Ruins of Excess: Computer Game Images and the Rendering of Technological Obsolescence

    Luersen, E. H. & Fuchs, M., 01.12.2021, In: Games and Culture . 16, 8, p. 1087-1110 24 p.

    Research output: Journal contributionsJournal articlesResearchpeer-review

  4. Critical reviews › Research
  5. Published
  6. Contributions to collected editions/anthologies › Research › Peer-reviewed
  7. Published

    Foul Play in Context: Cardsharps and Spoilsports

    Fuchs, M., 2013, Context Matters!: Exploring and Reframing Games and Play in Context. Mitgutsch, K., Huber, S., Rosenstingl, H., Wagner, M. & Wimmer, J. (eds.). Wien: New Academic Press, p. 76 - 88 13 p.

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearchpeer-review

  8. Published

    Intelligenz-Comptoirs

    Fuchs, M., 01.04.2018, Rimini Protokoll: Staat 1-4 : Phänomene der Postdemokratie. Schipper, I. (ed.). Berlin: Verlag Theater der Zeit, p. 146-153 8 p.

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearchpeer-review

  9. Published

    Interfaces Ludiques

    Fuchs, M., 01.12.2011, Jusqu'ici, tout va bien: Rencontres des arts numériques, électroniques et médiatiques. Bébié Valérian, G. (ed.). Le Vigan, France: Oudeis, p. 18 - 23 5 p.

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearchpeer-review

  10. Published

    Interpassives Spielen

    Fuchs, M., 20.09.2016, Phänomen Let´s Play-Video : Entstehung, Ästhetik, Aneignung und Faszination aufgezeichneten Computerspielhandelns. Ackermann, J. (ed.). Springer, p. 31-41 11 p. 2. (Neue Perspektiven der Medienästhetik).

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearchpeer-review

  11. Published

    Ludic Interfaces

    Fuchs, M., Russegger, G. & Mañas Carbonell, M., 2013, Exploring Videogames: Culture, Design and Identity . Webber, N. & Riha, D. (eds.). Oxford: Inter-Disciplinary Press, p. 31 - 40 10 p.

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearchpeer-review

  12. Published

    Mouseology – Ludic Interfaces – Zero Interfaces

    Fuchs, M., 2011, Coded Cultures: Creative Practices out of Diversity. Russegger, G., Tarasiewicz, M. & Wlodkowski, M. (eds.). Wien: Springer-Verlag Wien, p. 242-261 20 p.

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearchpeer-review

  13. Published

    Social Games: Privacy and Security

    Fuchs, M., 10.2012, ICT Critical Infrastructure and Society: 10th IFIP TC 9 International Conference on Human Choice and Computers, HCC10 2012, Amsterdam, The Netherlands, September 27-28, 2012. Proceedings. Magda D., H., Whitehouse, D., McIver Jr., W. & Phahlamohlaka, J. (eds.). Amsterdam: Springer, p. 330-337 8 p. (IFIP Advances in Information and Communication Technology; vol. 386 AICT).

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearchpeer-review