Computer Simulation as media of knowledge production in the practice of quantum theory

Aktivität: Vorträge und GastvorlesungenGastvorträge und -vorlesungenForschung

Veranstaltung

DPG-Frühjahrstagung der Sektion Materie und Kosmos (SMuK) 2016

29.02.1604.03.16

Hamburg, Deutschland

Veranstaltung: Konferenz

Zuletzt angesehen

Aktivitäten

  1. Migrations of Knowledge - Migknow 2014
  2. Workshop on Family Migration Processes in a Comparative Perspective - 2018
  3. 27th International Conference on System Theory, Control and Computing - ICSTCC 2023
  4. Blogs in the Foreign Language Classroom
  5. Enabling Leadership for Transformational Teaching and Learning for sustainable development (ELTT) Workshop
  6. From Podcast to Simulation Projects - Web 2.0 Projects in the Secondary EFL Classroom
  7. The link between in- and external rotation of the auditor and the quality of financial accounting and audit
  8. The efficacy of an internet- and mobile-based stress management intervention in employees in different guidance formats: the results of three randomised controlled trials
  9. Workshop "Digital Art History: Challenges, Tools and Practical Solutions" - 2011
  10. Learning Processes in a Video-based Learning Environment: What do teachers think and feel when they observe their own teaching or that of others?
  11. Kafka’s bestiary of organizing
  12. MECS Conference: Dealing with Climate Change. Calculus & Catastrope in the Age of Simulation - 2015
  13. Robots versus Machines
  14. Elsevier B.V. (Externe Organisation)
  15. Continuous Innovation through Modular Upgradeability: How Software Upgrades Affect Consumer Product Valuations
  16. How stereotypes affect grading and tutorial feedback: Shifting evaluations or shifting standards?
  17. Digital platforms as cooperatives and digital project communities?
  18. Linking Teaching and Learning Formats with Student Development of Key Sustainability Competencies
  19. Multi-stakeholder learning in transdisciplinary settings

Publikationen

  1. E-stability and stability of adaptive learning in models with private information
  2. Developing a sustainable platform for entity annotation benchmarks
  3. Gaining deep leverage? Reflecting and shaping real-world lab impacts through leverage points
  4. Action rate models for predicting actions in soccer
  5. Towards an Interoperable Ecosystem of AI and LT Platforms: A Roadmap for the Implementation of Different Levels of Interoperability
  6. Recontextualizing Anthropomorphic Metaphors in Organization Studies
  7. Interactions between ecosystem properties and land use clarify spatial strategies to optimize trade-offs between agriculture and species conservation
  8. Global fern and lycophyte richness explained: How regional and local factors shape plot richness
  9. A Column Generation Approach for Bus Driver Rostering Problems
  10. The Lifecycle of "Facts'': A Survey of Social Bias in Knowledge Graphs
  11. Knowledge-Enhanced Language Models Are Not Bias-Proof
  12. Modern Baselines for SPARQL Semantic Parsing
  13. WHICH ESTIMATION SITUATIONS ARE RELEVANT FOR A VALID ASSESSMENT OF MEASUREMENT ESTIMATION SKILLS
  14. Repeat Receipts: A device for generating visible data in market research focus groups
  15. Improve a 3D distance measurement accuracy in stereo vision systems using optimization methods’ approach
  16. Species constancy depends on plot size - A problem for vegetation classification and how it can be solved
  17. Chapter 9: Particular Remedies for Non-performance: Section 2: Withholding Performance
  18. A Comparative Study for Fisheye Image Classification
  19. Creating regional (e-)learning networks
  20. Perfectly nested or significantly nested - an important difference for conservation management
  21. Beyond Path Dependency
  22. An analytical approach to evaluating monotonic functions of fuzzy numbers
  23. Using Language Learning Resources on YouTube
  24. Introduction: The representative turn in EU studies
  25. Twitter and its usage for dialogic stakeholder communication by MNCs and NGOs
  26. Doing space in face-to-face interaction and on interactive multimodal platforms
  27. Using Digitalization As An Enabler For Changeability In Production Systems In A Learning Factory Environment

Presse / Medien

  1. Rio+20