Mathias Fuchs
Dr.
Contact
Dr. Mathias Fuchs
- Media and communication studies - game studies, gamification, ludic interfaces
- Digital media - computer games, ludic interfaces
- Cultural studies
- Transdisciplinary studies
Research areas
- Published
Ordsall Hall in Manchester: A Creative Game for Heritage Studies
Fuchs, M. & Leighton, D., 2011, Serious Games Development and Applications: Second International Conference, SGDA 2011, Lisbon, Portugal, September 19-20, 2011. Proceedings. Ma, M., Oliveira, M. F. & Pereira, J. M. (eds.). Springer, p. 139-145 7 p. (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); vol. 6944 LNCS).Research output: Contributions to collected editions/works › Article in conference proceedings › Research › peer-review
Games: Kunst und Politik der Spiele
Fuchs, M. (ed.), Strouhal, E. (ed.) & Bettel, F. (ed.), 01.05.2008, Wien: Sonderzahl Verlag. 96 p.Research output: Books and anthologies › Exhibition catalogues › Research
Digital Tudor
Fuchs, M., 2009, EVA London 2009: Proceedings of a conferenceProceedings of the 2009 International conference on Electronic Visualisation & the Arts. . Seal, A., Keene, S. & Bowen, J. P. (eds.). BCS - The Chartered Institute for IT, p. 58-64 7 p.Research output: Contributions to collected editions/works › Article in conference proceedings › Research
- Published
Cyberprovincialism
Fuchs, M., 2009, Coded Cultures : Exploring Creative Emergences. Russegger, G. & Tarasiewicz, M. (eds.). Wien, Yokomaha u.a.: 5uper.net, p. 58 1 p.Research output: Contributions to collected editions/works › Article in conference proceedings › Research
Das Spiel und seine Grenzen
Fuchs, M. (ed.) & Strouhal, E. (ed.), 2010, Wien, New York: Springer-Verlag Wien. 267 p. (Passagen des Spiels; vol. 2)Research output: Books and anthologies › Collected editions and anthologies › Research
Fair enough! Über Spielverderber und Falschspieler
Fuchs, M., 2010, Das Spiel und seine Grenzen. Fuchs, M. & Strouhal, E. (eds.). Wien, New York: Springer-Verlag Wien, p. 173-188 16 p. (Passagen des Spiels; vol. 2).Research output: Contributions to collected editions/works › Contributions to collected editions/anthologies › Research
- Published
Kendinize bir hayat edinin!
Fuchs, M., 2010, Interpasif persona: Amber ´08 : sanat ve teknoloji festivali = arts and technology festival 7-16 kasim/November 2008, Istanbul, Turkey. Ertan, E. (ed.). Istanbul: BIS Body-Process Arts Association , p. 90-98 9 p.Research output: Contributions to collected editions/works › Contributions to collected editions/anthologies › Research
"Postvinyl" - Pervasive DJing
Fuchs, M., 2007, PerGames : Proceedings of the 4th International Symposium on Pervasive Gaming Applications. Magerkurth, C., Akesson, K. P., Bernhaupt, R., Björk, S., Lindt, I., Ljungstrand, P. & Waern, A. (eds.). Shaker Verlag, p. 183-187 5 p.Research output: Contributions to collected editions/works › Article in conference proceedings › Research › peer-review
- Published
Sinn und Sound
Fuchs, M., 2010, 1 ed. Berlin: Wissenschaftlicher Verlag Berlin. 338 p.Research output: Books and anthologies › Monographs › Research
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Mouseology – Ludic Interfaces – Zero Interfaces
Fuchs, M., 2011, Coded Cultures: Creative Practices out of Diversity. Russegger, G., Tarasiewicz, M. & Wlodkowski, M. (eds.). Wien: Springer-Verlag Wien, p. 242-261 20 p.Research output: Contributions to collected editions/works › Contributions to collected editions/anthologies › Research › peer-review
Ludic interfaces: Driver and product of gamification
Fuchs, M., 2012, In: GAME : the Italian journal of game studies. 2012, 1, 6 p.Research output: Journal contributions › Journal articles › Research › peer-review
- Published
Social Games: Privacy and Security
Fuchs, M., 10.2012, ICT Critical Infrastructure and Society: 10th IFIP TC 9 International Conference on Human Choice and Computers, HCC10 2012, Amsterdam, The Netherlands, September 27-28, 2012. Proceedings. Magda D., H., Whitehouse, D., McIver Jr., W. & Phahlamohlaka, J. (eds.). Amsterdam: Springer, p. 330-337 8 p. (IFIP Advances in Information and Communication Technology; vol. 386 AICT).Research output: Contributions to collected editions/works › Contributions to collected editions/anthologies › Research › peer-review
- Published
Foul Play in Context: Cardsharps and Spoilsports
Fuchs, M., 2013, Context Matters!: Exploring and Reframing Games and Play in Context. Mitgutsch, K., Huber, S., Rosenstingl, H., Wagner, M. & Wimmer, J. (eds.). Wien: New Academic Press, p. 76 - 88 13 p.Research output: Contributions to collected editions/works › Contributions to collected editions/anthologies › Research › peer-review
- Published
Bewegte Spiele: Zur Verschiebung des Verhältnisses von Spiel und Alltagswelt durch mobile Games
Schrape, N. & Fuchs, M., 2013, In: Sprache und Literatur. 44, 1, p. 69-83 15 p.Research output: Journal contributions › Journal articles › Research › peer-review
- Published
Gamification - die Ausweitung der Spielzone
Fuchs, M., 2013, In: DU - das Kulturmagazin. 839, 9, p. 82 - 87 6 p.Research output: Journal contributions › Journal articles › Research › peer-review
- Published
Interfaces Ludiques
Fuchs, M., 01.12.2011, Jusqu'ici, tout va bien: Rencontres des arts numériques, électroniques et médiatiques. Bébié Valérian, G. (ed.). Le Vigan, France: Oudeis, p. 18 - 23 5 p.Research output: Contributions to collected editions/works › Contributions to collected editions/anthologies › Research › peer-review
- Published
- Published
The Video Game Industry: Formation, Present State, and Future, Peter Zackariasson and Timothy Wilson (eds) (2012) New York: Routledge
Fuchs, M., 2014, In: Journal of Gaming and Virtual Worlds. 6, 1, p. 83-87 5 p.Research output: Journal contributions › Critical reviews › Research
- Published