Centre for Digital Cultures

Organisational unit: Institute

Organisation profile

The Centre for Digital Cultures (CDC) unites a large range of research and development activities dedicated to the digital shift. It engages in knowledge creation and transfer, experimental and interventionist media practices, and research in disciplines such as media, social and cultural studies. The CDC aims to both understand the epochal digital shift through excellent research, and to become one of the major European forces that shape digital cultures to come.

The CDC has seen a remarkable uptake of successful funding bids. The major projects are funded by the European Fund for Regional Development (EFRE) and the State of Lower Saxony, by the German Research Council (DFG) and the VW Foundation respectively. Additional smaller projects are supported by the British Broadcasting Corporation (BBC), Transmediale, and the German Ministry for Education and Research (BMBF). The CDC has by now more than 80 researchers and cultural producers from all over the world. They work on questions such as:

  • Transmedia: How can we understand and develop new formats for entertainment as well as culture and education, merging different forms of production, participation, distribution and aesthetics?
  • User and Audience Research: What kind of methods enable us to understand new usage and consumption patterns, addressing digital cultures’ both global and local audiences? 
  • Gamification: Computer games have a growing relevance in contemporary life, not only due to the games themselves, but also through their metaphors and methods. What new opportunities arise?
  • Common Media: Which new forms of citizenship and cultural/political engagement are developing in the digital age, and how can we understand, enact and strengthen them?
  • Net based Public Broadcast: How can publicly funded provision of information, education, culture and entertainment adapt to the internet? How can new versions of basic provision be realized?
  • Hybrid Publishing: Which avenues for the communication and dissemination of knowledge beyond classrooms and research articles can be constructed, adapting the cultural and economic logic of the digital age?
  • Computer Simulation: From climate change to mass panics: Knowledge production based on computer simulation is shaping our worldview. How can we analyse and understand its effects?

Research and development at the CDC traverse boundaries between the academic sector, culture and the arts, industry, governmental bodies and civil society. It is a conducive, productive and experimental research environment, in which researchers and entrepreneurs, activists and artists, producers and hackers, thinkers and doers broker dynamic connections. Visions, blueprints and experimental findings get exposed to real-world conditions. The development of innovative teaching formats is a further crucial part of the mix: Leuphana Digital School is bringing knowledge and education online, and a new English-speaking Bachelor in Digital Media started in autumn 2013, developed in cooperation with Leuphana’s Institute for the Culture and Aesthetics of Digital Media, Hamburg Media School and Hongkong City University. The result is a new, open and engaged form of research and development for Europe’s digital cultures.

Topics

  • Transmedia
  • User and Audience Research 
  • Gamification
  • Common Media
  • Net based Public Broadcast
  • Hybrid Publishing
  • Computer Simulation
  • Artistic Research
  • New Teaching Formats
  1. Published

    The Network Dynamics of Movements

    Apprich, C., 2014, In: spheres - Journal for Digital Cultures. 1, 1, p. 1-4 4 p.

    Research output: Journal contributionsCritical reviewsResearch

  2. Published

    The Mushroom at the End of the World: On the Possibilities of Life in Capitalist Ruins

    Conrad, L., 04.2021, In: Management Learning. 52, 2, p. 255-259 5 p.

    Research output: Journal contributionsCritical reviewsResearch

  3. Published

    The media arcane

    Beyes, T. & Pias, C., 01.05.2019, In: Grey Room. 75, Spring, p. 84-107 24 p.

    Research output: Journal contributionsJournal articlesResearchpeer-review

  4. Published

    ”The Machine Could Swallow Everything”: Satin Island and Performing Organization

    Beyes, T., 31.12.2016, Performing the Digital: Performativity and Performance Studies in Digital Cultures. v. Leeker, M., Schipper, I. & Beyes, T. (eds.). Bielefeld: transcript Verlag, p. 229–244 16 p.

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearchpeer-review

  5. Published

    The Island of the Day After. The Television Series Lost and the Post-9/11-Era

    Niemeyer, K. & Wentz, D., 2018, Lost In Media. Wentz, D., Beil, B. & Schwaab, H. (eds.). Wien: LIT Verlag, p. 137-154 18 p.

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearch

  6. Published

    The "Hidden Homeless" in Japan’s Contemporary Mobile Culture

    Yoshida, M., 2013, Asian Popular Culture in Transition. Fitzsimmons, L. & Lent, J. A. (eds.). London: Routledge Taylor & Francis Group, p. 97-107 11 p. (Routledge contemporary Asia series; vol. 36).

    Research output: Contributions to collected editions/worksChapterpeer-review

  7. Published

    The financialisation of business ethics

    Beverungen, A., Dunne, S. & Hoedemaekers, C., 01.01.2013, In: Business Ethics: A European Review. 22, 1, p. 102-117 16 p.

    Research output: Journal contributionsJournal articlesResearchpeer-review

  8. Published

    The Environmentalitarian Situation: Reflections on the Becoming-Environmental of Thinking, Power, and Capital

    Hörl, E., 01.07.2018, In: Cultural Politics. 14, 2, p. 153-173 21 p.

    Research output: Journal contributionsJournal articlesResearchpeer-review

  9. Published

    The Creativity Complex: A Companion to Contemporary Culture

    Metelmann, J. (ed.) & Beyes, T. (ed.), 2018, Bielefeld: transcript Verlag. 255 p. (Kultur und Gesellschaft; vol. 36)

    Research output: Books and anthologiesCollected editions and anthologiesResearch

  10. Published

    The Corrupt State of Artificial Intelligence: Clemens Apprich on Machine Learning and Bias

    Apprich, C., 03.2018, In: Texte zur Kunst. 109, p. 136-141 6 p.

    Research output: Journal contributionsJournal articlesTransfer

  11. Published

    The communism of capital?

    Beverungen, A., Murtola, A-M. & Schwartz, G., 25.08.2013, In: Ephemera: Theory & Politics in Organization. 13, 3, p. 483-495 13 p.

    Research output: Journal contributionsJournal articlesResearch

  12. Published

    The Clock of the Long-Now: Die Uhr, die Langeweile und der Beobachter

    Sprenger, F., 2008, Paradoxien der Langeweile. Heller, F. (ed.). Marburg: Schüren Verlag, p. 104–116 13 p. (AugenBlick : Konstanzer Hefte zur Medienwissenschaft; no. 41).

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearch

  13. Published

    Theatre and Engineering: Kontrolle und Macht in medialen Umwelten in den 1960er Jahren, und heute?

    Leeker, M., 2016, Räume und Medien des Regierens. Balke, F. & Muhle, M. (eds.). 1 ed. Paderborn: Wilhelm Fink Verlag, p. 198-217 20 p. (Merz Akademie).

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearchpeer-review

  14. Published

    Theater und Technikgeschichte: Evaluation der Sommerakademie und Ausblick auf die Weiterbildung im Bereich Theater und Medien

    Leeker, M., 2001, Maschinen, Medien, Performances: Theater an der Schnittstelle zu digitalen Welten ; Dokumentation und Ergebnisse der Sommerakademie "Theater und Neue Medien, Interaktion und Wirklichkeit" zur Weiterbildung von Theaterkünstlern in Praxis und Theorie des Umgangs mit Digitalen Techniken im Theater, Hellerau 1999. Leeker, M. (ed.). Berlin: Alexander Verlag, p. 355 - 374 20 p.

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearch

  15. Published

    Theater – Raum – Medien: Optionen für einen reflexiven Umgang mit Medienkulturen

    Leeker, M., 2013, Vom Straßenkind zum Medienkind: Raum- und Medienforschung im 21. Jahrhundert. Westphal, K. & Jörissen, B. (eds.). 1 ed. Weinheim: Beltz Juventa Verlag, p. 87-106 20 p.

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearchpeer-review

  16. Published

    Theater, Performance und technische Interaktion: Subjekte der Fremdheit. Im Spannungsgefüge von Datenkörper und Physis

    Leeker, M., 2001, Formen interaktiver Medienkunst: Geschichte, Tendenzen, Utopien. Gendolla, P. (ed.). Frankfurt a. M.: Suhrkamp Verlag, p. 265-290 26 p. (Suhrkamp-Taschenbuch Wissenschaft; vol. 1544).

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearch

  17. Published

    Theater im Zeitalter technologisch implementierter Interaktivität

    Leeker, M., 1996, Kunst, Kultur und Bildung im Computerzeitalter. Erdmann, J. W. (ed.). Berlin: Universität der Künste Berlin, p. 85-103 19 p.

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearch

  18. Published

    The Anthropocenic Illusion: Sustainability an the Fascination of Control.

    Hörl, E., 2015, Art in the Periphery of the Center. Wuggenig, U., Behnke, C., Knoll, V. & Kastelan, C. (eds.). Berlin: Sternberg Press, p. 352-368 17 p.

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearchpeer-review

  19. Published

    Teilmengen. Mengen teilen. Taxonomien, Ordnungen und Massen im Facebook Open Graph

    Kaldrack, I. & Röhle, T., 16.07.2014, Soziale Medien - Neue Massen. Pias, C., Baxmann, I. & Beyes, T. (eds.). Berlin: Diaphanes Verlag, p. 77-103 27 p.

    Research output: Contributions to collected editions/worksContributions to collected editions/anthologiesResearchpeer-review

  20. Published

    Technotopia. A Media Genealogy of Net Cultures

    Apprich, C., 10.2017, London: Rowman & Littlefield International. 212 p. (Media Philosophy)

    Research output: Books and anthologiesMonographsResearchpeer-review

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