Simulation of attention steering process
Research output: Contributions to collected editions/works › Article in conference proceedings › Research › peer-review
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Human Factors: A system view of human, technology and organisation. ed. / Dick de Waard; Arne Axelsson; Martina Berglund; Björn Peters; Clemens Weikert. Shaker Verlag, 2010. p. 31-40.
Research output: Contributions to collected editions/works › Article in conference proceedings › Research › peer-review
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TY - CHAP
T1 - Simulation of attention steering process
AU - Höger, Rainer
PY - 2010
Y1 - 2010
N2 - Being determined by the construction of the human eye whereupon the region of accurate vision is limited to a few degrees of visual angle, the human viewer is forced to move his eyes to build up an adequate internal representation of the environment. This process is supported by attentional steering procedures which determine the sequence of locations to be fixated. Thereby it has to be distinguished between intentional (top down) and stimulus-driven (bottom up) processes. For stimulus-driven processes there exists a number of parameterswhich specify the amount of attentional attraction. Essential aspects are contrast relations, luminance profiles and complexity relations which can be determined by algorithms of digital image processing. Together with viewing habits these factors were implemented in a simulation model. The simulation model calculates attention attracting areas within the visual field. This information then was used to steer a two-axis camera system. The system operates completely autonomous and was able to scan the environment on the basis of salient stimulus properties. Problems of implementation and attempts to validate the system are reported. It is planned to demonstrate the performance of the whole system.
AB - Being determined by the construction of the human eye whereupon the region of accurate vision is limited to a few degrees of visual angle, the human viewer is forced to move his eyes to build up an adequate internal representation of the environment. This process is supported by attentional steering procedures which determine the sequence of locations to be fixated. Thereby it has to be distinguished between intentional (top down) and stimulus-driven (bottom up) processes. For stimulus-driven processes there exists a number of parameterswhich specify the amount of attentional attraction. Essential aspects are contrast relations, luminance profiles and complexity relations which can be determined by algorithms of digital image processing. Together with viewing habits these factors were implemented in a simulation model. The simulation model calculates attention attracting areas within the visual field. This information then was used to steer a two-axis camera system. The system operates completely autonomous and was able to scan the environment on the basis of salient stimulus properties. Problems of implementation and attempts to validate the system are reported. It is planned to demonstrate the performance of the whole system.
KW - Business psychology
M3 - Article in conference proceedings
SN - 9789042303737
SP - 31
EP - 40
BT - Human Factors
A2 - de Waard, Dick
A2 - Axelsson, Arne
A2 - Berglund, Martina
A2 - Peters, Björn
A2 - Weikert, Clemens
PB - Shaker Verlag
T2 - Human Factors and Ergonomics Society Europe Chapter Annual Meeting - 2009
Y2 - 14 October 2009 through 16 October 2009
ER -