DFG-Kolleg-Forschergruppe MECS (Medienkulturen der Computersimulation)
Organisational unit: Projectteam
Organisation profile
Computer simulations have revolutionised the sciences. Their impact left a mark in nearly every possible field of study – from microbiology, to climate research, and even astrophysics.
What new kinds of knowledge arise through computer simulations? How do they change our understanding of the sciences?
At the Institute of Advanced Study on Media Cultures of Computer Simulation (MECS), funded by the German Research Foundation (DFG), we set out to find answers to these broad questions. We seek to accomplish this in diverse ways: by analysing historical and contemporary case studies , by building an interdisciplinary network of international fellows , and by organising trans-disciplinary lectures, workshops, and conferences .
In an age of computer simulations, MECS is one of the few institutions worldwide specifically focused on understanding their wide-ranging impacts.
- 2019
- Published
California Thinking. Die drei ??? als Medienphilosophen
Vehlken, S., 01.01.2019, 10 Minuten Philosophie. Christoph, J. & Kristin, D. (eds.). Paderborn: Wilhelm Fink Verlag, p. 155-165 10 p.Research output: Contributions to collected editions/works › Contributions to collected editions/anthologies › Research
- Published
Der Körper auf Tauchstation: zu einer Wissensgeschichte der Immersion
Kasprowicz, D., 01.01.2019, Baden-Baden: Nomos Verlagsgesellschaft mbH & Co. KG. 401 p. („Wissenschafts- und Technikforschung“ NEUE FOLGE; vol. 19)Research output: Books and anthologies › Book
- 2018
- Published
Gluing life together. Computer simulation in the life sciences: An Introduction
Wellmann, J., 01.12.2018, In: History and Philosophy of the Life Sciences. 40, 4, 10 p., 70.Research output: Journal contributions › Journal articles › Research
- Published
Die Quadratur des Bermudadreiecks
Müggenburg, J. K. & Vehlken, S., 12.2018, In: Berichte zur Wissenschaftsgeschichte. 41, 4, p. 403-408 6 p.Research output: Journal contributions › Journal articles › Research › peer-review
- Published
Virtuelle Städte
Vehlken, S., 15.11.2018, Handbuch Virtualität. Rieger, S. & Kasprowicz, D. (eds.). Wiesbaden: Springer, 25 p.Research output: Contributions to collected editions/works › Articles for encyclopedia › Research
- Published
- Published
Faktizitäten: Einleitung in den Schwerpunkt
Vehlken, S. & Schauerte, E., 10.2018, In: Zeitschrift für Medienwissenschaft. 19, 2, p. 10-20 11 p.Research output: Journal contributions › Journal articles › Research
- Published
Model and Movement: Studying Cell Movement in Early Morphogenesis, 1900 to the Present.
Wellmann, J., 11.09.2018, In: History and Philosophy of the Life Sciences. 40, 3, p. 59-84 25 p., 59.Research output: Journal contributions › Journal articles › Research › peer-review
- Published
Between the Front Lines: Vocational Training Films, Machine Guns and the Great War
Hoof, F., 09.2018, Cinema's Military Industrial Complex. Wasson, H. & Grieveson, L. (eds.). Berkeley: University of California Press, p. 177-191 15 p.Research output: Contributions to collected editions/works › Contributions to collected editions/anthologies › Research › peer-review
- Published
Visions of Process—Swarm Intelligence and Swarm Robotics in Architectural Design and Construction
Vehlken, S., 30.08.2018, Robotic Building. Bier, H. (ed.). Springer, p. 1-23 24 p. (Adaptive Environments; vol. 1, no. 1).Research output: Contributions to collected editions/works › Contributions to collected editions/anthologies › Research › peer-review