DFG-Kolleg-Forschergruppe MECS (Medienkulturen der Computersimulation)
Organisational unit: Projectteam
Organisation profile
Computer simulations have revolutionised the sciences. Their impact left a mark in nearly every possible field of study – from microbiology, to climate research, and even astrophysics.
What new kinds of knowledge arise through computer simulations? How do they change our understanding of the sciences?
At the Institute of Advanced Study on Media Cultures of Computer Simulation (MECS), funded by the German Research Foundation (DFG), we set out to find answers to these broad questions. We seek to accomplish this in diverse ways: by analysing historical and contemporary case studies , by building an interdisciplinary network of international fellows , and by organising trans-disciplinary lectures, workshops, and conferences .
In an age of computer simulations, MECS is one of the few institutions worldwide specifically focused on understanding their wide-ranging impacts.
- Articles for encyclopedia › Transfer
- Published
Big Data: Gibt es bald mehr Antworten als Fragen?
Vehlken, S., 07.09.2015, Lexikon der offenen Fragen. Kaube, J. & Laakmann, J. (eds.). Stuttgart: J.B. Metzler, p. 37-38 2 p.Research output: Contributions to collected editions/works › Articles for encyclopedia › Transfer
- Contributions to collected editions/anthologies › Research › Not peer-reviewed
- Published
Ballooning: Aeronautical Techniques from Montgolfier to Google
Zindel, H., 24.08.2020, Cultural Techniques: Assembling Spaces, Texts and Collectives. Dünne, J., Fehringer, K., Kuhn, K. & Struck, W. (eds.). Berlin: Walter de Gruyter GmbH, p. 107–127 21 p.Research output: Contributions to collected editions/works › Contributions to collected editions/anthologies › Research
- Published
Belagerung von Paris: 69 Freiballons, 381 Tauben und fast 11 Tonnen Post
Zindel, H., 2018, Medien – Krieg – Raum. Nowak, L. (ed.). München: Wilhelm Fink Verlag, Vol. 1. p. 141–160 20 p.Research output: Contributions to collected editions/works › Contributions to collected editions/anthologies › Research
- Published
Bewegung an der Wand: Zur Aufführung von Organismen mit dem Sonnenmikroskop
Wellmann, J., 2018, Bildwelten des Wissen: Kunsthistorisches Jahrbuch für Bildkritik. Feiersinger, L. (ed.). Berlin, Boston: Walter de Gruyter GmbH, Vol. 14. p. 10-20 11 p. ( Bildwelten des Wissens : Kunsthistorisches Jahrbuch für Bildkritik; vol. 14).Research output: Contributions to collected editions/works › Contributions to collected editions/anthologies › Research
- Published
Brain Drain: John C. Lillys Floating Tanks und die Technisierung von Wellness
Hauss, P. & Vehlken, S., 02.10.2016, Designing Thinking : Angewandte Imagination und Kreativität um 1960. Mareis, C. (ed.). Paderborn: Wilhelm Fink Verlag, p. 167-183 17 p.Research output: Contributions to collected editions/works › Contributions to collected editions/anthologies › Research
- Published
By Means of Which: Media, Technology, Organisation
Beyes, T., Holt, R. & Pias, C., 12.12.2019, The Oxford Handbook of Media, Technology, and Organization Studies. Beyes, T., Pias, C. & Holt, R. (eds.). Oxford: Oxford University Press, p. 498-514 17 p.Research output: Contributions to collected editions/works › Contributions to collected editions/anthologies › Research
- Published
California Thinking. Die drei ??? als Medienphilosophen
Vehlken, S., 01.01.2019, 10 Minuten Philosophie. Christoph, J. & Kristin, D. (eds.). Paderborn: Wilhelm Fink Verlag, p. 155-165 10 p.Research output: Contributions to collected editions/works › Contributions to collected editions/anthologies › Research
- Published
Clouds and Balloons: James Glaisher's Vertical Voyages
Zindel, H., 03.2020, Silver Linings: Clouds in Art and Science. Jørgensen, D. & Jørgensen, F. A. (eds.). Trondheim: Museumsforlaget, p. 27–37 11 p.Research output: Contributions to collected editions/works › Contributions to collected editions/anthologies › Research
- Published
- Published
Dani Bunten Wants to Play: Eine biographische Notiz zur Genese des Computerspiels
Schrape, N., 2015, Texturen: Spielen. Haensch, K. D., Düllo, T. & Kuka, D. (eds.). Berlin: UdK Verlag, Vol. 2. p. 221-230 10 p. (Texturen; vol. 2).Research output: Contributions to collected editions/works › Contributions to collected editions/anthologies › Research