DFG-Kolleg-Forschergruppe MECS (Medienkulturen der Computersimulation)

Organisational unit: Projectteam

Organisation profile

Computer simulations have revolutionised the sciences. Their impact left a mark in nearly every possible field of study – from microbiology, to climate research, and even astrophysics.

What new kinds of knowledge arise through computer simulations? How do they change our understanding of the sciences?

At the Institute of Advanced Study on Media Cultures of Computer Simulation (MECS), funded by the German Research Foundation (DFG), we set out to find answers to these broad questions. We seek to accomplish this in diverse ways: by analysing historical and contemporary case studies , by building an interdisciplinary network of international fellows , and by organising trans-disciplinary lectures, workshops, and conferences .

In an age of computer simulations, MECS is one of the few institutions worldwide specifically focused on understanding their wide-ranging impacts.

  1. 2014
  2. Published

    Gaia's Game

    Schrape, N., 09.2014, In: Communication +1. 3, 24 p., 5.

    Research output: Journal contributionsJournal articlesResearchpeer-review

  3. Published

    Plutonium Worlds: Fast Breeders, Systems Analysis and Computer Simulation in the Age of Hypotheticality

    Vehlken, S., 25.08.2014, In: Communication +1. 3, 1, 23 p., 7.

    Research output: Journal contributionsJournal articlesResearchpeer-review

  4. Published

    Gamification and Governmentality

    Schrape, N., 23.06.2014, Rethinking Gamification. Mathias, F., Fizek, S., Ruffino, P. & Schrape, N. (eds.). Lüneburg: meson press, p. 21-46 26 p.

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearchpeer-review

  5. Published

    Rethinking Gamification

    Fuchs, M. (ed.), Fizek, S. (ed.), Ruffino, P. (ed.) & Schrape, N. (ed.), 16.06.2014, Lüneburg: meson press. 344 p.

    Research output: Books and anthologiesCollected editions and anthologiesResearch

  6. Published

    America's army and the military recruitment and management of 'talent': An interview with Colonel Casey Wardynski

    Allen, R., 01.06.2014, In: Journal of Gaming and Virtual Worlds. 6, 2, p. 179-191 13 p.

    Research output: Journal contributionsJournal articlesResearchpeer-review

  7. Published

    Images of Feasibility: On the Viscourse of Climate Engineering

    Schrickel, I., 04.2014, Image Politics of Climate Change: Visualizations, Imaginations, Documentations. Schneider, B. & Nocke, T. (eds.). Bielefeld: transcript Verlag, p. 363-382 20 p.

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearchpeer-review

  8. Published

    Agentenspiele. Crowd Management, Sozialsimulation und Big Data

    Vehlken, S. & Pias, C., 01.02.2014, Managementperspektiven für die Zivilgesellschaft des 21. Jahrhunderts: Management als Liberal Art. von Müller, C. & Zinth, C-P. (eds.). Berlin: Springer, p. 167-182 16 p.

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearchpeer-review

  9. Published

    Ästhetik des Digitalen: Das Digitale und die Berechenbarkeit

    Warnke, M., 2014, In: Zeitschrift für Ästhetik und Allgemeine Kunstwissenschaft . 59, 2, p. 278-286 9 p.

    Research output: Journal contributionsJournal articlesResearchpeer-review

  10. Published

    Das Atom-Ei des Columbus: Kernkraft und Computersimulation im Zeitalter der Hypothetizität

    Vehlken, S., 2014, Trial and Error: Szenarien medialen Handelns. Wolfsteiner, A. & Rautzenberg, M. (eds.). Paderborn: Wilhelm Fink Verlag, p. 149-172 20 p.

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearchpeer-review

  11. Published

    Das Seufzen der Olimpia

    Warnke, M., 2014, Interventionen: Festschrift für Georg Christoph Tholen. Haase, F. & Heilmann, T. A. (eds.). Marbug: Schüren Verlag, p. 323-331 8 p. (Marburger Schriften zur Medienforschung; vol. 45).

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearchpeer-review