Assistive Media - Subproject 2

Project: Research

Project participants

Description

This project examines the history and present of barriers contingent upon digital media, and looks at the way soft- and hardware assistants are designed to overcome them. General assistance systems (from simple software utilities to complex personal assistants such as Apple’s Siri) will be analyzed as well as assistive technology systems designed for people with sensory, cognitive, or motor impairments (from simple screen magnifiers and screen reader to alternative interface technologies). The project’s basic assumption is, that the history of these ›assistive media‹ is characterized by a non-anthropocentric "thought style", which to this date produces specific forms of digital accessibility. Consequently, the project does not problematize how ›normal‹ and "disabled" users participate in digital environments, but instead reconstructs the history and epistemology of a way of thinking, that conceptualizes man as an environment for the machine. Many engineers, programmers and system administrators think of "users" as "non-machines". The "human being" – for example in modern working environments or when "steering" a semi-autonomous vehicle – thus appears to be a partially incompatible component of a technologically determined system. In order to overcome these barriers within a primordial setting of "machine-human-interaction", secondary assistance systems are being developed. These "assistive media" are expected to help the machine to contact humanoid objects in its environment. The examination of these "assistive media" promises a better diachronic understanding regarding the conceptualization and negotiation of barriers as well as access points on the side of the developers. Based on this, a historically informed and critical perspective on contemporary forms of digital accessibility will be developed.Structured along three interdependent work areas, a comprehensive media historical survey of digital soft- and hardware assistants for both the "normal" user and users with sensory, cognitive or motor impairments will be conducted. Additional case studies of ›assistive media‹ allow for assessing their potentials to act as well as boundaries of their agency. Collectively all three work areas aim at answering the question, if developers and engineers of ›assistive media‹ think of the human as an environment for the machine and to what extent this historically grown "thought style" has shaped current forms of digital accessibility. The project thus addresses a major research desideratum within media studies. The applicants locate this research question within the borderland of cultural studies, disability studies, media studies, computer history and computer science and intend to answer it by combining the methods of media archeology, historical epistemology and actor-network-theory.
StatusFinished
Period01.10.1831.12.21

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Publications

  1. Be(coming) an Ambassador of Transformative Change from the Inside Out
  2. LC-QuAD 2.0
  3. Junge Generation
  4. Where pragmatics and dialectology meet
  5. Flavonoids as biopesticides – Systematic assessment of sources, structures, activities and environmental fate
  6. Der Autobiograph als Botaniker
  7. Zur Mikrostruktur des Exportbooms
  8. Practice What You Preach?
  9. Requests in Informal Conversations
  10. When the whole is less than the sum of all parts-Tracking global-level impacts of national sustainability initiatives
  11. Critical evaluation of commonly used methods to determine the concordance between sonography and magnetic resonance imaging: A comparative study
  12. Priority effects and ecological restoration
  13. Wem gehört der Wind?
  14. The significance of R&D Reporting as an element of Corporate Governance
  15. Investigation of interaction between forming processes and rotor geometries of screw machines
  16. Gamification as twenty-first-century ideology
  17. Sustainable entrepreneurship: creating environmental solutions in light of planetary boundaries
  18. Customer accounting and free return policies of retailers
  19. Can management compensate for atmospheric nutrient deposition in heathland ecosystems?
  20. WhatsApp und das prozessuale Interface
  21. The Psychological Study of Positive Behavior Across Group Boundaries
  22. Block matrix based LU decomposition to analyze kinetic damping in active plasma resonance spectroscopy
  23. Exportorientierte Tabakwirtschaft in Zimbabwe
  24. Wege in eine bessere Zukunft der Hochschulen
  25. Differentiated integration and role conceptions in multilateral security orders. A comparative study of France, Germany, Ireland and Romania
  26. Global trait–environment relationships of plant communities
  27. Log in and breathe out: internet-based recovery training for sleepless employees with work-related strain
  28. How mindfulness training cultivates introspection and competence development for sustainable consumption
  29. Multidimensional Polarization of Income and Wealth: The Extent and Intensity of Poverty and Affluence