The Video Game Industry: Formation, Present State, and Future, Peter Zackariasson and Timothy Wilson (eds) (2012) New York: Routledge
Research output: Journal contributions › Critical reviews › Research
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The Video Game Industry: Formation, Present State, and Future, Peter Zackariasson and Timothy Wilson (eds) (2012) New York: Routledge. / Fuchs, Mathias.
In: Journal of Gaming and Virtual Worlds, Vol. 6, No. 1, 2014, p. 83-87.Research output: Journal contributions › Critical reviews › Research
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RIS
TY - JOUR
T1 - The Video Game Industry: Formation, Present State, and Future, Peter Zackariasson and Timothy Wilson (eds) (2012) New York: Routledge
AU - Fuchs, Mathias
PY - 2014
Y1 - 2014
KW - Digital media
UR - http://www.scopus.com/inward/record.url?scp=84939218009&partnerID=8YFLogxK
U2 - 10.1386/jgvw.6.1.83_5
DO - 10.1386/jgvw.6.1.83_5
M3 - Critical reviews
AN - SCOPUS:84939218009
VL - 6
SP - 83
EP - 87
JO - Journal of Gaming and Virtual Worlds
JF - Journal of Gaming and Virtual Worlds
SN - 1757-191X
IS - 1
ER -