Promoting Navigation Health Literacy at the Intersection of Schools and Communities. Development of the Game-Based Intervention Nebolus

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Promoting Navigation Health Literacy at the Intersection of Schools and Communities. Development of the Game-Based Intervention Nebolus. / Dadaczynski, Kevin; Krah, Verena; Frank, Demian et al.
In: Frontiers in Public Health, Vol. 9, 752183, 17.11.2021.

Research output: Journal contributionsJournal articlesResearchpeer-review

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Dadaczynski K, Krah V, Frank D, Zügel-Hintz E, Pöhlmann F. Promoting Navigation Health Literacy at the Intersection of Schools and Communities. Development of the Game-Based Intervention Nebolus. Frontiers in Public Health. 2021 Nov 17;9:752183. doi: 10.3389/fpubh.2021.752183

Bibtex

@article{942465c8683248c2808ece8f8b631541,
title = "Promoting Navigation Health Literacy at the Intersection of Schools and Communities. Development of the Game-Based Intervention Nebolus",
abstract = "Emerging empirical evidence indicates a limited health literacy for a substantial proportion of children and adolescents. Although it is generally agreed upon promoting health literacy as early as possible in the lifespan, there is a lack of interventions addressing children and adolescents and their primary living environments. This article describes the development of Nebolus, a game-based intervention aiming to promote navigation health literacy at the intersection of schools and communities. Its intervention foundation lies in a socio-ecological understanding of health as well as in the Entertainment Education approach. Following an extensive literature search on health-related location-based games, a co-creation process was initiated that involved adolescents, community stakeholders, and design/IT professionals in all phases of the intervention development. The final Nebolus intervention includes three core activities: (1) a Nebolus rally app for adolescents aged 12 to 16 years, (2) an online planning tool allowing local health service providers/professionals to set up own Nebolus rallies, and (3) accompanying teaching material on health literacy in the school setting to be used before and after the Nebolus rallies. This article provides an overview of the intervention layout and discusses strengths and challenges of its development and implementation.",
keywords = "adolescents, communities, location-based games (LBGs), navigational health literacy, schools, Health sciences",
author = "Kevin Dadaczynski and Verena Krah and Demian Frank and Elisabeth Z{\"u}gel-Hintz and Fabrice P{\"o}hlmann",
year = "2021",
month = nov,
day = "17",
doi = "10.3389/fpubh.2021.752183",
language = "English",
volume = "9",
journal = "Frontiers in Public Health",
issn = "2296-2565",
publisher = "Frontiers Media SA",

}

RIS

TY - JOUR

T1 - Promoting Navigation Health Literacy at the Intersection of Schools and Communities. Development of the Game-Based Intervention Nebolus

AU - Dadaczynski, Kevin

AU - Krah, Verena

AU - Frank, Demian

AU - Zügel-Hintz, Elisabeth

AU - Pöhlmann, Fabrice

PY - 2021/11/17

Y1 - 2021/11/17

N2 - Emerging empirical evidence indicates a limited health literacy for a substantial proportion of children and adolescents. Although it is generally agreed upon promoting health literacy as early as possible in the lifespan, there is a lack of interventions addressing children and adolescents and their primary living environments. This article describes the development of Nebolus, a game-based intervention aiming to promote navigation health literacy at the intersection of schools and communities. Its intervention foundation lies in a socio-ecological understanding of health as well as in the Entertainment Education approach. Following an extensive literature search on health-related location-based games, a co-creation process was initiated that involved adolescents, community stakeholders, and design/IT professionals in all phases of the intervention development. The final Nebolus intervention includes three core activities: (1) a Nebolus rally app for adolescents aged 12 to 16 years, (2) an online planning tool allowing local health service providers/professionals to set up own Nebolus rallies, and (3) accompanying teaching material on health literacy in the school setting to be used before and after the Nebolus rallies. This article provides an overview of the intervention layout and discusses strengths and challenges of its development and implementation.

AB - Emerging empirical evidence indicates a limited health literacy for a substantial proportion of children and adolescents. Although it is generally agreed upon promoting health literacy as early as possible in the lifespan, there is a lack of interventions addressing children and adolescents and their primary living environments. This article describes the development of Nebolus, a game-based intervention aiming to promote navigation health literacy at the intersection of schools and communities. Its intervention foundation lies in a socio-ecological understanding of health as well as in the Entertainment Education approach. Following an extensive literature search on health-related location-based games, a co-creation process was initiated that involved adolescents, community stakeholders, and design/IT professionals in all phases of the intervention development. The final Nebolus intervention includes three core activities: (1) a Nebolus rally app for adolescents aged 12 to 16 years, (2) an online planning tool allowing local health service providers/professionals to set up own Nebolus rallies, and (3) accompanying teaching material on health literacy in the school setting to be used before and after the Nebolus rallies. This article provides an overview of the intervention layout and discusses strengths and challenges of its development and implementation.

KW - adolescents

KW - communities

KW - location-based games (LBGs)

KW - navigational health literacy

KW - schools

KW - Health sciences

UR - http://www.scopus.com/inward/record.url?scp=85120706438&partnerID=8YFLogxK

U2 - 10.3389/fpubh.2021.752183

DO - 10.3389/fpubh.2021.752183

M3 - Journal articles

C2 - 34869169

AN - SCOPUS:85120706438

VL - 9

JO - Frontiers in Public Health

JF - Frontiers in Public Health

SN - 2296-2565

M1 - 752183

ER -

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